mesa3d: needs NPTL threading

Strictly speaking, linuxthreads (new) should be enough, since it includes
pthread_barrier_* implementation. However, we currently have no clean way to
distinguish between LT and LT.old.

Fixes:
http://autobuild.buildroot.net/results/66a/66a9d2c664e0a9b2b0c51b998c72c2ceda90ff9b/

Signed-off-by: Baruch Siach <baruch@tkos.co.il>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
This commit is contained in:
Baruch Siach 2014-04-20 08:30:43 +03:00 committed by Thomas Petazzoni
parent 5bbe82c4ff
commit 783c8f5acb

View File

@ -12,6 +12,7 @@ menuconfig BR2_PACKAGE_MESA3D
select BR2_PACKAGE_LIBXCB if BR2_PACKAGE_XSERVER_XORG_SERVER
depends on BR2_INSTALL_LIBSTDCPP
depends on BR2_LARGEFILE
depends on BR2_TOOLCHAIN_HAS_THREADS_NPTL
help
Mesa 3D, an open-source implementation of the OpenGL specification.
@ -124,5 +125,6 @@ config BR2_PACKAGE_PROVIDES_LIBGLES
endif # BR2_PACKAGE_MESA3D
comment "mesa3d needs a toolchain w/ C++, largefile"
depends on !BR2_LARGEFILE || !BR2_INSTALL_LIBSTDCPP
comment "mesa3d needs a toolchain w/ C++, largefile, NPTL"
depends on !BR2_LARGEFILE || !BR2_INSTALL_LIBSTDCPP || \
!BR2_TOOLCHAIN_HAS_THREADS_NPTL