genode/repos/base/src/lib/startup/component_construct.cc
Norman Feske 4f69772ecc Replace 'Env' interface with modern one
The original 'Env' interface as returned by 'Genode::env()' has been
renamed to 'Env_deprecated' and moved to deprecated/env.h. The new version
of base/env.h contains the interface passed to modern components that
use the component API via base/component.h.

Issue #1832
2016-05-09 13:10:52 +02:00

99 lines
2.8 KiB
C++

/*
* \brief Startup code for component construction
* \author Christian Helmuth
* \date 2016-01-21
*
* The component construction code is used by the startup library, which is
* linked to static binaries and ld.lib.so. The code is also used by the
* component_entry_point static library, which is linked to all dynamic
* executables to make the fallback implementation and the
* call_component_construct-hook function pointer available to these binaries.
*
* Note, for dynamic binaries we can't refer to the default implementation in
* ld.lib.so as it is a component itself implementing the Component functions.
*/
/*
* Copyright (C) 2016 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
/* Genode includes */
#include <base/component.h>
namespace Genode {
/*
* Hook for intercepting the call of the 'Component::construct' method. By
* hooking this function pointer in a library constructor, the libc is able
* to create a task context for the component code. This context is
* scheduled by the libc in a cooperative fashion, i.e. when the
* component's entrypoint is activated.
*/
extern void (*call_component_construct)(Genode::Env &) __attribute__((weak));
}
static void default_component_construct(Genode::Env &env)
{
Component::construct(env);
}
void (*Genode::call_component_construct)(Genode::Env &) = &default_component_construct;
/****************************************************
** Fallback implementation of Component interface **
****************************************************/
extern void genode_exit(int status);
static int exit_status;
static void exit_on_suspended() { genode_exit(exit_status); }
/*
* Regular components provide the 'Component' interface as defined in
* base/component.h. This fallback accommodates legacy components that lack the
* implementation of this interface but come with a main function.
*/
/*
* XXX these symbols reside in the startup library - candidate for
* base-internal header?
*/
extern char **genode_argv;
extern int genode_argc;
extern char **genode_envp;
extern int main(int argc, char **argv, char **envp);
void Component::construct(Genode::Env &env) __attribute__((weak));
void Component::construct(Genode::Env &env)
{
/* call real main function */
exit_status = main(genode_argc, genode_argv, genode_envp);
/* trigger suspend in the entry point */
env.ep().schedule_suspend(exit_on_suspended, nullptr);
/* return to entrypoint and exit via exit_on_suspended() */
}
Genode::size_t Component::stack_size() __attribute__((weak));
Genode::size_t Component::stack_size()
{
return 16UL * 1024 * sizeof(Genode::addr_t);
}
char const *Component::name() __attribute__((weak));
char const *Component::name()
{
return "ep";
}