40 lines
1.2 KiB
Plaintext
40 lines
1.2 KiB
Plaintext
Liquid frame buffer is an implementation of the frame buffer interface
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running as a client of the Nitpicker GUI server. It supports the
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following configuration options. The example shows the default
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values.
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! <config
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!
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! <!-- enable the animated background,
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! valid values are 'on' and 'off' -->
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! animate="on"
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!
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! <!-- the initial window position and
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! size of the virtual frame buffer -->
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! xpos="400"
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! ypos="270"
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! width="500"
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! height="400"
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!
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! <!-- set the window title -->
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! title="Liquid Framebuffer"
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!
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! <!-- show a resize handle,
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! valid values are 'on' and 'off' -->
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! resize_handle="off"
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!
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! <!-- show window decoration (title bar and borders),
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! valid values are 'on' and 'off' -->
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! decoration="on"
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!
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! />
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Because Liquid frame buffer creates the virtual frame-buffer window at
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start time, not at session-creation time, sufficient memory resources must
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be provided when starting the program. Consequently, the client does not
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need to donate memory for the frame buffer backing store.
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Liquid frame buffer supports only one client. If multiple
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virtual frame buffers are needed, multiple instances of the
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program should be used.
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