57 lines
1.2 KiB
C++
57 lines
1.2 KiB
C++
/*
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* \brief Sync session interface
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* \author Martin Stein
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* \date 2015-04-07
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*/
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/*
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* Copyright (C) 2015 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#ifndef _SYNC_SESSION__SYNC_SESSION_H_
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#define _SYNC_SESSION__SYNC_SESSION_H_
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/* Genode includes */
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#include <session/session.h>
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#include <signal_session/signal_session.h>
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namespace Sync
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{
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using Genode::Signal_context_capability;
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struct Session;
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}
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struct Sync::Session : Genode::Session
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{
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static const char *service_name() { return "Sync"; }
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virtual ~Session() { }
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/**
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* Set the submission threshold of a synchronization signal
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*/
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virtual void threshold(unsigned id, unsigned threshold) = 0;
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/**
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* Submit to a synchronization signal
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*/
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virtual void submit(unsigned id, Signal_context_capability sigc) = 0;
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/*********************
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** RPC declaration **
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*********************/
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GENODE_RPC(Rpc_threshold, void, threshold, unsigned, unsigned);
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GENODE_RPC(Rpc_submit, void, submit, unsigned, Signal_context_capability);
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GENODE_RPC_INTERFACE(Rpc_threshold, Rpc_submit);
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};
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#endif /* _SYNC_SESSION__SYNC_SESSION_H_ */
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