genode/repos/base-hw/src/core/kernel/signal_receiver.cc

236 lines
4.6 KiB
C++

/*
* \brief Kernel backend for asynchronous inter-process communication
* \author Martin Stein
* \date 2012-11-30
*/
/*
* Copyright (C) 2012-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
/* core includes */
#include <kernel/signal_receiver.h>
using namespace Kernel;
/************************
** Signal_ack_handler **
************************/
Signal_ack_handler::~Signal_ack_handler()
{
if (_signal_context) { _signal_context->ack_handler(0); }
}
/********************
** Signal_handler **
********************/
void Signal_handler::cancel_waiting()
{
if (_receiver) {
_receiver->_handler_cancelled(this);
_receiver = 0;
}
}
Signal_handler::Signal_handler()
: _handlers_fe(this), _receiver(0) { }
Signal_handler::~Signal_handler() { cancel_waiting(); }
/***************************
** Signal_context_killer **
***************************/
void Signal_context_killer::cancel_waiting()
{
if (_context) { _context->_killer_cancelled(); }
}
Signal_context_killer::Signal_context_killer() : _context(0) { }
Signal_context_killer::~Signal_context_killer() { cancel_waiting(); }
/********************
** Signal_context **
********************/
void Signal_context::_deliverable()
{
if (_submits) { _receiver->_add_deliverable(this); }
}
void Signal_context::_delivered()
{
_submits = 0;
_ack = 0;
}
void Signal_context::_killer_cancelled() { _killer = 0; }
void Signal_context::ack_handler(Signal_ack_handler * const h)
{
_ack_handler = h ? h : &_default_ack_handler;
_ack_handler->_signal_context = this;
}
int Signal_context::submit(unsigned const n)
{
if (_killed || _submits >= (unsigned)~0 - n) { return -1; }
_submits += n;
if (_ack) { _deliverable(); }
return 0;
}
void Signal_context::ack()
{
_ack_handler->_signal_acknowledged();
if (_ack) { return; }
if (!_killed) {
_ack = 1;
_deliverable();
return;
}
if (_killer) {
_killer->_context = 0;
_killer->_signal_context_kill_done();
_killer = 0;
}
}
int Signal_context::kill(Signal_context_killer * const k)
{
/* check if in a kill operation or already killed */
if (_killed) {
if (_ack) { return 0; }
return -1;
}
/* kill directly if there is no unacknowledged delivery */
if (_ack) {
_killed = 1;
return 0;
}
/* wait for delivery acknowledgement */
_killer = k;
_killed = 1;
_killer->_context = this;
_killer->_signal_context_kill_pending();
return 0;
}
Signal_context::~Signal_context()
{
if (_killer) { _killer->_signal_context_kill_failed(); }
_receiver->_context_destructed(this);
}
Signal_context::Signal_context(Signal_receiver * const r, unsigned const imprint)
:
_deliver_fe(this),
_contexts_fe(this),
_receiver(r),
_imprint(imprint),
_submits(0),
_ack(1),
_killed(0),
_killer(0),
_ack_handler(&_default_ack_handler)
{
r->_add_context(this);
}
/*********************
** Signal_receiver **
*********************/
void Signal_receiver::_add_deliverable(Signal_context * const c)
{
if (!c->_deliver_fe.is_enqueued()) {
_deliver.enqueue(&c->_deliver_fe);
}
_listen();
}
void Signal_receiver::_listen()
{
while (1)
{
/* check for deliverable signals and waiting handlers */
if (_deliver.empty() || _handlers.empty()) { return; }
/* create a signal data-object */
typedef Genode::Signal_context * Signal_imprint;
auto const context = _deliver.dequeue()->object();
auto const imprint =
reinterpret_cast<Signal_imprint>(context->_imprint);
Signal::Data data(imprint, context->_submits);
/* communicate signal data to handler */
auto const handler = _handlers.dequeue()->object();
handler->_receiver = 0;
handler->_receive_signal(&data, sizeof(data));
context->_delivered();
}
}
void Signal_receiver::_context_destructed(Signal_context * const c)
{
_contexts.remove(&c->_contexts_fe);
if (!c->_deliver_fe.is_enqueued()) { return; }
_deliver.remove(&c->_deliver_fe);
}
void Signal_receiver::_handler_cancelled(Signal_handler * const h) {
_handlers.remove(&h->_handlers_fe); }
void Signal_receiver::_add_context(Signal_context * const c) {
_contexts.enqueue(&c->_contexts_fe); }
int Signal_receiver::add_handler(Signal_handler * const h)
{
if (h->_receiver) { return -1; }
_handlers.enqueue(&h->_handlers_fe);
h->_receiver = this;
h->_await_signal(this);
_listen();
return 0;
}
bool Signal_receiver::deliverable() { return !_deliver.empty(); }
Signal_receiver::~Signal_receiver()
{
/* destruct all attached contexts */
while (Signal_context * c = _contexts.dequeue()->object()) {
c->~Signal_context();
}
}