"""main module""" __author__ = "" __credits__ = "" __email__ = "" import random import clean_input # Game def central_function(): ''' does everything, keeps order''' active = 0 # contains index of the active player card_stack, players_with_cards, players = initialize() while deckP1 and deckP2 and deckP3 not empty: round(card_stack, players_with_cards, players, active) # TO DO implement active_player rotation def round(card_stack, players_with_cards, players,active): '''structures one round in the game''' while player_request in deck_of_player: choose(card_stack, players_with_cards, players,active) def choose(card_stack, players_with_cards, players,active): """active player chooses another player from whom to steal a card""" players_without_active = players.pop(active) print('Folgende Spieler stehen zur Verfügung:') print(players_without_active) # needs clean.io, chosen_player enthält den index in der players liste chosen_player = players.index(input( 'Welchen Spieler möchtest du befragen?')) # TODO needs clean io player_request = input('Welche Karte möchtest du haben?') if player_request in players_with_cards[chosen_player]['cards_on_hand']: steal(active, chosen_player) else: # TODO end of round # except if stack is not empty, which is only the case with two players if card_stack == True: # last card from the stack gets added to active player's hand players_with_cards[active]['cards_on_hand'].append(card_stack.pop()) break def steal(P1, P2): """defines how the active players steals cards from chosen player """ players_with_cards[active].['cards_on_hand'].append(players_with_cards[chosen_player]['cards_on_hand'].pop(player_request)) def initialize(): """ initializes stuff :return: """ card_stack = [] players = [] players_with_cards = [] x = 0 for i in range(4): for l in "abcdefgh": d = {"id": str(x), "number": str(i), "letter": l} card_stack.append(d) x += 1 number_of_players = clean_input.io_int("Mit wie vielen Spielern wollen Sie spielen?") number_of_players += 1 # Add also human player. for i in range(number_of_players): players.append(f"player{i}") if len(players) == 2: cards_per_player = 10 else: cards_per_player = int(len(card_stack) // len(players)) for i in range(number_of_players): # Select cards for x players cards_of_player = [] # Player deck for j in range(cards_per_player): # Select ten cards x = random.randint(0, len(card_stack) - 1) # Select one random card selected_card = card_stack[x] del card_stack[x] # Remove card from main card deck. cards_of_player.append(selected_card) # Add list of dicts (cards) to players players_with_cards.append({"player": players[i], "cards_on_hand": cards_of_player}) return card_stack, players_with_cards, players ''' players_with_cards = [ {'player': 'player0', 'cards_on_hand': [{'id': 13, 'number': 1, 'letter': 'f'}, {'id': 26, 'number': 3, 'letter': 'c'}, {'id': 22, 'number': 2, 'letter': 'g'}, {'id': 10, 'number': 1, 'letter': 'c'}, {'id': 19, 'number': 2, 'letter': 'd'}, {'id': 31, 'number': 3, 'letter': 'h'}, {'id': 6, 'number': 0, 'letter': 'g'}, {'id': 9, 'number': 1, 'letter': 'b'}, {'id': 5, 'number': 0, 'letter': 'f'}, {'id': 15, 'number': 1, 'letter': 'h'}] }, ...]'''