genode/repos/base/src/core/signal_receiver.cc

56 lines
1.5 KiB
C++

/*
* \brief Dummy implementation of the signal-receiver API
* \author Norman Feske
* \date 2017-05-11
*
* Core receives no signals. Therefore, we can leave the signal receiver
* blank.
*/
/*
* Copyright (C) 2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
/* Genode includes */
#include <base/env.h>
#include <base/sleep.h>
/* base-internal includes */
#include <base/internal/globals.h>
/* core-local includes */
#include <assertion.h>
using namespace Genode;
Signal_receiver::Signal_receiver() { }
void Signal_receiver::_platform_destructor() { }
void Signal_receiver::_platform_begin_dissolve (Signal_context *) { }
void Signal_receiver::_platform_finish_dissolve(Signal_context *) { }
void Signal_receiver::unblock_signal_waiter(Rpc_entrypoint &) { ASSERT_NEVER_CALLED; }
typedef Signal_context_capability Sigh_cap;
Sigh_cap Signal_receiver::manage(Signal_context *) { ASSERT_NEVER_CALLED; }
void Signal_receiver::block_for_signal()
{
/*
* Called by 'entrypoint.cc' after leaving the 'Rpc_construct' RPC call.
* This happens in particular when the blocking for the reply for the
* 'Rpc_construct' call is canceled by an incoming SIGCHLD signal, which
* occurs whenever a child component exits.
*/
sleep_forever();
}
Signal Signal_receiver::pending_signal() {
throw Signal_not_pending(); }
void Signal_receiver::local_submit(Signal::Data) { ASSERT_NEVER_CALLED; }