Commit Graph

4 Commits

Author SHA1 Message Date
Norman Feske
a387d68c2c base: use a default stack size of 64 KiB
This patch replaces the former machine-word-dependent default stack size
by the fixed value of 64 KiB which should suffice for components on both
32 and 64 bit. Previously, the default stack size on 64 bit was 128 KiB,
which is wasteful. If a component needs more stack than 64 KiB, it can
specify a custon stack size by implementing 'Component::stack_size'.
2016-12-14 11:19:37 +01:00
Norman Feske
f6dec901bb base: remove Component::name from API
It turns out that the name function does not have much use in practice
except for naming the thread of the component's initial entrypoint. For
dynamically linked components, this thread is created by the dynamic
linker. It is named "ep" in these cases. Considering that we will
eventually turn all regular components into dynamically linked
executables, the additional information provided by the
Component::name() function remains unused. So it is better to not bother
the component developers with adding boilerplate code.
2016-05-23 15:49:56 +02:00
Norman Feske
4f69772ecc Replace 'Env' interface with modern one
The original 'Env' interface as returned by 'Genode::env()' has been
renamed to 'Env_deprecated' and moved to deprecated/env.h. The new version
of base/env.h contains the interface passed to modern components that
use the component API via base/component.h.

Issue #1832
2016-05-09 13:10:52 +02:00
Norman Feske
051e84c4b4 Move server API concept to base framework
This commit introduces the new `Component` interface in the form of the
headers base/component.h and base/entrypoint.h. The os/server.h API
has become merely a compatibilty wrapper and will eventually be removed.
The same holds true for os/signal_rpc_dispatcher.h. The mechanism has
moved to base/signal.h and is now called 'Signal_handler'.

Since the patch shuffles headers around, please do a 'make clean' in the
build directory.

Issue #1832
2016-04-11 11:51:46 +02:00