choose_loser() now chooses a loser.
When a game ends it gets restarted.
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e0712804f5
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91
game.py
91
game.py
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@ -13,48 +13,43 @@ def check_special_score(score, p):
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"""
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if score == 9 and p[1]:
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print("9 erreicht. Ende.")
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return True, score
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elif score == 10 and p[1]:
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print("10 erreicht. Noch ein letzter Wurf.")
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time.sleep(3)
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time.sleep(1)
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r = roll_dice()
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print(r)
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print(f"Sie würfeln {r}.")
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if score + sum(r) == 16:
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print(f"Sie haben insgesamt {score} gewürfelt und damit verloren.\n")
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return False, "restart"
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return True, score + sum(r)
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elif score >= 16 and p[1]:
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print("Sie haben 16 erreicht/überschritten.")
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return True, score
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print(f"Sie haben insgesamt {score} gewürfelt und damit verloren.\n")
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return False, "restart"
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elif score == 9 and not p[1]:
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return True, score
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elif score == 10 and not p[1]:
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print(f"{p[0]} hat insgesamt 10 gewürfelt und muss noch einmal würfeln.")
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r = roll_dice()
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print(f"{p[0]} würfelt {r}.")
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if score + sum(r) == 16:
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print(f"{p[0]} habt insgeamt {score} gewürfelt und damit verloren.\n")
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return False, "restart"
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return True, score + sum(r)
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elif score >= 16 and not p[1]:
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print(str(p[0]) + " hat 16 erreicht/überschritten.")
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return True, score
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print(f"{p[0]} hat {score} gewürfelt.")
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print(f"{p[0]} hat damit verloren!\n")
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return False, "restart"
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else:
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return False, score
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def welcome():
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def choose_loser(all_results):
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"""
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:param all_results:
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:return:
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"""
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name = input("Wie heißen Sie?")
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player_number = input("Gegen wie viele Personen wollen Sie spielen?")
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players = []
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human = (name, True)
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players.append(human)
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for p in range(int(player_number)):
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players.append(("P" + str(p), False))
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sixteen_is_dead(players)
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def choose_loser(all_results):
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loser_score = 15
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losers = []
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@ -66,6 +61,15 @@ def choose_loser(all_results):
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if r["final_score"] == loser_score:
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losers.append(r["player"])
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loser_string = "Die folgenden Spieler haben verloren: "
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losers = ",".join(losers)
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loser_string = loser_string + losers
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print(loser_string)
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main()
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def roll_dice(number=1, faces=6, seed=None):
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"""
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Throws a certain number of dice with a certain number of faces.
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@ -104,11 +108,16 @@ def sixteen_is_dead(players):
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while button != "n":
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current_roll = roll_dice()
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print("Sie haben " + str(current_roll) + " gewürfelt!")
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player_score += sum(current_roll)
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print("Damit haben Sie insgesamt " + str(player_score) + " gewürfelt.")
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button, player_score = check_special_score(player_score, p)
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if not button and player_score == "restart":
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main()
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print("Damit haben Sie insgesamt " + str(player_score) + " gewürfelt.")
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if player_score >= 16:
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print("Sie haben verloren!")
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sys.exit()
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@ -123,17 +132,49 @@ def sixteen_is_dead(players):
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else: # AI
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ai_score = 0
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while ai_score < 9: # roll until score at least 9
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while ai_score < 13: # roll until score at least 9
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current_roll = roll_dice()
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print(f"{p[0]} würfelt {current_roll}.")
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ai_score += sum(current_roll)
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button, ai_score = check_special_score(ai_score, p)
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if not button and ai_score == "restart":
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main()
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print(f"{p[0]} hat damit insgesamt {ai_score} gewürfelt.")
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if button:
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break
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all_results.append({"player": p[0], "final_score": ai_score})
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else:
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print(all_results)
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choose_loser(all_results)
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def main():
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"""
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:return:
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"""
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name = ""
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while not name:
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name = input("Wie heißen Sie?")
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print(f"Willkommen, {name}!")
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player_number = input("Gegen wie viele Personen wollen Sie spielen?")
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# TODO: player_number check for integer
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players = []
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human = (name, True)
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players.append(human)
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for p in range(int(player_number)):
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players.append(("P" + str(p), False))
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sixteen_is_dead(players)
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if __name__ == "__main__":
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welcome()
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main()
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