On the train to Praha
This commit is contained in:
commit
f344b29e1e
10
.nimble
Normal file
10
.nimble
Normal file
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@ -0,0 +1,10 @@
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|||
let
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||||
syndicate = builtins.getFlake "syndicate";
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pkgs =
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import <nixpkgs> { overlays = (builtins.attrValues syndicate.overlays); };
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in pkgs.nim2Packages.buildNimPackage (finalAttrs: prevAttrs: {
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||||
pname = "immutulator";
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||||
version = "unstable";
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||||
nativeBuildInputs = [ pkgs.pkg-config ];
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||||
propagatedBuildInputs = [ pkgs.nim2Packages.getdns pkgs.nim2Packages.sdl2 ];
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||||
})
|
19
Tuprules.tup
Normal file
19
Tuprules.tup
Normal file
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@ -0,0 +1,19 @@
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|||
include ../syndicate-nim/depends.tup
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NIM_FLAGS += --path:$(TUP_CWD)/../bumpy/src
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NIM_FLAGS += --path:$(TUP_CWD)/../chroma/src
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NIM_FLAGS += --path:$(TUP_CWD)/../crunchy/src
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NIM_FLAGS += --path:$(TUP_CWD)/../nimsimd/src
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NIM_FLAGS += --path:$(TUP_CWD)/../nimsvg/src
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NIM_FLAGS += --path:$(TUP_CWD)/../pixie/src
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NIM_FLAGS += --path:$(TUP_CWD)/../svui/nim
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NIM_FLAGS += --path:$(TUP_CWD)/../syndicate-nim/src
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NIM_FLAGS += --path:$(TUP_CWD)/../vmath/src
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NIM_FLAGS += --path:$(TUP_CWD)/../zippy/src
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NIM_FLAGS += --path:%<flatty>/src
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NIM_GROUPS += $(TUP_CWD)/../nimble/<flatty>
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# NIM_FLAGS += --path:%<sdl2>/src
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# NIM_GROUPS += $(TUP_CWD)/../nimble/<sdl2>
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NIM_FLAGS += --path:$(TUP_CWD)/../sdl2-nim/src
|
10
shell.nix
Normal file
10
shell.nix
Normal file
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@ -0,0 +1,10 @@
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let
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syndicate = builtins.getFlake "syndicate";
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pkgs =
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import <nixpkgs> { overlays = (builtins.attrValues syndicate.overlays); };
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in pkgs.nim2Packages.buildNimPackage (finalAttrs: prevAttrs: {
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pname = "well_of_text";
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version = "unstable";
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nativeBuildInputs = [ pkgs.pkg-config ];
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propagatedBuildInputs = [ pkgs.nim2Packages.getdns pkgs.nim2Packages.sdl2 ];
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})
|
4
src/Tupfile
Normal file
4
src/Tupfile
Normal file
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@ -0,0 +1,4 @@
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include_rules
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: well_of_text.nim |> !nim_bin |> {bin}
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: text_spans.nim |> !nim_bin |> {bin}
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: wells.nim |> !nim_bin |> {bin}
|
77
src/frames.nim
Normal file
77
src/frames.nim
Normal file
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@ -0,0 +1,77 @@
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# SPDX-FileCopyrightText: ☭ Emery Hemingway
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# SPDX-License-Identifier: Unlicense
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import std/[deques]
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import pixie
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type
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Pane* = ref object
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image: pixie.Image
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spans: seq[Span]
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arrangement: Arrangement
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Well* = ref object
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panes: Deque[Pane]
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proc newFrame(width, height: int): Frame =
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let (w, h) = (width div 2, height div 2)
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new result
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result.panes[0] = Pane(image: newImage(w, h))
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result.panes[1] = Pane(image: newImage(w, h))
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||||
result.panes[2] = Pane(image: newImage(w, h))
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||||
|
||||
proc paneVec2(frame: Frame): Vec2 =
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vec2(frame.panes[0].image.width.float32, frame.panes[0].image.height.float32)
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||||
|
||||
proc allocChild(frame: Frame) =
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assert frame.child.isNil
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||||
let (w, h) = (frame.panes[0].image.width div 2, frame.panes[0].image.height div 2)
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doAssert w > 2 and h > 2, $w & "x" & $h
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||||
frame.child = newFrame(w, h)
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||||
|
||||
proc setDepth(frame: Frame; n: Natural) =
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||||
var
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||||
frame = frame
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||||
i = n
|
||||
while i > 0:
|
||||
dec(i)
|
||||
if frame.child.isNil:
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||||
allocChild(frame)
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||||
frame = frame.child
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||||
|
||||
proc `[]`*(frame: Frame; i: Natural): Pane =
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var
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frame = frame
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||||
i = i
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||||
while true:
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||||
if i < 4:
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||||
return frame.panes[i]
|
||||
if frame.child.isNil:
|
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allocChild(frame)
|
||||
frame = frame.child
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||||
dec(i, 4)
|
||||
|
||||
iterator walkPanes(frame: Frame): tuple[coord: Vec2, pane: Pane] =
|
||||
var frame = frame
|
||||
while not frame.isNil and
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||||
frame.panes[0].image.width > 2 and
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||||
frame.panes[1].image.height > 2:
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||||
let coord = frame.paneVec2
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yield(coord, frame.panes[0])
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yield(coord - vec2(coord.x, 0), frame.panes[1])
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yield(coord - vec2(0, coord.y), frame.panes[2])
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frame = frame.child
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||||
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proc append*(frame: Fram; text: string; font: Font) =
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let span = newSpan(text, font)
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proc append*(frame: Fram; stream: Stream; font: Font) =
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||||
var line: string
|
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while readLine(stream, line):
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append(frame, font, line)
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when isMainModule:
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let frame = newFrame(800, 600)
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frame.setDepth(3)
|
||||
for (coord, pane) in walkPanes(frame):
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||||
echo coord, " - ", pane.image.width, "x", pane.image.height
|
26
src/text_spans.nim
Normal file
26
src/text_spans.nim
Normal file
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@ -0,0 +1,26 @@
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import pixie
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let image = newImage(200, 200)
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image.fill(rgba(255, 255, 255, 255))
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|
||||
const typefacePath =
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"/nix/store/ay5vhxszmibk0nrhx1vid4nhgvgdniq8-corefonts-1/share/fonts/truetype/Trebuchet_MS.ttf"
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|
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let typeface = readTypeface(typefacePath)
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|
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proc newFont(typeface: Typeface, size: float32, color: Color): Font =
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result = newFont(typeface)
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result.size = size
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||||
result.paint.color = color
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let spans = @[
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newSpan("verb [with object] ",
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newFont(typeface, 12, color(0.78125, 0.78125, 0.78125, 1))),
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newSpan("strallow\n", newFont(typeface, 36, color(0, 0, 0, 1))),
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newSpan("\nstral·low\n", newFont(typeface, 13, color(0, 0.5, 0.953125, 1))),
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newSpan("\n1. free (something) from restrictive restrictions \"the regulations are intended to strallow changes in public policy\" ",
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newFont(typeface, 14, color(0.3125, 0.3125, 0.3125, 1)))
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]
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||||
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||||
image.fillText(typeset(spans, vec2(180, 180)), translate(vec2(10, 10)))
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image.writeFile("text_spans.png")
|
62
src/typesetting.nim
Normal file
62
src/typesetting.nim
Normal file
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@ -0,0 +1,62 @@
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# SPDX-FileCopyrightText: ☭ Emery Hemingway
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# SPDX-License-Identifier: Unlicense
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||||
|
||||
import std/[sequtils]
|
||||
import pixie
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||||
|
||||
proc newFont*(typeface: Typeface, size: float32): Font =
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||||
result = newFont(typeface)
|
||||
result.size = size
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||||
|
||||
func height(arr: Arrangement): float =
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||||
if arr.positions.len > 0: result = arr.positions[arr.positions.high].y
|
||||
|
||||
proc add(result: var Arrangement; other: sink Arrangement) =
|
||||
if result.lines.len == 0:
|
||||
result = other
|
||||
else:
|
||||
let runeOff = result.runes.len
|
||||
add(result.lines, map(other.lines,
|
||||
proc (x: (int, int)): (int, int) = (x[0]+runeOff, x[1]+runeOff)))
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add(result.spans, map(other.spans,
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proc (x: (int, int)): (int, int) = (x[0]+runeOff, x[1]+runeOff)))
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||||
add(result.fonts, other.fonts)
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||||
add(result.runes, other.runes)
|
||||
let yOff = result.positions[result.positions.high].y
|
||||
add(result.positions,
|
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map(other.positions,
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||||
proc(pos: Vec2): Vec2 = vec2(pos.x, pos.y + yOff)))
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||||
add(result.selectionRects,
|
||||
map(other.selectionRects,
|
||||
proc(rect: Rect): Rect = rect(rect.x, rect.y + yOff, rect.w, rect.h)))
|
||||
|
||||
proc render*(font: Font; text: string): Image =
|
||||
# TODO: render by font size, not by wh
|
||||
var wh = layoutBounds(font, "X")
|
||||
echo "bounds of X are ", wh
|
||||
wh.x = wh.x * 80
|
||||
wh.y = wh.y * 50
|
||||
let margin = wh / 9.0
|
||||
var
|
||||
printSpace = wh * (7.0 / 9.0)
|
||||
pages = @[Arrangement()]
|
||||
|
||||
proc pageEnd(): float =
|
||||
let
|
||||
pi = pages.high
|
||||
li = pages[pi].lines.high
|
||||
ci = pages[pi].lines[li][1]
|
||||
pages[pi].positions[ci].y
|
||||
|
||||
proc append(span: Span) =
|
||||
var arr = typeset(@[span], printSpace)
|
||||
if pages[pages.high].height + arr.height < printSpace.y:
|
||||
pages[pages.high].add arr
|
||||
else:
|
||||
discard
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||||
|
||||
append(newSpan(text, font))
|
||||
|
||||
result = newImage(int wh.x, int wh.y)
|
||||
fill(result, rgba(255, 255, 255, 255))
|
||||
fillText(result, pages[0], translate(margin))
|
213
src/well_of_text.nim
Normal file
213
src/well_of_text.nim
Normal file
|
@ -0,0 +1,213 @@
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|||
# SPDX-FileCopyrightText: ☭ Emery Hemingway
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||||
# SPDX-License-Identifier: Unlicense
|
||||
|
||||
import std/[asyncdispatch, options, os, tables]
|
||||
import preserves, syndicate, syndicate/[capabilities]
|
||||
import bumpy, pixie
|
||||
import sdl2
|
||||
import ./wells
|
||||
|
||||
const typefacePath =
|
||||
"/nix/store/ay5vhxszmibk0nrhx1vid4nhgvgdniq8-corefonts-1/share/fonts/truetype/Trebuchet_MS.ttf"
|
||||
|
||||
proc unixSocketPath: Unix =
|
||||
result.path = getEnv("SYNDICATE_SOCK")
|
||||
if result.path == "":
|
||||
result.path = getEnv("XDG_RUNTIME_DIR", "/run/user/1000") / "dataspace"
|
||||
|
||||
proc envStep: Assertion =
|
||||
var s = getEnv("SYNDICATE_STEP")
|
||||
if s != "": parsePreserves(s, Cap)
|
||||
else: capabilities.mint().toPreserve(Cap)
|
||||
|
||||
type
|
||||
SdlError = object of CatchableError
|
||||
|
||||
template check(res: cint) =
|
||||
if res != 0:
|
||||
let msg = $sdl2.getError()
|
||||
raise newException(SdlError, msg)
|
||||
|
||||
template check(res: SDL_Return) =
|
||||
if res == SdlError:
|
||||
let msg = $sdl2.getError()
|
||||
raise newException(SdlError, msg)
|
||||
|
||||
func toVec2(p: Point): Vec2 = vec2(float p.x, float p.y)
|
||||
|
||||
const
|
||||
amask = uint32 0xff000000
|
||||
rmask = uint32 0x000000ff
|
||||
gmask = uint32 0x0000ff00
|
||||
bmask = uint32 0x00ff0000
|
||||
|
||||
type
|
||||
App = ref object
|
||||
screen: Image
|
||||
window: WindowPtr
|
||||
renderer: RendererPtr
|
||||
texture: TexturePtr
|
||||
rect: bumpy.Rect
|
||||
viewPoint: Vec2
|
||||
well: Well
|
||||
zoomFactor: float
|
||||
|
||||
func rect(img: Image): bumpy.Rect =
|
||||
result.w = float img.width
|
||||
result.h = float img.height
|
||||
|
||||
proc newApp(length: cint): App =
|
||||
## Create a new square plane of `length` pixels.
|
||||
result = App(
|
||||
topFrame: newFrame(length shl 1, length shl 1),
|
||||
zoomFactor: 1.0,
|
||||
)
|
||||
app.well = newWell(length, length)
|
||||
discard createWindowAndRenderer(
|
||||
length, length,
|
||||
SDL_WINDOW_RESIZABLE,
|
||||
result.window, result.renderer)
|
||||
var info: RendererInfo
|
||||
check getRendererInfo(result.renderer, addr info)
|
||||
echo "SDL Renderer: ", info.name
|
||||
|
||||
func toSdl(rect: bumpy.Rect): sdl2.Rect =
|
||||
(result.x, result.y, result.w, result.h) =
|
||||
(cint rect.x, cint rect.y, cint rect.w, cint rect.h)
|
||||
|
||||
proc viewPort(app: App; wh: Vec2): bumpy.Rect =
|
||||
result.wh = wh / app.zoomFactor
|
||||
result.xy = app.viewPoint - (result.wh * 0.5)
|
||||
|
||||
proc redraw(app: App) =
|
||||
assert app.zoomFactor != 0.0
|
||||
var
|
||||
(w, h) = app.window.getSize
|
||||
sdlViewPort = rect(-float(w shr 1), -float(h shr 1), float w, float h)
|
||||
viewPort = app.viewPort(sdlViewPort.wh)
|
||||
app.renderer.setDrawColor(0x80, 0x80, 0x80)
|
||||
app.renderer.clear()
|
||||
|
||||
let wellRect = well.Rect
|
||||
if viewPort.overlaps wellRect:
|
||||
for (pane, rect) in well.intersectingPanes(viewPort)
|
||||
let
|
||||
texture = pane.texture(rect.wh *app.zoomFactor)
|
||||
overlap = viewPort and rect
|
||||
src = rect(overlap.xy - app.rect.xy, overlap.wh)
|
||||
var dst: bumpy.Rect
|
||||
dst.x = (overlap.x - viewPort.x) * (sdlViewPort.w / viewPort.w)
|
||||
dst.y = (overlap.y - viewPort.y) * (sdlViewPort.h / viewPort.h)
|
||||
dst.wh =
|
||||
if app.zoomFactor == 1.0:
|
||||
overlap.wh # correct
|
||||
elif app.zoomFactor > 1.0:
|
||||
sdlViewPort.wh - dst.xy # correct?
|
||||
else:
|
||||
overlap.wh * app.zoomFactor
|
||||
var (sdlSrc, sdlDst) = (src.toSdl, dst.toSdl)
|
||||
app.renderer.copy(texture, addr sdlSrc, addr sdlDst)
|
||||
app.renderer.present()
|
||||
|
||||
proc resize(app: App) =
|
||||
## Resize to new dimensions of the SDL window.
|
||||
redraw(app)
|
||||
|
||||
proc zoom(app: App; change: float) =
|
||||
app.zoomFactor = app.zoomFactor * (1.0 + ((1 / 8) * change))
|
||||
app.redraw()
|
||||
|
||||
proc pan(app: App; xy: Vec2) =
|
||||
app.viewPoint.xy = app.viewPoint.xy + (xy / app.zoomFactor)
|
||||
app.redraw()
|
||||
|
||||
proc recenter(app: App) =
|
||||
reset app.viewPoint
|
||||
app.zoomFactor = 1.0
|
||||
app.redraw()
|
||||
|
||||
proc setImage(app: App; image: Image) =
|
||||
app.rect = image.rect
|
||||
echo "create surface of ", image.width, "x", cint image.height, " pixels"
|
||||
var
|
||||
dataPtr = image.data[0].addr
|
||||
surface = createRGBSurfaceFrom(
|
||||
dataPtr,
|
||||
cint image.width, cint image.height,
|
||||
cint 32, cint 4*image.width,
|
||||
rmask, gmask, bmask, amask)
|
||||
app.texture = createTextureFromSurface(app.renderer, surface)
|
||||
|
||||
proc main() =
|
||||
|
||||
discard sdl2.init(INIT_TIMER or INIT_VIDEO or INIT_EVENTS)
|
||||
let app = newApp(512)
|
||||
|
||||
let
|
||||
typeface = readTypeface(typefacePath)
|
||||
fontTODO = newFont(typeface, 48)
|
||||
|
||||
app.redraw()
|
||||
|
||||
#[
|
||||
let
|
||||
unix = unixSocketPath()
|
||||
step = envStep()
|
||||
let actor = bootDataspace("chat") do (root: Cap; turn: var Turn):
|
||||
connect(turn, unix, step) do (turn: var Turn; ds: Cap):
|
||||
echo "connected to syndicate over UNIX-socket"
|
||||
|
||||
asyncCheck actor.future
|
||||
]#
|
||||
|
||||
const
|
||||
sdlTimeout = 500
|
||||
asyncPollTimeout = 500
|
||||
|
||||
let streamTODO = newFileStream(stdin)
|
||||
|
||||
var
|
||||
evt = sdl2.defaultEvent
|
||||
mousePanning: bool
|
||||
lineTODO: string
|
||||
while true:
|
||||
if readLine(streamTODO, lineTODO):
|
||||
app.well.append(line, fontTODO)
|
||||
app.redraw()
|
||||
# asyncdispatch.poll(0)
|
||||
if waitEventTimeout(evt, sdlTimeout):
|
||||
case evt.kind
|
||||
of MouseWheel:
|
||||
app.zoom(evt.wheel.y.float)
|
||||
of WindowEvent:
|
||||
if evt.window.event == WindowEvent_Resized:
|
||||
app.resize()
|
||||
of MouseMotion:
|
||||
if mousePanning:
|
||||
var xy = vec2(evt.motion.xrel.float, evt.motion.yrel.float)
|
||||
app.pan(xy * 2.0)
|
||||
of MouseButtonDown:
|
||||
case evt.button.button
|
||||
of BUTTON_MIDDLE:
|
||||
mousePanning = true
|
||||
else: discard
|
||||
of MouseButtonUp:
|
||||
case evt.button.button
|
||||
of BUTTON_MIDDLE:
|
||||
mousePanning = false
|
||||
else: discard
|
||||
of KeyUp:
|
||||
try:
|
||||
let code = evt.key.keysym.scancode.Scancode
|
||||
echo "code: ", code
|
||||
if code in {SDL_SCANCODE_SPACE, SDL_SCANCODE_ESCAPE}:
|
||||
app.recenter()
|
||||
except:
|
||||
# invalid event.key.keysym.sym sometimes arrive
|
||||
discard
|
||||
of KeyDown: discard
|
||||
of QuitEvent: quit(0)
|
||||
else:
|
||||
echo evt.kind
|
||||
|
||||
main()
|
1
src/well_of_text.nim.cfg
Normal file
1
src/well_of_text.nim.cfg
Normal file
|
@ -0,0 +1 @@
|
|||
debugger:native
|
93
src/wells.nim
Normal file
93
src/wells.nim
Normal file
|
@ -0,0 +1,93 @@
|
|||
# SPDX-FileCopyrightText: ☭ Emery Hemingway
|
||||
# SPDX-License-Identifier: Unlicense
|
||||
|
||||
import std/[deques]
|
||||
import pixie
|
||||
|
||||
type
|
||||
Pane* = ref object
|
||||
image: pixie.Image
|
||||
spans: seq[Span]
|
||||
arrangement: Arrangement
|
||||
|
||||
Well* = ref object
|
||||
panes: Deque[Pane]
|
||||
dimensions: Vec2
|
||||
|
||||
using
|
||||
pane: Pane
|
||||
well: Well
|
||||
|
||||
proc newWell*(width, height: int): Well =
|
||||
result = Well(dimensions: vec2(float width, float height))
|
||||
result.panes.addFirst Pane()
|
||||
|
||||
proc margins*(well): Vec2 = well.dimensions / 9.0
|
||||
|
||||
proc bounds*(well): Vec2 = well.margin * 7.0
|
||||
|
||||
proc rect*(well): Rect =
|
||||
result.wh = well.dimensions
|
||||
|
||||
proc rectAt(well, offset:int):Rect =
|
||||
if offset < well.panes.len:
|
||||
let n = succ offset
|
||||
result.w = well.dimensions.x / float(2 * n)
|
||||
result.h = well.dimensions.y / float(2 * n)
|
||||
case offset and 3
|
||||
of 0: (result.x, result.y) = (result.w, result.h)
|
||||
of 1: result.y = result.h
|
||||
of 2: result.x = result.w
|
||||
else: discard
|
||||
|
||||
proc place*(well; offset, width, height: int): (Pane, Rect) =
|
||||
## Return the `Pane` at `offset` from the top of `well` or `nil` if
|
||||
## the offset is too deep. The position and size of the `Pane` is
|
||||
## returned as well.
|
||||
if offset < well.panes.len:
|
||||
result[0] = well.panes[offset]
|
||||
result[1] = well.rectAt(offset)
|
||||
|
||||
proc append*(well; text: string; font: Font) =
|
||||
assert well.panes.len > 0
|
||||
let span = newSpan(text, font)
|
||||
while true:
|
||||
pane = well.panes[0]
|
||||
pane.spans.add(span)
|
||||
var
|
||||
arrangement = typeset(spans, frame.bounds)
|
||||
bounds = layoutBounds arrangement
|
||||
assert bounds.x <= well.boundx.x
|
||||
if bounds.bounds.y <= well.bounds.y:
|
||||
doAssert pane.spans.len > 1, "text does not find on a single pane"
|
||||
pane.arrangement = arrangement
|
||||
break
|
||||
else:
|
||||
well.panes.addFirst Pane()
|
||||
|
||||
proc append*(well; stream: Stream; font: Font) =
|
||||
var line: string
|
||||
while readLine(stream, line):
|
||||
append(well, line, font)
|
||||
|
||||
proc render*(well; index: Natural; scale: float): Image =
|
||||
if index < well.panes.len:
|
||||
let dimensions = well.dimensions * scale
|
||||
if dimensions.x > 8 and dimensions.y > 8:
|
||||
result = newImage(int dimensions.x, int dimensions.y)
|
||||
fill(result, rgba(255, 255, 255, 255))
|
||||
fillText(well.panes[index].arrangment, translate(well.margin))
|
||||
|
||||
|
||||
iterator intersectingPanes(well; rect:Rect): (Pane, Rect) =
|
||||
var i = 0
|
||||
while i <well.panes.len:
|
||||
let bounds = well.boundsAt(i)
|
||||
if i and 3:
|
||||
let quad = Rect(0, 0, bounds.x *2.0, bounds.y * 2.0)
|
||||
if not rect.overlaps quad:
|
||||
# all further panes are non-intersecting
|
||||
break
|
||||
if rect.overlaps bounds:
|
||||
yield (well.panes[i], bounds)
|
||||
inc(i)
|
5
well_of_text.nimble
Normal file
5
well_of_text.nimble
Normal file
|
@ -0,0 +1,5 @@
|
|||
bin = @["well_of_text"]
|
||||
license = "Unlicense"
|
||||
requires: "nim", "syndicate", "sdl2"
|
||||
srcDir = "src"
|
||||
version = "20230906"
|
Loading…
Reference in New Issue
Block a user