Commit Graph

8063 Commits

Author SHA1 Message Date
Ehmry - 0d1761d54b Convert graphical terminal to a nitpicker client
Convert the graphical terminal server from a Framebuffer and Input
client to a Nitpicker client. The removes the need to run an instance of
nit_fb when using the terminal in the common case.

This is a partial conversion, the internal framebuffer logic in the
terminal has not been fully converted. For example, the dimensions of
the nitpicker view should be clipped to fit the nearest character-cell.

Fix #3261
2019-03-29 15:55:51 +01:00
Christian Helmuth ebe71a12ed depot: update recipe hashes 2019-03-19 11:12:36 +01:00
Norman Feske 0872406e3c News item for Sculpt CE 2019-03-19 11:00:01 +01:00
Norman Feske cffe847778 Update documentation for Sculpt CE 2019-03-19 11:00:01 +01:00
Norman Feske 4353c9e0f1 os: make Block::Request_stream::Ack noncopyable
This is a safeguard against accidentally taking the 'Ack' interface as a
value instead of a reference.

The 'Payload' interface should also not be copied (and potentially
stored) because it contains a pointer.
2019-03-19 11:00:01 +01:00
Norman Feske 6763ac29d9 depot_download_manager: fetchurl watchdog
If fetchurl the amount of bytes downloaded by fetchurl does not change
for 5 seconds, respawn it.
2019-03-19 11:00:01 +01:00
Norman Feske 4f99224255 ram_fs: increase max file size on 64 bit to 8 GiB
Fixes #2315
2019-03-18 15:57:00 +01:00
Norman Feske c76f7c0c2a sculpt: allow graph to overlap the log 2019-03-18 15:56:59 +01:00
Norman Feske 806dc5de36 window layouter: improved maximize handling
It turns out that the commit "window layouter: allow floating apps to
resize" interplays badly with the interactive toggling of the maximize
state of windows. In contrast to the window geometry and stacking, which
is always updated through the rules-feedback mechanism, interactive
changes of the maximize state omitted this loop and instead took a local
shortcut. Because of this shortcut, the maximized geometry eventually
ended up as window size in the window's assign rule. So unmaximizing the
window failed to revert the geometry to its original state.

This patch removes this inconsistency. The maximize state adheres to the
official chain of commands through the rules mechanism now. The state is
now maintained internally without affecting the window's geometry and is
evaluated while generating the window layout only.

As a minor loosely related improvement, this patch prevents the
highlighting of resize handles for non-resizable windows.

Issue #3200
2019-03-18 15:56:59 +01:00
Alexander Boettcher 104def8e51 acpica: update to sculpt ce 2019-03-18 15:56:59 +01:00
Alexander Boettcher dc4513f965 sculpt_manager: support system state ROM 2019-03-18 15:56:59 +01:00
Stefan Kalkowski 822a6e7c5f hw_riscv: strictly separate machine and syscall ids
Fix #3230
2019-03-18 15:56:59 +01:00
Norman Feske 91197804ac nitpicker: fix destroy with invalid handle
This patch reworks the 'Session_component::destroy' to cope become
robust against a client-provided invalid view handle. The code did not
consider that 'Handle_registry::has_handle' may throw.

Thanks to Alexander Boettcher for reporting and the initial fix.

Fixes #3232
2019-03-18 15:56:59 +01:00
Martin Stein ff2516deb2 hw: fix documentation of Kernel::update_pd
Add note that the calling thread must not be destroyed while in the syscall.

Fixes #1253
2019-03-18 15:56:59 +01:00
Martin Stein a74ae75680 run/nic_router foc x86_64: raise test timeout
Fixes #2908
2019-03-18 15:56:59 +01:00
Norman Feske 9438caa6a3 base: never throw in Xml_node::for_each_sub_node
Fixes #3231
2019-03-18 15:56:59 +01:00
Norman Feske d75c5f6722 window layouter: fix glitch after window resize
This patch improves the transition from an interactive window geometry
change (dragging a window element) to the point where the resulting
new layout rules come into effect. During this short time, no resize
request must be issued because such a resize request would be based on
stale rules.

Fixes #3227
2019-03-18 15:56:59 +01:00
Norman Feske baf46db287 Adjust wm -> focus label
This is a follow-up commit to "Update <provides> info in pkg runtimes",
which adapts the users of the wm pkg to the changed label of the "focus"
nitpicker session.
2019-03-18 15:56:59 +01:00
Christian Prochaska 67fd77d10a base: catch 'Ipc_error' in 'Expanding_parent_client::exit()'
If a component is being destroyed just before it calls `exit()` at its
parent, the `exit()` call causes an `Ipc_error` exception, which leads to
an `abort()` loop with repeated error messages, because `abort()` calls
`exit()` too. Catching the exception in `Expanding_parent_client::exit()`
avoids this problem.

Fixes #3228
2019-03-18 15:56:59 +01:00
Sebastian Sumpf 98e2f91036 qemu-usb: fix multiple device support
bus or device should be different (not both) when comparing a device to
already present devices. Because of this the second USB device was
marked as existent when the bus matched or the bus did not but the
device number.
2019-03-18 15:56:59 +01:00
Sebastian Sumpf 326deb14fe sculpt: add global KEY_SCREEN for themed_wm
fixes switching windows by global key
2019-03-18 15:56:59 +01:00
Norman Feske 591e9457e6 window layouter: allow floating apps to resize
This patch gives applications the ability to control the size of their
window whenever the window is floating, not tiled or maximized. See the
comment in the code for the rationale.

Fixes #3200
2019-03-18 15:56:59 +01:00
Norman Feske 1f3f7282f3 depot_download: limit rate of update-state reports
The default rate of 100 ms keeps Sculpt too busy because the menu that
displays the percentage values is drawn completely on each update.
Limiting the rate to 1/4 seconds relieves the effect.
2019-03-18 15:56:59 +01:00
Norman Feske 1ead0ea3a7 sculpt: allow for removal of index files
By clicking on a yellow checkbox in the depot selection dialog, the
corresponding index files are removed. This way, index files can
be update by removing and downloading them again.

This patch also filters out sculpt-managed components from the graph to
avoid erratic graph-position changes while the '+' menu is open.

Fixes #3193
2019-03-18 15:56:59 +01:00
Norman Feske f3d4ee4d4c init: always abandon child on version change
Without this patch, a version change of an already exited child would not
trigger the restart of the child because the version is evaluated as
late as the child configuration, but only if the child has not exited
yet.

This patch evaluates the version at the earlier stage where the identity
of the child (its name) is checked against the new configuration.

Fixes #3226
2019-03-18 15:56:58 +01:00
Josef Söntgen 8ccfe4361c part_block: properly indent code
Issue #3223.
2019-03-18 15:56:58 +01:00
Josef Söntgen cb2ebd0bf7 part_block: fix handling of chained EBR's
Fixes #3223.
2019-03-18 15:56:58 +01:00
Josef Söntgen 1c2dabc6d7 test-part_block_mbr: update disk image
The disk image contains an extended partition table now that would
have been parsed incorrectly in the past. While there remove the unused
gpt BLOB (test-part_block_gpt has its own raw archive).

Issue #3223.
2019-03-18 15:56:58 +01:00
Norman Feske cac3f3b24e gems: initial version of fs_tool
The fs_tool component performs file operations according to its
configuration. This initial version implements only the operation
<remove-file> as needed for Sculpt CE.

Issue #3222
Issue #3193
2019-03-18 15:56:58 +01:00
Norman Feske 73f79ed5b1 gems/vfs.h: add Directory::unlink
This is needed to accommodate the fs_tool component.

Issue #3222
2019-03-18 15:56:25 +01:00
Norman Feske 4264de05f9 sculpt: avoid duplicated diagnostic messages
Related to #3190
2019-03-18 15:56:25 +01:00
Norman Feske 6528f50bfc sculpt: NIC ready only with IP other than 0.0.0.0
This patch refines the criterion of when the networking is considered as
ready to use. Until now, any IP reported by the NIC router was taken as
an indicator for connectivity. But as the NIC router reports an IP
0.0.0.0/32 when no network cable is plugged at the uplink, the condition
was too loose.
2019-03-18 15:56:25 +01:00
Norman Feske 94e2a64f60 Sculpt: defer config dialog until pkg is complete
Fixes #3189
2019-03-18 15:56:25 +01:00
Stefan Kalkowski 330692350e hw: introduce non-blocking signal checking
* Introduces pending_signal syscall to check for new signals for the
  calling thread without blocking
* Implements pending_signal in the base-library specific for hw to use the
  new syscall

Fix #3217
2019-03-18 15:56:24 +01:00
Stefan Kalkowski 3e70b53165 vfs_lxip: fix return code in blocking accept case
Ref #3217
2019-03-18 15:56:24 +01:00
Norman Feske 00eb100114 sculpt: gracefully handle missing depot-user info
This patch improves the error handling of depot-download manager for the
case where a download is requested but the corresponding software
provider information is absent from the depot. Without this patch, the
update mechanism would get stuck in the failed depot-query step and
won't attempt to perform subsequent download jobs.

Fixes #3224
2019-03-18 15:56:24 +01:00
Norman Feske 41575ad60d sculpt: update menu when folding condition changed
The storage dialog is folded when activating the runtime view (e.g., by
clicking on the Genode Logo). This should happen immediately as response
of the mouse click.
2019-03-18 15:56:24 +01:00
Norman Feske 122c404883 menu view: cleanly separate update, layout phases
This patch improves the separation of the update and layout phases to
avoid superfluous geometry animations of its child widgets. Prior this
patch, 'Widget::geometry' was called in both phases, potentially
triggering geometry animations with intermediate values at the update
phase.

Related to issue #3221
2019-03-18 15:56:24 +01:00
Norman Feske ba5de21db4 menu view: fade dependency changes
This patch applies fading when the visibility of dependencies changes.

Issue #3221
2019-03-18 15:56:24 +01:00
Norman Feske b3219fc3a4 sculpt: fine-tune motion of graph positioning
By using 30 motion steps, the positioning of the graph window fits
better with the geometry animations of the graph nodes inside the
window.
2019-03-18 15:56:24 +01:00
Norman Feske 905da4b0cc menu_view: fade between button styles
The button widget already supported an animated transition between
hovered and unhovered states. This patch generalizes the mechanism to
allow animated transitions between arbitrary button states, including
style changes.

This way, the fade-out of non-TCB components in Sculpt CE happens not
abruptly but smooth.

Fixes #3221
2019-03-18 15:56:24 +01:00
Norman Feske 116bfab449 icon_painter.h: customizable pixel transfer
This patch makes the application of color/alpha from the icon's texture
to the target surface customizable by replacing the formerly built-in
'_transfer_pixel' function by calls to the new 'Pixel_rgba::transfer'
interface.

Issue #3221
2019-03-18 15:56:24 +01:00
Norman Feske ebd9f36b0d os: Pixel_rgba::transfer interface
The new 'transfer' function interface defines how pixel/alpha values
sampled from texture are applied to a destination pixel, similar to the
role of a fragment shader in GPU-based rendering. The transfer function
can be customized by defining custom pixel types, which may be (but
don't need to be) derived from 'Pixel_rgba'.

Issue #3221
2019-03-18 15:56:24 +01:00
Norman Feske b00e1f4e4b menu view: position widgets initially at (0, 0)
The default 'Rect' constructor constructs an invalid rectangle where the
p1 coordinates are lower than the p2 coordinates. In particular, p1 is
set to (1, 1). The 'Widget' implementation uses the points individually
as input into the 'Animated_rect' mechanism. This way, widgets end up
being positioned at (1, 1) initially and are moved to (0, 0) once the
first layout update is applied. By explicitly initializing the
'_geometry' to (0x0+0+0), we avoid this initial artifact.
2019-03-18 15:56:24 +01:00
Christian Prochaska f4542b378c arora: update Nitpicker and shape report routes
Fixes #3219
2019-03-18 15:56:24 +01:00
Alexander Boettcher 0c6548fda0 sculpt: increase leitzentrale memory
to avoid hanging popup and warning:

[leitzentrale -> gui] Warning: popup assigned RAM (12M) exceeds available RAM (6596441)

Issue #3218
2019-03-18 15:56:24 +01:00
Norman Feske 669aed0ac0 sculpt: don't reset hover on click on '+' menu
When entering/leaving sub menus of Sculpt's '+' menu, some parts of the
menu sometimes remain unchanged, in particular the back button.
Originally, a click would reset the hovering on clicks in the
expectation that any click would eventually result in a completely new
situation where the old hovering information does not make sense and
would only (potentially) confuse the menu. But this was apparently
overzealous. With the patch a once hovered back button stays hovered
even when actitivated and the back button of the upper-level menu
happens to stay under the current pointer position.

Issue #3209
2019-03-18 15:56:23 +01:00
Norman Feske 014e800e8a menu view: immediate hover update on dialog change
This patch improves the hover handling in situations where the dialog
changes under the pointer. Previously, hover changes were reported
as response to user input only, which failed to cover this case. This
became a problem with Sculpt CE's '+' menu, which changes on the fly
when entering/leaving sub menus.

The patch also cleanly separates the hover handling from the focus
handling. Originally, the hovering was reset when the menu view got
unfocused. In situations like Sculpt's '+' menu where the menu view
receives a transient focus only while clicked and gets unfocused on the
button-release event (aka clack), each clack would invalidate the hover
information until a new input event comes in.

Finally, the patch introduces the clear distinction between situations
where the entire dialog is hovered or not. Previously, this state was
somehow implicitly kept by issuing an invalid hover report whenever a
leave event was observed.

Issue #3209
2019-03-18 15:56:23 +01:00
Norman Feske a61c5b6be3 wm: move virtual pointer pos on window movement
When a window is moved, the virtual pointer position must be updated,
taking the changed input coordinate into account. This patch propagates
such changes via absolute motion events to the client.

Without this patch, Sculpt CE's '+' menu wouldn't update the hovered
item correctly when entering/leaving sub menus (which happen to trigger
the repositioning of the menu on screen).

Issue #3209
2019-03-18 15:56:23 +01:00
Norman Feske ac3509d308 News item about Genodians.org 2019-03-18 15:56:23 +01:00