genode/repos/base/include/util/avl_tree.h

242 lines
5.4 KiB
C++

/*
* \brief AVL tree
* \author Norman Feske
* \date 2006-04-12
*/
/*
* Copyright (C) 2006-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__UTIL__AVL_TREE_H_
#define _INCLUDE__UTIL__AVL_TREE_H_
#include <util/misc_math.h>
#include <util/noncopyable.h>
namespace Genode {
class Avl_node_base;
template <typename> class Avl_node;
template <typename> class Avl_tree;
}
class Genode::Avl_node_base : Noncopyable
{
protected:
/**
* Internal policy interface
*
* The implementation of this interface is provided by the AVL tree.
*/
struct Policy
{
virtual ~Policy() { }
/**
* Compare two nodes
*
* \retval false if n2 is lower than n1
* \retval true if n2 is higher than or equal to n1
*
* This method must be provided by the derived class.
* It determines the order of nodes inside the AVL tree.
*/
virtual bool higher(Avl_node_base *n1, Avl_node_base *n2) const = 0;
/**
* Node recomputation hook
*
* If a node gets rearranged, this method is called.
* It can be used to update AVL-tree-position dependent
* meta data.
*/
virtual void recompute(Avl_node_base *) { }
};
struct {
Avl_node_base *_child[2]; /* left and right subtrees */
Avl_node_base *_parent; /* parent of subtree */
unsigned char _depth; /* depth of subtree */
};
public:
typedef bool Side;
enum { LEFT = false, RIGHT = true };
private:
/**
* Determine depth of subtree
*/
inline int _child_depth(Side i) {
return _child[i] ? _child[i]->_depth : 0; }
/**
* Update depth of node
*/
void _recompute_depth(Policy &policy);
/**
* Determine left-right bias of both subtrees
*/
inline Side _bias() {
return (_child_depth(RIGHT) > _child_depth(LEFT)); }
/**
* Insert subtree into specified side of the node
*/
void _adopt(Avl_node_base *node, Side i, Policy &policy);
/**
* Rotate subtree
*
* \param side direction of rotate operation
* \param node subtree to rotate
*
* The local node_* variable names describe node locations for
* the left (default) rotation. For example, node_r_l is the
* left of the right of node.
*/
void _rotate_subtree(Avl_node_base *node, Side side, Policy &policy);
/**
* Rebalance subtree
*
* \param node immediate child that needs balancing
*
* 'this' is parent of the subtree to rebalance
*/
void _rebalance_subtree(Avl_node_base *node, Policy &policy);
public:
/**
* Constructor
*/
Avl_node_base();
/**
* Insert new node into subtree
*/
void insert(Avl_node_base *node, Policy &policy);
/**
* Remove node from tree
*/
void remove(Policy &policy);
};
/**
* AVL node
*
* \param NT type of the class derived from 'Avl_node'
*
* Each object to be stored in the AVL tree must be derived from 'Avl_node'.
* The type of the derived class is to be specified as template argument to
* enable 'Avl_node' to call virtual methods specific for the derived class.
*
* The NT class must implement a method called 'higher' that takes a pointer to
* another NT object as argument and returns a bool value. The bool value is
* true if the specified node is higher or equal in the tree order.
*/
template <typename NT>
struct Genode::Avl_node : Avl_node_base
{
/**
* Return child of specified side, or nullptr if there is no child
*
* This method can be called by the NT objects to traverse the tree.
*/
inline NT *child(Side i) const { return static_cast<NT *>(_child[i]); }
/**
* Default policy
*
* \noapi
*/
void recompute() { }
/**
* Apply a functor (read-only) to every node within this subtree
*
* \param functor function that takes a const NT reference
*/
template <typename FUNC>
void for_each(FUNC && functor) const
{
if (NT * l = child(Avl_node<NT>::LEFT)) l->for_each(functor);
functor(*static_cast<NT const *>(this));
if (NT * r = child(Avl_node<NT>::RIGHT)) r->for_each(functor);
}
};
/**
* Root node of the AVL tree
*
* The real nodes are always attached at the left branch of this root node.
*/
template <typename NT>
class Genode::Avl_tree : Avl_node<NT>
{
private:
/**
* Auto-generated policy class specific for NT
*/
class Policy : public Avl_node_base::Policy
{
bool higher(Avl_node_base *n1, Avl_node_base *n2) const override
{
return static_cast<NT *>(n1)->higher(static_cast<NT *>(n2));
}
void recompute(Avl_node_base *node) override
{
static_cast<NT *>(node)->recompute();
}
} _policy { };
public:
/**
* Insert node into AVL tree
*/
void insert(Avl_node<NT> *node) { Avl_node_base::insert(node, _policy); }
/**
* Remove node from AVL tree
*/
void remove(Avl_node<NT> *node) { node->remove(_policy); }
/**
* Request first node of the tree
*
* \return first node, or nullptr if the tree is empty
*/
inline NT *first() const { return this->child(Avl_node<NT>::LEFT); }
/**
* Apply a functor (read-only) to every node within the tree
*
* \param functor function that takes a const NT reference
*
* The iteration order corresponds to the order of the keys
*/
template <typename FUNC>
void for_each(FUNC && functor) const {
if (first()) first()->for_each(functor); }
};
#endif /* _INCLUDE__UTIL__AVL_TREE_H_ */