genode/repos/os/src/drivers/input/ps2/x86/main.cc
Norman Feske 0ed68a56b7 Use signals for delivering input events
This patch changes both the Input::Session interface and the skeleton
for the server-side implementation of this interface
('input/component.h').

The Input::Session interface offers a new 'sigh' function, which can be
called be the client to register a signal handler. The signal handler
gets notified on the arrival of new input. This alleviates the need to
poll for input events at the client side.

The server-side skeleton for implementing input services underwent a
redesign to make it more modular and robust. I.e., there are no
global functions needed at the server side and the event-queue
enable/disable mechanism is implemented at a central place (in the root
component) rather than inside each driver.

Fixes #46
2014-06-06 14:54:07 +02:00

57 lines
1.2 KiB
C++

/*
* \brief PS/2 driver for x86
* \author Norman Feske
* \date 2007-09-21
*/
/*
* Copyright (C) 2007-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#include <base/env.h>
#include <base/printf.h>
#include <base/sleep.h>
#include <input/component.h>
#include <input/root.h>
#include <cap_session/connection.h>
#include "i8042.h"
#include "ps2_keyboard.h"
#include "ps2_mouse.h"
#include "irq_handler.h"
using namespace Genode;
int main(int argc, char **argv)
{
I8042 i8042;
Serial_interface *kbd = i8042.kbd_interface();
Serial_interface *aux = i8042.aux_interface();
/*
* Initialize server entry point
*/
enum { STACK_SIZE = 4096 };
static Cap_connection cap;
static Rpc_entrypoint ep(&cap, STACK_SIZE, "ps2_ep");
static Input::Session_component session;
static Input::Root_component root(ep, session);
Ps2_mouse ps2_mouse(*aux, session.event_queue());
Ps2_keyboard ps2_keybd(*kbd, session.event_queue(), i8042.kbd_xlate());
Irq_handler ps2_mouse_irq(12, ps2_mouse);
Irq_handler ps2_keybd_irq( 1, ps2_keybd);
env()->parent()->announce(ep.manage(&root));
Genode::sleep_forever();
return 0;
}