genode/demo/src/app/scout/include/canvas_rgb565.h

240 lines
6.0 KiB
C++

/*
* \brief Template specializations for the RGB565 pixel format
* \date 2005-10-24
* \author Norman Feske <norman.feske@genode-labs.com>
*/
/*
* Copyright (C) 2005-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _CANVAS_RGB565_H_
#define _CANVAS_RGB565_H_
#include "miscmath.h"
#include "canvas.h"
#include "alloc.h"
typedef Pixel_rgba<unsigned short, 0xf800, 8, 0x07e0, 3, 0x001f, -3, 0, 0> Pixel_rgb565;
template <>
inline Pixel_rgb565 Pixel_rgb565::blend(Pixel_rgb565 src, int alpha)
{
Pixel_rgb565 res;
res.pixel = ((((alpha >> 3) * (src.pixel & 0xf81f)) >> 5) & 0xf81f)
| ((( alpha * (src.pixel & 0x07c0)) >> 8) & 0x07c0);
return res;
}
template <>
inline Pixel_rgb565 Pixel_rgb565::mix(Pixel_rgb565 p1, Pixel_rgb565 p2, int alpha)
{
Pixel_rgba res;
/*
* We substract the alpha from 264 instead of 255 to
* compensate the brightness loss caused by the rounding
* error of the blend function when having only 5 bits
* per channel.
*/
res.pixel = blend(p1, 264 - alpha).pixel + blend(p2, alpha).pixel;
return res;
}
template <>
inline Pixel_rgb565 Pixel_rgb565::avr(Pixel_rgb565 p1, Pixel_rgb565 p2)
{
Pixel_rgb565 res;
res.pixel = ((p1.pixel&0xf7df)>>1) + ((p2.pixel&0xf7df)>>1);
return res;
}
static const int dither_size = 16;
static const int dither_mask = dither_size - 1;
static const int dither_matrix[dither_size][dither_size] = {
{ 0,192, 48,240, 12,204, 60,252, 3,195, 51,243, 15,207, 63,255 },
{ 128, 64,176,112,140, 76,188,124,131, 67,179,115,143, 79,191,127 },
{ 32,224, 16,208, 44,236, 28,220, 35,227, 19,211, 47,239, 31,223 },
{ 160, 96,144, 80,172,108,156, 92,163, 99,147, 83,175,111,159, 95 },
{ 8,200, 56,248, 4,196, 52,244, 11,203, 59,251, 7,199, 55,247 },
{ 136, 72,184,120,132, 68,180,116,139, 75,187,123,135, 71,183,119 },
{ 40,232, 24,216, 36,228, 20,212, 43,235, 27,219, 39,231, 23,215 },
{ 168,104,152, 88,164,100,148, 84,171,107,155, 91,167,103,151, 87 },
{ 2,194, 50,242, 14,206, 62,254, 1,193, 49,241, 13,205, 61,253 },
{ 130, 66,178,114,142, 78,190,126,129, 65,177,113,141, 77,189,125 },
{ 34,226, 18,210, 46,238, 30,222, 33,225, 17,209, 45,237, 29,221 },
{ 162, 98,146, 82,174,110,158, 94,161, 97,145, 81,173,109,157, 93 },
{ 10,202, 58,250, 6,198, 54,246, 9,201, 57,249, 5,197, 53,245 },
{ 138, 74,186,122,134, 70,182,118,137, 73,185,121,133, 69,181,117 },
{ 42,234, 26,218, 38,230, 22,214, 41,233, 25,217, 37,229, 21,213 },
{ 170,106,154, 90,166,102,150, 86,169,105,153, 89,165,101,149, 85 }
};
typedef Chunky_canvas<Pixel_rgb565> Canvas_rgb565;
class Texture_rgb565 : public Canvas::Texture
{
private:
int _w, _h; /* size of texture */
unsigned char *_alpha; /* alpha channel */
Pixel_rgb565 *_pixel; /* pixel data */
bool _preallocated;
public:
/**
* Constructor
*/
Texture_rgb565(int w, int h)
:
_w(w), _h(h),
_alpha((unsigned char *)scout_malloc(w*h)),
_pixel((Pixel_rgb565 *)scout_malloc(w*h*sizeof(Pixel_rgb565))),
_preallocated(false)
{ }
Texture_rgb565(Pixel_rgb565 *pixel, unsigned char *alpha, int w, int h):
_w(w), _h(h), _alpha(alpha), _pixel(pixel), _preallocated(true) { }
/**
* Destructor
*/
~Texture_rgb565()
{
if (!_preallocated) {
scout_free(_alpha);
scout_free(_pixel);
}
_w = _h = 0;
}
/**
* Accessor functions
*/
inline unsigned char *alpha() { return _alpha; }
inline Pixel_rgb565 *pixel() { return _pixel; }
inline int w() { return _w; }
inline int h() { return _h; }
/**
* Convert rgba data line to texture
*/
void rgba(unsigned char *rgba, int len, int y)
{
if (len > _w) len = _w;
if (y < 0 || y >= _h) return;
int const *dm = dither_matrix[y & dither_mask];
Pixel_rgb565 *dst_pixel = _pixel + y*_w;
unsigned char *dst_alpha = _alpha + y*_w;
for (int i = 0; i < len; i++) {
int v = dm[i & dither_mask] >> 5;
int r = *rgba++ + v;
int g = *rgba++ + v;
int b = *rgba++ + v;
int a = *rgba++ + v;
dst_pixel[i].rgba(min(r, 255), min(g, 255), min(b, 255));
dst_alpha[i] = min(a, 255);
}
}
};
template <>
inline Canvas::Texture *Canvas_rgb565::alloc_texture(int w, int h)
{
return new Texture_rgb565(w, h);
}
template <>
inline void Canvas_rgb565::free_texture(Canvas::Texture *texture)
{
if (texture) delete static_cast<Texture_rgb565*>(texture);
}
template <>
inline void Canvas_rgb565::set_rgba_texture(Canvas::Texture *dst,
unsigned char *rgba, int len, int y)
{
(static_cast<Texture_rgb565*>(dst))->rgba(rgba, len, y);
}
template <>
inline void Canvas_rgb565::draw_texture(Texture *src_texture, int x1, int y1)
{
Texture_rgb565 *src = static_cast<Texture_rgb565*>(src_texture);
unsigned char *src_alpha = src->alpha();
Pixel_rgb565 *src_pixel = src->pixel();
int x2 = x1 + src->w() - 1;
int y2 = y1 + src->h() - 1;
/* right clipping */
if (x2 > _clip_x2)
x2 = _clip_x2;
/* bottom clipping */
if (y2 > _clip_y2)
y2 = _clip_y2;
/* left clipping */
if (x1 < _clip_x1) {
src_alpha += _clip_x1 - x1;
src_pixel += _clip_x1 - x1;
x1 = _clip_x1;
}
/* top clipping */
if (y1 < _clip_y1) {
int offset = (_clip_y1 - y1)*src->w();
src_alpha += offset;
src_pixel += offset;
y1 = _clip_y1;
}
/* check if there is anything left */
if (x1 > x2 || y1 > y2) return;
int w = x2 - x1 + 1;
int h = y2 - y1 + 1;
Pixel_rgb565 *dst_pixel = _addr + y1*_w + x1;
for (int j = 0; j < h; j++) {
Pixel_rgb565 *sp = src_pixel;
unsigned char *sa = src_alpha;
Pixel_rgb565 *d = dst_pixel;
/* copy texture line */
for (int i = 0; i < w; i++, sp++, sa++, d++)
*d = Pixel_rgb565::mix(*d, *sp, *sa);
/* add line offsets to source texture and destination */
src_pixel += src->w();
src_alpha += src->w();
dst_pixel += _w;
}
}
#endif /* _CANVAS_RGB565_ */