genode/base
Martin Stein 563760eb08 base: fix bug in Object_pool::first_locked
fix #899
2013-10-16 09:26:11 +02:00
..
etc Imported Genode release 11.11 2011-12-22 16:19:25 +01:00
include base: fix bug in Object_pool::first_locked 2013-10-16 09:26:11 +02:00
lib crt0 cleanup 2013-07-05 12:37:43 +02:00
mk Enable C++11 by default 2013-09-23 14:26:01 +02:00
run Apply affinity subspacing to session requests 2013-08-15 09:22:50 +02:00
src Test for 'Parent::resource_request' interface 2013-10-15 16:13:45 +02:00
README Imported Genode release 11.11 2011-12-22 16:19:25 +01:00

README

This is generic part of the Genode implementation. It consists of two parts:

:_Core_: is the ultimate root of the Genode application tree
  and provides abstractions for the lowest-level hardware resources
  such as RAM, ROM, CPU, and generic device access. All generic parts of Core
  can be found here - for system-specific implementations refer to the
  appropriate 'base-<system>' directory.

:_Base libraries and protocols_: that are used by each Genode component
  to interact with other components. This is the glue that holds everything
  together.