/* * \brief Dummy implementation of the signal-receiver API * \author Norman Feske * \date 2017-05-11 * * Core receives no signals. Therefore, we can leave the signal receiver * blank. */ /* * Copyright (C) 2017 Genode Labs GmbH * * This file is part of the Genode OS framework, which is distributed * under the terms of the GNU Affero General Public License version 3. */ /* Genode includes */ #include #include /* base-internal includes */ #include /* core-local includes */ #include using namespace Genode; Signal_receiver::Signal_receiver() { } void Signal_receiver::_platform_destructor() { } void Signal_receiver::_platform_begin_dissolve (Signal_context *) { } void Signal_receiver::_platform_finish_dissolve(Signal_context *) { } void Signal_receiver::unblock_signal_waiter(Rpc_entrypoint &) { ASSERT_NEVER_CALLED; } typedef Signal_context_capability Sigh_cap; Sigh_cap Signal_receiver::manage(Signal_context *) { ASSERT_NEVER_CALLED; } void Signal_receiver::block_for_signal() { /* * Called by 'entrypoint.cc' after leaving the 'Rpc_construct' RPC call. * This happens in particular when the blocking for the reply for the * 'Rpc_construct' call is canceled by an incoming SIGCHLD signal, which * occurs whenever a child component exits. */ sleep_forever(); } Signal Signal_receiver::pending_signal() { throw Signal_not_pending(); } void Signal_receiver::local_submit(Signal::Data) { ASSERT_NEVER_CALLED; }