genode/demo/src/server/liquid_framebuffer/framebuffer_window.h

135 lines
3.0 KiB
C++

/*
* \brief Window with holding a fixed-size content element
* \author Norman Feske
* \date 2006-09-21
*/
/*
* Copyright (C) 2006-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _FRAMEBUFFER_WINDOW_H_
#define _FRAMEBUFFER_WINDOW_H_
#include "window.h"
#include "titlebar.h"
#include "sky_texture.h"
#include "fade_icon.h"
#define TITLEBAR_RGBA _binary_titlebar_rgba_start
#define SIZER_RGBA _binary_sizer_rgba_start
extern unsigned char TITLEBAR_RGBA[];
extern unsigned char SIZER_RGBA[];
template <typename PT>
class Framebuffer_window : public Window
{
private:
/**
* Constants
*/
enum { _TH = 32 }; /* height of title bar */
/**
* Widgets
*/
Titlebar<PT> _titlebar;
Sky_texture<PT, 512, 512> _bg_texture;
int _bg_offset;
Fade_icon<PT, 32, 32> _sizer;
Element *_content;
bool _config_alpha;
public:
/**
* Constructor
*/
Framebuffer_window(Platform *pf,
Redraw_manager *redraw,
Element *content,
const char *name,
bool config_alpha)
:
Window(pf, redraw, content->min_w() + 2, content->min_h() + 1 + _TH),
_bg_offset(0), _content(content)
{
/* titlebar */
_titlebar.rgba(TITLEBAR_RGBA);
_titlebar.text(name);
_titlebar.event_handler(new Mover_event_handler(this));
/* resize handle */
_sizer.rgba(SIZER_RGBA);
_sizer.event_handler(new Sizer_event_handler(this));
_sizer.alpha(100);
append(&_titlebar);
append(_content);
append(&_sizer);
_min_w = max_w();
_min_h = max_h();
}
/**
* Window interface
*/
void format(int w, int h)
{
w = (w > max_w()) ? max_w() : w;
h = (h > max_h()) ? max_h() : h;
_w = w;
_h = h;
int y = 0;
_titlebar.format_fixed_width(w);
_titlebar.geometry(1, y, _titlebar.min_w(), _titlebar.min_h());
y += _titlebar.min_h();
int const content_h = (h > y + 1) ? (h - y - 1) : 0;
int const content_w = w - 2;
_content->format_fixed_size(content_w, content_h);
_content->geometry(1, y, content_w, content_h);
_sizer.geometry(_w - 32, _h - 32, 32, 32);
pf()->view_geometry(pf()->vx(), pf()->vy(), _w, _h);
redraw()->size(_w, _h);
refresh();
}
/**
* Configure background texture offset (for background animation)
*/
void bg_offset(int bg_offset) { _bg_offset = bg_offset; }
/**
* Element interface
*/
void draw(Canvas *c, int x, int y)
{
if (_config_alpha)
_bg_texture.draw(c, 0, - _bg_offset);
::Parent_element::draw(c, x, y);
/* border */
Color col(0, 0, 0);
c->draw_box(0, 0, _w, 1, col);
c->draw_box(0, _TH, _w, 1, col);
c->draw_box(0, _h - 1, _w, 1, col);
c->draw_box(0, 1, 1, _h - 2, col);
c->draw_box(_w - 1, 1, 1, _h - 2, col);
};
};
#endif