genode/os/src/server/nitpicker/include/view.h
2013-09-23 14:25:58 +02:00

154 lines
4.0 KiB
C++

/*
* \brief Nitpicker view interface
* \author Norman Feske
* \date 2006-08-08
*/
/*
* Copyright (C) 2006-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _VIEW_H_
#define _VIEW_H_
#include <nitpicker_gfx/canvas.h>
#include <nitpicker_gfx/geometry.h>
#include "list.h"
#include "mode.h"
#include "string.h"
#include "session.h"
class Buffer;
/*
* For each buffer, there is a list of views that belong to
* this buffer. This list is called Same_buffer_list.
*/
class Same_buffer_list_elem : public List<Same_buffer_list_elem>::Element { };
class View_stack_elem : public List<View_stack_elem>::Element { };
class View : public Same_buffer_list_elem, public View_stack_elem, public Rect
{
public:
enum { TITLE_LEN = 32 }; /* max.characters of a title */
enum Stay_top { NOT_STAY_TOP = 0, STAY_TOP = 1 };
enum Transparent { NOT_TRANSPARENT = 0, TRANSPARENT = 1 };
enum Background { NOT_BACKGROUND = 0, BACKGROUND = 1 };
private:
Stay_top const _stay_top; /* keep view always on top */
Transparent const _transparent; /* background is partly visible */
Background _background; /* view is a background view */
Rect _label_rect; /* position and size of label */
Point _buffer_off; /* offset to the visible buffer area */
Session &_session; /* session that created the view */
char _title[TITLE_LEN];
public:
View(Session &session, Stay_top stay_top, Transparent transparent,
Background background, Rect rect)
:
Rect(rect), _stay_top(stay_top), _transparent(transparent),
_background(background), _session(session)
{ title(""); }
virtual ~View() { }
/**
* Return thickness of frame that surrounds the view
*/
virtual int frame_size(Mode const &mode) const
{
if (mode.focused_view()
&& mode.focused_view()->belongs_to(_session))
return 5;
return 3;
}
/**
* Draw view-surrounding frame on canvas
*/
virtual void frame(Canvas &canvas, Mode const &mode) const;
/**
* Draw view on canvas
*/
virtual void draw(Canvas &canvas, Mode const &mode) const;
/**
* Set view title
*/
void title(const char *title);
/**
* Return successor in view stack
*/
View const *view_stack_next() const {
return static_cast<View const *>(View_stack_elem::next()); }
View *view_stack_next() {
return static_cast<View *>(View_stack_elem::next()); }
/**
* Set view as background
*
* \param is_bg true if view is background
*/
void background(bool is_bg) {
_background = is_bg ? BACKGROUND : NOT_BACKGROUND; }
/**
* Accessors
*/
Session &session() const { return _session; }
bool belongs_to(Session const &session) const { return &session == &_session; }
bool same_session_as(View const &other) const { return &_session == &other._session; }
bool stay_top() const { return _stay_top; }
bool transparent() const { return _transparent || _session.uses_alpha(); }
bool background() const { return _background; }
Point buffer_off() const { return _buffer_off; }
Rect label_rect() const { return _label_rect; }
bool uses_alpha() const { return _session.uses_alpha(); }
char const *title() const { return _title; }
void buffer_off(Point buffer_off) { _buffer_off = buffer_off; }
void label_pos(Point pos) { _label_rect = Rect(pos, _label_rect.area()); }
/**
* Return true if input at screen position 'p' refers to the view
*/
bool input_response_at(Point p, Mode const &mode) const
{
/* check if point lies outside view geometry */
if ((p.x() < x1()) || (p.x() > x2())
|| (p.y() < y1()) || (p.y() > y2()))
return false;
/* if view uses an alpha channel, check the input mask */
if (mode.flat() && session().uses_alpha())
return session().input_mask_at(p - p1() + _buffer_off);
return true;
}
};
#endif /* _VIEW_H_ */