added welcome()

added choose_loser()
This commit is contained in:
Steinadler 2020-12-11 14:45:12 +01:00
parent 5bb64c61c5
commit 4e9654845c
1 changed files with 63 additions and 21 deletions

84
game.py
View File

@ -2,30 +2,70 @@
import random
import time
import sys
def check_special_score(score):
def check_special_score(score, p):
"""
:param score:
:return:
"""
if score == 9:
if score == 9 and p[1]:
print("9 erreicht. Ende.")
return True, score
elif score == 10:
elif score == 10 and p[1]:
print("10 erreicht. Noch ein letzter Wurf.")
time.sleep(3)
r = roll_dice()
print(r)
return True, score + sum(r)
elif score >= 16:
print("Sie haben 16 erreicht.")
elif score >= 16 and p[1]:
print("Sie haben 16 erreicht/überschritten.")
return True, score
elif score == 9 and not p[1]:
return True, score
elif score == 10 and not p[1]:
r = roll_dice()
return True, score + sum(r)
elif score >= 16 and not p[1]:
print(str(p[0]) + " hat 16 erreicht/überschritten.")
return True, score
else:
return False, score
def welcome():
"""
:return:
"""
name = input("Wie heißen Sie?")
player_number = input("Gegen wie viele Personen wollen Sie spielen?")
players = []
human = (name, True)
players.append(human)
for p in range(int(player_number)):
players.append(("P" + str(p), False))
sixteen_is_dead(players)
def choose_loser(all_results):
loser_score = 15
losers = []
for r in all_results: # get lowest score
if r["final_score"] < loser_score:
loser_score = r["final_score"]
for r in all_results: # check if multiple players with lowest score
if r["final_score"] == loser_score:
losers.append(r["player"])
def roll_dice(number=1, faces=6, seed=None):
"""
Throws a certain number of dice with a certain number of faces.
@ -67,31 +107,33 @@ def sixteen_is_dead(players):
player_score += sum(current_roll)
print("Damit haben Sie insgesamt " + str(player_score) + " gewürfelt.")
button, player_score = check_special_score(player_score)
button, player_score = check_special_score(player_score, p)
if player_score >= 16:
print("Sie haben verloren!")
sys.exit()
if button:
break
button = input("Wollen Sie weiterwürfeln?")
all_results.append(player_score)
all_results.append({"player": p[0], "final_score": player_score})
else: # AI
pass
ai_score = 0
# TODO: implement winner decision process, max(all_results) and min(all_results)
print(all_results)
while ai_score < 9: # roll until score at least 9
current_roll = roll_dice()
ai_score += sum(current_roll)
button, ai_score = check_special_score(ai_score, p)
if button:
break
all_results.append({"player": p[0], "final_score": ai_score})
if __name__ == "__main__":
name = input("Wie heißen Sie?")
player_number = input("Gegen wie viele Personen wollen Sie spielen?")
players = []
human = (name, True)
players.append(human)
for p in range(int(player_number)):
players.append(("P" + str(p), False))
sixteen_is_dead(players)
welcome()