genode/repos/demo/src/server/liquid_framebuffer/framebuffer_window.h

238 lines
5.8 KiB
C++

/*
* \brief Window with holding a fixed-size content element
* \author Norman Feske
* \date 2006-09-21
*/
/*
* Copyright (C) 2006-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _FRAMEBUFFER_WINDOW_H_
#define _FRAMEBUFFER_WINDOW_H_
#include <scout/window.h>
#include "titlebar.h"
#include "sky_texture.h"
#include "fade_icon.h"
#define TITLEBAR_RGBA _binary_titlebar_rgba_start
#define SIZER_RGBA _binary_sizer_rgba_start
extern unsigned char TITLEBAR_RGBA[];
extern unsigned char SIZER_RGBA[];
template <typename PT>
class Framebuffer_window : public Scout::Window
{
private:
/*
* Noncopyable
*/
Framebuffer_window(Framebuffer_window const &);
Framebuffer_window &operator = (Framebuffer_window const &);
/**
* Constants
*/
enum { _TH = 32 }; /* height of title bar */
/**
* Widgets
*/
Scout::Titlebar<PT> _titlebar { };
Scout::Sky_texture<PT, 512, 512> _bg_texture { };
int _bg_offset { 0 };
Scout::Fade_icon<PT, 32, 32> _sizer { };
Scout::Element *_content;
bool _config_alpha;
bool _config_resize_handle;
bool _config_decoration;
public:
/**
* Constructor
*/
Framebuffer_window(Scout::Graphics_backend &gfx_backend,
Scout::Element *content,
Scout::Point position,
Scout::Area /* size */,
Scout::Area max_size,
char const *name,
bool config_alpha,
bool config_resize_handle,
bool config_decoration)
:
Scout::Window(gfx_backend, position,
Scout::Area(content->min_size().w() + 2,
content->min_size().h() + 1 + _TH),
max_size, false),
_content(content), _config_alpha(config_alpha),
_config_resize_handle(config_resize_handle),
_config_decoration(config_decoration)
{
/* titlebar */
_titlebar.rgba(TITLEBAR_RGBA);
_titlebar.text(name);
_titlebar.event_handler(new Scout::Mover_event_handler(this));
/* resize handle */
_sizer.rgba(SIZER_RGBA);
_sizer.event_handler(new Scout::Sizer_event_handler(this));
_sizer.alpha(100);
if (config_decoration)
append(&_titlebar);
append(_content);
if (config_resize_handle)
append(&_sizer);
unsigned const BORDER = 1, TITLE = _TH, RESIZER = 32;
_min_size = Scout::Area(BORDER + RESIZER + BORDER,
BORDER + TITLE + RESIZER + BORDER);
}
/**
* Set the window title
*/
void name(const char *name)
{
_titlebar.text(name);
}
/**
* Set the alpha config option
*/
void config_alpha(bool alpha)
{
_config_alpha = alpha;
}
/**
* Set the resize_handle config option
*/
void config_resize_handle(bool resize_handle)
{
if (!_config_resize_handle && resize_handle)
append(&_sizer);
else if (_config_resize_handle && !resize_handle)
remove(&_sizer);
_config_resize_handle = resize_handle;
}
/**
* Set the decoration config option
*/
void config_decoration(bool decoration)
{
_config_decoration = decoration;
}
/**
* Move window to new position
*/
void vpos(int x, int y) override
{
Window::vpos(x, y);
format(_size);
}
/**
* Resize the window according to the new content size
*/
void content_geometry(int x, int y, int w, int h)
{
if (_config_decoration) {
x -= 1; /* border */
y -= _TH; /* title bar */
}
Window::vpos(x, y);
format(Scout::Area(w + 2, h + 1 + _TH));
}
/**
* Window interface
*/
void format(Scout::Area size) override
{
using namespace Scout;
unsigned w = size.w();
unsigned h = size.h();
/* limit window size to valid values */
w = max(w, min_size().w());
h = max(h, min_size().h());
w = min(w, max_size().w());
h = min(h, max_size().h());
_size = Scout::Area(w, h);
int y = 0;
if (_config_decoration) {
_titlebar.format_fixed_width(w);
_titlebar.geometry(Rect(Point(1, y),
Area(_titlebar.min_size().w(),
_titlebar.min_size().h())));
y += _titlebar.min_size().h();
}
int const content_h = ((int)h > y + 1) ? (h - y - 1) : 0;
int const content_x = _config_decoration ? 1 : 0;
int const content_w = w - 2;
_content->format_fixed_size(Area(content_w, content_h));
_content->geometry(Rect(Point(content_x, y),
Area(content_w, content_h)));
_sizer.geometry(Rect(Point(_size.w() - 32, _size.h() - 32), Area(32, 32)));
if (_config_decoration)
Window::format(_size);
else
Window::format(Area(_size.w() - 2, _size.h() - 1 - _TH));
refresh();
}
/**
* Configure background texture offset (for background animation)
*/
void bg_offset(int bg_offset) { _bg_offset = bg_offset; }
/**
* Element interface
*/
void draw(Scout::Canvas_base &canvas, Scout::Point abs_position) override
{
using namespace Scout;
if (_config_alpha)
_bg_texture.draw(canvas, Point(0, - _bg_offset));
Parent_element::draw(canvas, abs_position);
/* border */
Color color(0, 0, 0);
canvas.draw_box(0, 0, _size.w(), 1, color);
if (_config_decoration)
canvas.draw_box(0, _TH, _size.w(), 1, color);
canvas.draw_box(0, _size.h() - 1, _size.w(), 1, color);
canvas.draw_box(0, 1, 1, _size.h() - 2, color);
canvas.draw_box(_size.w() - 1, 1, 1, _size.h() - 2, color);
};
};
#endif