Quartett/quartett.py

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"""main module"""
__author__ = ""
__credits__ = ""
__email__ = ""
import random
import clean_input
# Game
def central_function():
''' does everything, keeps order'''
active = 0 # contains index of the active player
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card_stack, players_with_cards, players = initialize()
while deckP1 and deckP2 and deckP3 not empty:
round(card_stack, players_with_cards, players, active)
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# TO DO implement active_player rotation
def round(card_stack, players_with_cards, players,active):
'''structures one round in the game'''
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while player_request in deck_of_player:
choose(card_stack, players_with_cards, players,active)
def choose(card_stack, players_with_cards, players,active):
"""active player chooses another player from whom to steal a card"""
players_without_active = players.pop(active)
print('Folgende Spieler stehen zur Verfügung:')
print(players_without_active)
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# needs clean.io, chosen_player enthält den index in der players liste
chosen_player = players.index(input(
'Welchen Spieler möchtest du befragen?')) # TODO needs clean io
player_request = input('Welche Karte möchtest du haben?')
if player_request in players_with_cards[chosen_player]['cards_on_hand']:
steal(active, chosen_player)
else:
# TODO end of round
# except if stack is not empty, which is only the case with two players
if card_stack == True:
# last card from the stack gets added to active player's hand
players_with_cards[active]['cards_on_hand'].append(card_stack.pop())
break
def steal(P1, P2):
"""defines how the active players steals cards from chosen player """
players_with_cards[active].['cards_on_hand'].append(players_with_cards[chosen_player]['cards_on_hand'].pop(player_request))
def initialize():
"""
initializes stuff
:return:
"""
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card_stack = []
players = []
players_with_cards = []
x = 0
for i in range(4):
for l in "abcdefgh":
d = {"id": str(x), "number": str(i), "letter": l}
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card_stack.append(d)
x += 1
number_of_players = clean_input.io_int("Mit wie vielen Spielern wollen Sie spielen?")
number_of_players += 1 # Add also human player.
for i in range(number_of_players):
players.append(f"player{i}")
if len(players) == 2:
cards_per_player = 10
else:
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cards_per_player = int(len(card_stack) // len(players))
for i in range(number_of_players): # Select cards for x players
cards_of_player = [] # Player deck
for j in range(cards_per_player): # Select ten cards
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x = random.randint(0, len(card_stack) - 1) # Select one random card
selected_card = card_stack[x]
del card_stack[x] # Remove card from main card deck.
cards_of_player.append(selected_card)
# Add list of dicts (cards) to players
players_with_cards.append({"player": players[i], "cards_on_hand": cards_of_player})
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return card_stack, players_with_cards, players
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'''
players_with_cards = [
{'player': 'player0', 'cards_on_hand': [{'id': 13, 'number': 1, 'letter': 'f'},
{'id': 26, 'number': 3, 'letter': 'c'},
{'id': 22, 'number': 2, 'letter': 'g'},
{'id': 10, 'number': 1, 'letter': 'c'},
{'id': 19, 'number': 2, 'letter': 'd'},
{'id': 31, 'number': 3, 'letter': 'h'},
{'id': 6, 'number': 0, 'letter': 'g'},
{'id': 9, 'number': 1, 'letter': 'b'},
{'id': 5, 'number': 0, 'letter': 'f'},
{'id': 15, 'number': 1, 'letter': 'h'}]
},
...]'''