modified drop_cards_help()
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9b628e5917
commit
4484a60f26
83
quartett.py
83
quartett.py
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@ -6,7 +6,7 @@ __email__ = ""
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import random
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import random
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import clean_input
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import clean_input
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#import itertools
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import itertools
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# Game
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# Game
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@ -16,18 +16,20 @@ def central_function():
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active = 0 # contains index of the active player
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active = 0 # contains index of the active player
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switch = True
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card_stack, players_with_cards, players = initialize()
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card_stack, players_with_cards, players = initialize()
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print(players)
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print(players)
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drop_cards(players_with_cards)
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drop_cards(players_with_cards)
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while switch:
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while switch:
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round(card_stack, players_with_cards, players, active)
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round(card_stack, players_with_cards, players, active)
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for i in range(len(players)): # check if any card deck is empty
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for i in range(len(players)): # check if any card deck is empty
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switch = bool(players_with_cards[i]['cards_on_hand'])
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switch = bool(players_with_cards[i]['cards_on_hand'])
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for i in itertools.cycle(range(len(players))): # rotate active player
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for i in itertools.cycle(range(len(players))): # rotate active player
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active = i
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active = i
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#the_winner_is()
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# the_winner_is()
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def round(card_stack, players_with_cards, players, active):
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def round(card_stack, players_with_cards, players, active):
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@ -72,38 +74,45 @@ def steal(active, chosen_player, players_with_cards, player_request):
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players_with_cards[active]['cards_on_hand'].append(
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players_with_cards[active]['cards_on_hand'].append(
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players_with_cards[chosen_player]['cards_on_hand'].pop(player_request))
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players_with_cards[chosen_player]['cards_on_hand'].pop(player_request))
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def drop_cards(players_with_cards, active = None):
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def drop_cards(players_with_cards, active=None):
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"""
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"""
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function that lets players drop cards
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function that lets players drop cards
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if they have a quartet in their deck
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if they have a quartet in their deck
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:return: None
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:return: None
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"""
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"""
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#default, check all players
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# default, check all players
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if active is None:
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if active is None:
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for p in players_with cards:
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for p in players_with_cards:
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drop_cards_help(p)
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drop_cards_help(p)
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else:
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else:
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p = players_with_cards[active]
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p = players_with_cards[active]
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drop_cards_help(p)
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drop_cards_help(p)
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def drop_cards_help(players_with_cards,p):
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def drop_cards_help(p):
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"""
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"""
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eh
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eh
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"""
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"""
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reference = ['a','b','c','d','e','f','g','h']
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reference = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h']
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counter = [0, 0, 0, 0, 0, 0, 0, 0]
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counter = [0, 0, 0, 0, 0, 0, 0, 0]
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for card in p["cards_on_hand"]:
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for card in p["cards_on_hand"]:
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counter[reference.index(card["letter"])] += 1
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counter[reference.index(card["letter"])] += 1
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for i in counter:
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if i == 4:
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quartet_letter = reference[counter.index(i)]
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counter[counter.index(i)] = 0
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p["quartet"] += 1
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print(f"{p['player']} legt das {quartet_letter}-Quartett ab...")
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p["cards_on_hand"] = [c for c in p["cards_on_hand"] if quartet_letter != c["letter"]]
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# print(p)
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return p
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for i in counter:
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if i == 4:
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quartet_letter = reference[index(i)]
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for card in p["cards_on_hand"]:
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if card["letter"] == quartet_letter:
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del card
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def initialize():
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def initialize():
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"""
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"""
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@ -137,30 +146,46 @@ def initialize():
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cards_per_player = int(len(card_stack) // len(players))
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cards_per_player = int(len(card_stack) // len(players))
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# distribute hand cards to players
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# distribute hand cards to players
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for i in range(number_of_players):
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for i in range(number_of_players):
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cards_of_player = []
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cards_of_player = []
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for j in range(cards_per_player):
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for j in range(cards_per_player):
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x = random.randint(0, len(card_stack) - 1)
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x = random.randint(0, len(card_stack) - 1)
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selected_card = card_stack[x]
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selected_card = card_stack[x]
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del card_stack[x]
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del card_stack[x]
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cards_of_player.append(selected_card)
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cards_of_player.append(selected_card)
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# create a list that contains every player, their deck and successes
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# create a list that contains every player, their deck and successes
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players_with_cards.append({"player": players[i], "cards_on_hand": cards_of_player, "quartet": 0})
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players_with_cards.append(
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{"player": players[i], "cards_on_hand": cards_of_player, "quartet": 0})
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return card_stack, players_with_cards, players
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return card_stack, players_with_cards, players
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#def the_winner_is():
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def the_winner_is():
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"""
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"""
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counts the number of quartets
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counts the number of quartets
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a player has made, and chooses the
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a player has made, and chooses the
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winner, who made the most
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winner, who made the most
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"""
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"""
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#TODO
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pass
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# TODO
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# Call central_function() only if quartett.py is the main module
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# Call central_function() only if quartett.py is the main module
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if __name__ == "__main__":
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if __name__ == "__main__":
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central_function()
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p = {'player': 'player1', 'cards_on_hand': [{'id': '27', 'number': '3', 'letter': 'd'},
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{'id': '3', 'number': '0', 'letter': 'd'},
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{'id': '25', 'number': '3', 'letter': 'd'},
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{'id': '19', 'number': '2', 'letter': 'd'},
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{'id': '0', 'number': '0', 'letter': 'a'},
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{'id': '28', 'number': '3', 'letter': 'a'},
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{'id': '26', 'number': '3', 'letter': 'a'},
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{'id': '5', 'number': '0', 'letter': 'a'},
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{'id': '9', 'number': '1', 'letter': 'b'},
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{'id': '7', 'number': '0', 'letter': 'h'}],
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'quartet': 0}
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drop_cards_help(p)
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# central_function()
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'''
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'''
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players_with_cards = [
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players_with_cards = [
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