buildrootschalter/package/sdl_sound/Config.in
Evan Zelkowitz 8e8354d4db Add SDL_sound package
Closes #477

Peter: minor tweaks:
 - sdl_snd -> sdl_sound
 - cleaned up help text
 - don't transform binary name
 - add option to keep playsound/playsound_simple - Off by default
 - fix uninstall when BR2_HAVE_DEVFILES isn't enabled

Signed-off-by: Evan Zelkowitz <evan.zelkowitz@gmail.com>
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
2009-09-20 10:05:15 +02:00

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config BR2_PACKAGE_SDL_SOUND
bool "SDL_sound"
depends on BR2_PACKAGE_SDL
help
SDL_sound is a library that handles the decoding of several
popular sound file formats, such as .WAV and .MP3.
It is meant to make the programmer's sound playback tasks
simpler. The programmer gives SDL_sound a filename, or feeds
it data directly from one of many sources, and then reads the
decoded waveform data back at her leisure.
http://icculus.org/SDL_sound/
config BR2_PACKAGE_SDL_SOUND_PLAYSOUND
bool "install playsound tool"
depends on BR2_PACKAGE_SDL_SOUND
help
Enable this option to install the playsound/playsound_simple
tools to target.