genode/repos/dde_bsd/src/drivers/audio/main.cc

535 lines
12 KiB
C++

/*
* \brief Startup audio driver library
* \author Josef Soentgen
* \date 2014-11-09
*/
/*
* Copyright (C) 2014-2015 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
/* Genode includes */
#include <audio_in_session/rpc_object.h>
#include <audio_out_session/rpc_object.h>
#include <base/env.h>
#include <base/sleep.h>
#include <cap_session/connection.h>
#include <os/config.h>
#include <os/server.h>
#include <root/component.h>
#include <util/misc_math.h>
#include <trace/timestamp.h>
/* local includes */
#include <audio/audio.h>
using namespace Genode;
using namespace Audio;
/**************
** Playback **
**************/
namespace Audio_out {
class Session_component;
class Out;
class Root;
struct Root_policy;
static Session_component *channel_acquired[MAX_CHANNELS];
}
class Audio_out::Session_component : public Audio_out::Session_rpc_object
{
private:
Channel_number _channel;
public:
Session_component(Channel_number channel, Signal_context_capability cap)
:
Session_rpc_object(cap), _channel(channel)
{
Audio_out::channel_acquired[_channel] = this;
}
~Session_component()
{
Audio_out::channel_acquired[_channel] = 0;
}
};
class Audio_out::Out
{
private:
Server::Entrypoint &_ep;
Genode::Signal_rpc_member<Audio_out::Out> _data_avail_dispatcher;
Genode::Signal_rpc_member<Audio_out::Out> _notify_dispatcher;
bool _active() {
return channel_acquired[LEFT] && channel_acquired[RIGHT] &&
channel_acquired[LEFT]->active() && channel_acquired[RIGHT]->active();
}
Stream *left() { return channel_acquired[LEFT]->stream(); }
Stream *right() { return channel_acquired[RIGHT]->stream(); }
void _advance_position(Packet *l, Packet *r)
{
bool full_left = left()->full();
bool full_right = right()->full();
left()->pos(left()->packet_position(l));
right()->pos(right()->packet_position(r));
left()->increment_position();
right()->increment_position();
Session_component *channel_left = channel_acquired[LEFT];
Session_component *channel_right = channel_acquired[RIGHT];
if (full_left)
channel_left->alloc_submit();
if (full_right)
channel_right->alloc_submit();
}
void _play_silence()
{
static short silence[Audio_out::PERIOD * Audio_out::MAX_CHANNELS] = { 0 };
int err = Audio::play(silence, sizeof(silence));
if (err && err != 35)
PWRN("Error %d during silence playback", err);
}
void _play_packet()
{
unsigned lpos = left()->pos();
unsigned rpos = right()->pos();
Packet *p_left = left()->get(lpos);
Packet *p_right = right()->get(rpos);
if (p_left->valid() && p_right->valid()) {
/* convert float to S16LE */
static short data[Audio_out::PERIOD * Audio_out::MAX_CHANNELS];
for (int i = 0; i < Audio_out::PERIOD * Audio_out::MAX_CHANNELS; i += 2) {
data[i] = p_left->content()[i / 2] * 32767;
data[i + 1] = p_right->content()[i / 2] * 32767;
}
/* send to driver */
if (int err = Audio::play(data, sizeof(data)))
PWRN("Error %d during playback", err);
p_left->invalidate();
p_right->invalidate();
p_left->mark_as_played();
p_right->mark_as_played();
} else {
_play_silence();
}
_advance_position(p_left, p_right);
/* always report when a period has passed */
Session_component *channel_left = channel_acquired[LEFT];
Session_component *channel_right = channel_acquired[RIGHT];
channel_left->progress_submit();
channel_right->progress_submit();
}
/*
* Data available in session buffer
*
* We do not care about this signal because we already have
* started to play and we will keep doing it, even if it is
* silence.
*/
void _handle_data_avail(unsigned) { }
/*
* DMA block played
*/
void _handle_notify(unsigned)
{
if (_active())
_play_packet();
}
public:
Out(Server::Entrypoint &ep)
:
_ep(ep),
_data_avail_dispatcher(ep, *this, &Audio_out::Out::_handle_data_avail),
_notify_dispatcher(ep, *this, &Audio_out::Out::_handle_notify)
{
/* play a silence packet to get the driver running */
_play_silence();
}
Signal_context_capability data_avail() { return _data_avail_dispatcher; }
Signal_context_capability sigh() { return _notify_dispatcher; }
static bool channel_number(const char *name,
Channel_number *out_number)
{
static struct Names {
const char *name;
Channel_number number;
} names[] = {
{ "left", LEFT }, { "front left", LEFT },
{ "right", RIGHT }, { "front right", RIGHT },
{ 0, INVALID }
};
for (Names *n = names; n->name; ++n)
if (!Genode::strcmp(name, n->name)) {
*out_number = n->number;
return true;
}
return false;
}
};
/**
* Session creation policy for our service
*/
struct Audio_out::Root_policy
{
void aquire(const char *args)
{
size_t ram_quota =
Arg_string::find_arg(args, "ram_quota" ).ulong_value(0);
size_t session_size =
align_addr(sizeof(Audio_out::Session_component), 12);
if ((ram_quota < session_size) ||
(sizeof(Stream) > ram_quota - session_size)) {
PERR("insufficient 'ram_quota', got %zd, need %zd",
ram_quota, sizeof(Stream) + session_size);
throw ::Root::Quota_exceeded();
}
char channel_name[16];
Channel_number channel_number;
Arg_string::find_arg(args, "channel").string(channel_name,
sizeof(channel_name),
"left");
if (!Out::channel_number(channel_name, &channel_number))
throw ::Root::Invalid_args();
if (Audio_out::channel_acquired[channel_number])
throw ::Root::Unavailable();
}
void release() { }
};
namespace Audio_out {
typedef Root_component<Session_component, Root_policy> Root_component;
}
/**
* Root component, handling new session requests.
*/
class Audio_out::Root : public Audio_out::Root_component
{
private:
Server::Entrypoint &_ep;
Signal_context_capability _cap;
protected:
Session_component *_create_session(const char *args)
{
char channel_name[16];
Channel_number channel_number = INVALID;
Arg_string::find_arg(args, "channel").string(channel_name,
sizeof(channel_name),
"left");
Out::channel_number(channel_name, &channel_number);
return new (md_alloc())
Session_component(channel_number, _cap);
}
public:
Root(Server::Entrypoint &ep, Allocator &md_alloc,
Signal_context_capability cap)
:
Root_component(&ep.rpc_ep(), &md_alloc),
_ep(ep), _cap(cap)
{ }
};
/***************
** Recording **
***************/
namespace Audio_in {
class Session_component;
class In;
class Root;
struct Root_policy;
static Session_component *channel_acquired;
}
class Audio_in::Session_component : public Audio_in::Session_rpc_object
{
private:
Channel_number _channel;
public:
Session_component(Channel_number channel,
Genode::Signal_context_capability cap)
: Session_rpc_object(cap), _channel(channel) {
channel_acquired = this; }
~Session_component() { channel_acquired = nullptr; }
};
class Audio_in::In
{
private:
Server::Entrypoint &_ep;
Genode::Signal_rpc_member<Audio_in::In> _notify_dispatcher;
bool _active() { return channel_acquired && channel_acquired->active(); }
Stream *stream() { return channel_acquired->stream(); }
void _record_packet()
{
static short data[2 * Audio_in::PERIOD];
if (int err = Audio::record(data, sizeof(data))) {
if (err && err != 35)
PWRN("Error %d during recording", err);
return;
}
/*
* Check for an overrun first and notify the client later.
*/
bool overrun = stream()->overrun();
Packet *p = stream()->alloc();
float const scale = 32768.0f * 2;
float * const content = p->content();
for (int i = 0; i < 2*Audio_in::PERIOD; i += 2) {
float sample = data[i] + data[i+1];
content[i/2] = sample / scale;
}
stream()->submit(p);
channel_acquired->progress_submit();
if (overrun) channel_acquired->overrun_submit();
}
void _handle_notify(unsigned)
{
if (_active())
_record_packet();
}
public:
In(Server::Entrypoint &ep)
:
_ep(ep),
_notify_dispatcher(ep, *this, &Audio_in::In::_handle_notify)
{ _record_packet(); }
Signal_context_capability sigh() { return _notify_dispatcher; }
static bool channel_number(const char *name,
Channel_number *out_number)
{
static struct Names {
const char *name;
Channel_number number;
} names[] = {
{ "left", LEFT },
{ 0, INVALID }
};
for (Names *n = names; n->name; ++n)
if (!Genode::strcmp(name, n->name)) {
*out_number = n->number;
return true;
}
return false;
}
};
struct Audio_in::Root_policy
{
void aquire(char const *args)
{
size_t ram_quota = Arg_string::find_arg(args, "ram_quota").ulong_value(0);
size_t session_size = align_addr(sizeof(Audio_in::Session_component), 12);
if ((ram_quota < session_size) ||
(sizeof(Stream) > (ram_quota - session_size))) {
PERR("insufficient 'ram_quota', got %zu, need %zu",
ram_quota, sizeof(Stream) + session_size);
throw Genode::Root::Quota_exceeded();
}
char channel_name[16];
Channel_number channel_number;
Arg_string::find_arg(args, "channel").string(channel_name,
sizeof(channel_name),
"left");
if (!In::channel_number(channel_name, &channel_number))
throw ::Root::Invalid_args();
if (Audio_in::channel_acquired)
throw Genode::Root::Unavailable();
}
void release() { }
};
namespace Audio_in {
typedef Root_component<Session_component, Root_policy> Root_component;
}
/**
* Root component, handling new session requests.
*/
class Audio_in::Root : public Audio_in::Root_component
{
private:
Server::Entrypoint &_ep;
Signal_context_capability _cap;
protected:
Session_component *_create_session(char const *args)
{
char channel_name[16];
Channel_number channel_number = INVALID;
Arg_string::find_arg(args, "channel").string(channel_name,
sizeof(channel_name),
"left");
In::channel_number(channel_name, &channel_number);
return new (md_alloc()) Session_component(channel_number, _cap);
}
public:
Root(Server::Entrypoint &ep, Allocator &md_alloc,
Signal_context_capability cap)
: Root_component(&ep.rpc_ep(), &md_alloc), _ep(ep), _cap(cap) { }
};
/**********
** Main **
**********/
static bool disable_playback()
{
using namespace Genode;
try {
return config()->xml_node().attribute("playback").has_value("no");
} catch (...) { }
return false;
}
static bool enable_recording()
{
using namespace Genode;
try {
return config()->xml_node().attribute("recording").has_value("yes");
} catch (...) { }
return false;
}
struct Main
{
Server::Entrypoint &ep;
Main(Server::Entrypoint &ep) : ep(ep)
{
Audio::init_driver(ep);
if (Audio::driver_active()) {
/* playback */
if (!disable_playback()) {
static Audio_out::Out out(ep);
Audio::play_sigh(out.sigh());
static Audio_out::Root out_root(ep, *env()->heap(), out.data_avail());
env()->parent()->announce(ep.manage(out_root));
PINF("--- BSD Audio driver enable playback ---");
}
/* recording */
if (enable_recording()) {
static Audio_in::In in(ep);
Audio::record_sigh(in.sigh());
static Audio_in::Root in_root(ep, *env()->heap(),
Genode::Signal_context_capability());
env()->parent()->announce(ep.manage(in_root));
PINF("--- BSD Audio driver enable recording ---");
}
}
}
};
/************
** Server **
************/
namespace Server {
char const *name() { return "audio_drv_ep"; }
size_t stack_size() { return 8*1024*sizeof(long); }
void construct(Entrypoint &ep) { static Main server(ep); }
}