genode/repos/base/src/lib/base/signal.cc

312 lines
7.6 KiB
C++

/*
* \brief Generic implementation parts of the signaling framework
* \author Norman Feske
* \date 2008-09-16
*/
/*
* Copyright (C) 2008-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
/* Genode includes */
#include <util/retry.h>
#include <base/env.h>
#include <base/signal.h>
#include <base/thread.h>
#include <base/sleep.h>
#include <base/trace/events.h>
#include <util/reconstructible.h>
#include <deprecated/env.h>
/* base-internal includes */
#include <base/internal/globals.h>
#include <signal_source/client.h>
using namespace Genode;
class Signal_handler_thread : Thread, Lock
{
private:
/**
* Actual signal source
*
* Member must be constructed in the context of the signal handler
* thread because on some platforms (e.g., Fiasco.OC), the calling
* thread context is used for implementing the signal-source protocol.
*/
Constructible<Signal_source_client> _signal_source { };
void entry() override
{
_signal_source.construct(env_deprecated()->pd_session()->alloc_signal_source());
unlock();
Signal_receiver::dispatch_signals(&(*_signal_source));
}
enum { STACK_SIZE = 4*1024*sizeof(addr_t) };
public:
/**
* Constructor
*/
Signal_handler_thread(Env &env)
: Thread(env, "signal handler", STACK_SIZE), Lock(Lock::LOCKED)
{
start();
/*
* Make sure the signal source was constructed before proceeding
* with the use of signals. Otherwise, signals may get lost until
* the construction finished.
*/
lock();
}
~Signal_handler_thread()
{
env_deprecated()->pd_session()->free_signal_source(_signal_source->rpc_cap());
}
};
/*
* The signal-handler thread will be constructed before global constructors are
* called and, consequently, must not be a global static object. Otherwise, the
* 'Constructible' constructor will be executed twice.
*/
static Constructible<Signal_handler_thread> & signal_handler_thread()
{
static Constructible<Signal_handler_thread> inst;
return inst;
}
namespace Genode {
/*
* Initialize the component-local signal-handling thread
*
* This function is called once at the startup of the component. It must
* be called before creating the first signal receiver.
*
* We allow this function to be overridden in to enable core to omit the
* creation of the signal thread.
*/
void init_signal_thread(Env &env) __attribute__((weak));
void init_signal_thread(Env &env)
{
signal_handler_thread().construct(env);
}
void destroy_signal_thread()
{
signal_handler_thread().destruct();
}
}
/*****************************
** Signal context registry **
*****************************/
namespace Genode {
/**
* Facility to validate the liveliness of signal contexts
*
* After dissolving a 'Signal_context' from a 'Signal_receiver', a signal
* belonging to the context may still in flight, i.e., currently processed
* within core or the kernel. Hence, after having received a signal, we
* need to manually check for the liveliness of the associated context.
* Because we cannot trust the signal imprint to represent a valid pointer,
* we need an associative data structure to validate the value. That is the
* role of the 'Signal_context_registry'.
*/
class Signal_context_registry
{
private:
/*
* Currently, the registry is just a linked list. If this becomes a
* scalability problem, we might introduce a more sophisticated
* associative data structure.
*/
Lock mutable _lock { };
List<List_element<Signal_context> > _list { };
public:
void insert(List_element<Signal_context> *le)
{
Lock::Guard guard(_lock);
_list.insert(le);
}
void remove(List_element<Signal_context> *le)
{
Lock::Guard guard(_lock);
_list.remove(le);
}
bool test_and_lock(Signal_context *context) const
{
Lock::Guard guard(_lock);
/* search list for context */
List_element<Signal_context> const *le = _list.first();
for ( ; le; le = le->next()) {
if (context == le->object()) {
/* lock object */
context->_lock.lock();
return true;
}
}
return false;
}
};
}
/**
* Return process-wide registry of registered signal contexts
*/
Genode::Signal_context_registry *signal_context_registry()
{
static Signal_context_registry inst;
return &inst;
}
/*********************
** Signal receiver **
*********************/
Signal_receiver::Signal_receiver() { }
Signal_context_capability Signal_receiver::manage(Signal_context *context)
{
if (context->_receiver)
throw Context_already_in_use();
context->_receiver = this;
Lock::Guard contexts_lock_guard(_contexts_lock);
/* insert context into context list */
_contexts.insert_as_tail(context);
/* register context at process-wide registry */
signal_context_registry()->insert(&context->_registry_le);
for (;;) {
Ram_quota ram_upgrade { 0 };
Cap_quota cap_upgrade { 0 };
try {
/* use signal context as imprint */
context->_cap = env_deprecated()->pd_session()->alloc_context(_cap, (long)context);
break;
}
catch (Out_of_ram) { ram_upgrade = Ram_quota { 1024*sizeof(long) }; }
catch (Out_of_caps) { cap_upgrade = Cap_quota { 4 }; }
log("upgrading quota donation for PD session "
"(", ram_upgrade, " bytes, ", cap_upgrade, " caps)");
env_deprecated()->parent()->upgrade(Parent::Env::pd(),
String<100>("ram_quota=", ram_upgrade, ", "
"cap_quota=", cap_upgrade).string());
}
return context->_cap;
}
void Signal_receiver::block_for_signal()
{
_signal_available.down();
}
void Signal_receiver::unblock_signal_waiter(Rpc_entrypoint &)
{
_signal_available.up();
}
void Signal_receiver::local_submit(Signal::Data ns)
{
Signal_context *context = ns.context;
/*
* Replace current signal of the context by signal with accumulated
* counters. In the common case, the current signal is an invalid
* signal with a counter value of zero.
*/
unsigned num = context->_curr_signal.num + ns.num;
context->_curr_signal = Signal::Data(context, num);
/* wake up the receiver if the context becomes pending */
if (!context->_pending) {
context->_pending = true;
_signal_available.up();
}
}
void Signal_receiver::dispatch_signals(Signal_source *signal_source)
{
for (;;) {
Signal_source::Signal source_signal = signal_source->wait_for_signal();
/* look up context as pointed to by the signal imprint */
Signal_context *context = (Signal_context *)(source_signal.imprint());
if (!context) {
error("received null signal imprint, stop signal dispatcher");
sleep_forever();
}
if (!signal_context_registry()->test_and_lock(context)) {
warning("encountered dead signal context ", context, " in signal dispatcher");
continue;
}
if (context->_receiver) {
/* construct and locally submit signal object */
Signal::Data signal(context, source_signal.num());
context->_receiver->local_submit(signal);
} else {
warning("signal context ", context, " with no receiver in signal dispatcher");
}
/* free context lock that was taken by 'test_and_lock' */
context->_lock.unlock();
}
}
void Signal_receiver::_platform_begin_dissolve(Signal_context *context)
{
/*
* Because the 'remove' operation takes the registry lock, the context
* must not be locked when calling this method. See the comment in
* 'Signal_receiver::dissolve'.
*/
signal_context_registry()->remove(&context->_registry_le);
}
void Signal_receiver::_platform_finish_dissolve(Signal_context *) { }
void Signal_receiver::_platform_destructor() { }