The generic 'sleep_forever()' function creates an Ipc_server object which might not get cleaned up correctly when the thread gets destroyed and unneeded capability references could remain and drain the capability index allocator. With this patch a lock gets used on thread exit instead of calling 'sleep_forever()'. Fixes #538.
33 lines
697 B
C++
33 lines
697 B
C++
/*
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* \brief Fiasco.OC specific thread bootstrap code
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* \author Stefan Kalkowski
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* \date 2011-01-20
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*/
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/*
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* Copyright (C) 2011-2012 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#include <base/thread.h>
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void Genode::Thread_base::_thread_bootstrap() { }
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void Genode::Thread_base::_thread_start()
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{
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using namespace Genode;
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Thread_base::myself()->_thread_bootstrap();
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Thread_base::myself()->entry();
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Thread_base::myself()->_join_lock.unlock();
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Lock sleep_forever_lock(Lock::LOCKED);
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sleep_forever_lock.lock();
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}
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void Genode::Thread_base::_init_platform_thread() { }
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