News item for Sculpt CE

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Norman Feske 2019-03-19 10:30:11 +01:00 committed by Christian Helmuth
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Sculpt as a Community Experience | 2019-03-19
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| The fourth stage of Sculpt OS introduces a new federated software
| provisioning model while giving the user full control over the
| component deployment via a novel graphical user interface.
With Sculpt CE, we enter the final stage of the evolution of Sculpt OS as
envisioned roughly one year ago. Initially geared towards die-hard enthusiasts
only, each revision became more and more user friendly. The previous version
Sculpt VC already offered a glimpse of Sculpt's unique user interface in the
form of an interactive component graph.
The just released Sculpt OS "as a community experience" (CE) combines this
tangible notion of component compositions with a completely federated software
provisioning model that cuts out middlemen like an app store or a
distribution. With Sculpt CE, components can be offered by a federation of
independent software providers selectable by the user. The software
installation is sandboxed and protected via digital signatures. The
integration of components with the rest of the system is completely under
control by the user. With the principle of least privilege at the heart
of Sculpt's architecture, you - the user - can fearlessly install and run
software without the need to ultimately trust the software providers.
Sculpt CE is intended to work in tandem with the new community blog
[https://genodians.org - Genodians.org] where developers and users exchange
experiences and announce new software. The best way to watch how the
Sculpt story continues is the RSS feed of Genodians.org.
To dive into the new world of Sculpt CE,
[https://genode.org/download/sculpt - download Sculpt OS...]
Genodians.org | 2019-03-08
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