genode/repos/base/include/util/noncopyable.h

56 lines
1.0 KiB
C++

/*
* \brief Non-copyable objects design pattern.
* \author Stefan Kalkowski
* \date 2012-02-16
*/
/*
* Copyright (C) 2012-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__UTIL__NONCOPYABLE_H_
#define _INCLUDE__UTIL__NONCOPYABLE_H_
namespace Genode { class Noncopyable; }
/**
* Classes of objects not allowed to be copied, should inherit from this one.
*
* This class declares a private copy-constructor and assignment-operator.
* It's sufficient to inherit private from this class, and let the compiler
* detect any copy violations.
*/
class Genode::Noncopyable
{
private:
/**
* Constructor
*/
Noncopyable(const Noncopyable&);
const Noncopyable& operator=(const Noncopyable&);
protected:
/**
* Constructor
*
* \noapi
*/
Noncopyable() {}
/**
* Destructor
*
* \noapi
*/
~Noncopyable() {}
};
#endif /* _INCLUDE__UTIL__NONCOPYABLE_H_ */