genode/repos/base/include/timer_session/connection.h

351 lines
9.6 KiB
C++

/*
* \brief Connection to timer service and timeout scheduler
* \author Norman Feske
* \date 2008-08-22
*/
/*
* Copyright (C) 2008-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__TIMER_SESSION__CONNECTION_H_
#define _INCLUDE__TIMER_SESSION__CONNECTION_H_
/* Genode includes */
#include <timer_session/client.h>
#include <base/connection.h>
#include <util/reconstructible.h>
#include <base/entrypoint.h>
#include <timer/timeout.h>
#include <trace/timestamp.h>
namespace Timer
{
class Connection;
template <typename> class Periodic_timeout;
template <typename> class One_shot_timeout;
}
/**
* Periodic timeout that is linked to a custom handler, scheduled when constructed
*/
template <typename HANDLER>
struct Timer::Periodic_timeout : private Genode::Noncopyable
{
private:
using Duration = Genode::Duration;
using Timeout = Genode::Timeout;
using Timeout_scheduler = Genode::Timeout_scheduler;
using Microseconds = Genode::Microseconds;
typedef void (HANDLER::*Handler_method)(Duration);
Timeout _timeout;
struct Handler : Timeout::Handler
{
HANDLER &object;
Handler_method const method;
Handler(HANDLER &object, Handler_method method)
: object(object), method(method) { }
/**********************
** Timeout::Handler **
**********************/
void handle_timeout(Duration curr_time) override {
(object.*method)(curr_time); }
} _handler;
public:
Periodic_timeout(Timeout_scheduler &timeout_scheduler,
HANDLER &object,
Handler_method method,
Microseconds duration)
:
_timeout(timeout_scheduler), _handler(object, method)
{
_timeout.schedule_periodic(duration, _handler);
}
};
/**
* One-shot timeout that is linked to a custom handler, scheduled manually
*/
template <typename HANDLER>
class Timer::One_shot_timeout : private Genode::Noncopyable
{
private:
using Duration = Genode::Duration;
using Timeout = Genode::Timeout;
using Timeout_scheduler = Genode::Timeout_scheduler;
using Microseconds = Genode::Microseconds;
typedef void (HANDLER::*Handler_method)(Duration);
Timeout _timeout;
struct Handler : Timeout::Handler
{
HANDLER &object;
Handler_method const method;
Handler(HANDLER &object, Handler_method method)
: object(object), method(method) { }
/**********************
** Timeout::Handler **
**********************/
void handle_timeout(Duration curr_time) override {
(object.*method)(curr_time); }
} _handler;
public:
One_shot_timeout(Timeout_scheduler &timeout_scheduler,
HANDLER &object,
Handler_method method)
: _timeout(timeout_scheduler), _handler(object, method) { }
void schedule(Microseconds duration) {
_timeout.schedule_one_shot(duration, _handler); }
void discard() { _timeout.discard(); }
bool scheduled() { return _timeout.scheduled(); }
};
/**
* Connection to timer service and timeout scheduler
*
* Multiplexes a timer session amongst different timeouts.
*/
class Timer::Connection : public Genode::Connection<Session>,
public Session_client,
private Genode::Time_source,
public Genode::Timeout_scheduler
{
private:
using Timeout = Genode::Timeout;
using Timeout_handler = Genode::Time_source::Timeout_handler;
using Timestamp = Genode::Trace::Timestamp;
using Duration = Genode::Duration;
using Lock = Genode::Lock;
using Microseconds = Genode::Microseconds;
using Milliseconds = Genode::Milliseconds;
using Entrypoint = Genode::Entrypoint;
/*
* Noncopyable
*/
Connection(Connection const &);
Connection &operator = (Connection const &);
/*
* The mode determines which interface of the timer connection is
* enabled. Initially, a timer connection is in LEGACY mode. When in
* MODERN mode, a call to the LEGACY interface causes an exception.
* When in LEGACY mode, a call to the MODERN interface causes a switch
* to the MODERN mode. The LEGACY interface is deprecated. Please
* prefer using the MODERN interface.
*
* LEGACY = Timer Session interface, blocking calls usleep and msleep
* MODERN = more precise curr_time, non-blocking and multiplexed
* handling with Periodic_timeout resp. One_shot_timeout
*/
enum Mode { LEGACY, MODERN };
Mode _mode { LEGACY };
Genode::Lock _lock { };
Genode::Signal_receiver _sig_rec { };
Genode::Signal_context _default_sigh_ctx { };
Genode::Signal_context_capability
_default_sigh_cap = _sig_rec.manage(&_default_sigh_ctx);
Genode::Signal_context_capability _custom_sigh_cap { };
void _enable_modern_mode();
void _sigh(Signal_context_capability sigh)
{
Session_client::sigh(sigh);
}
/*************************
** Time_source helpers **
*************************/
enum { MIN_TIMEOUT_US = 5000 };
enum { REAL_TIME_UPDATE_PERIOD_US = 500000 };
enum { MAX_INTERPOLATION_QUALITY = 3 };
enum { MAX_REMOTE_TIME_LATENCY_US = 500 };
enum { MAX_REMOTE_TIME_TRIALS = 5 };
enum { NR_OF_INITIAL_CALIBRATIONS = 3 * MAX_INTERPOLATION_QUALITY };
enum { MIN_FACTOR_LOG2 = 8 };
Genode::Io_signal_handler<Connection> _signal_handler;
Timeout_handler *_handler { nullptr };
Lock _real_time_lock { Lock::UNLOCKED };
unsigned long _us { elapsed_us() };
Timestamp _ts { _timestamp() };
Duration _real_time { Microseconds(_us) };
Duration _interpolated_time { _real_time };
unsigned _interpolation_quality { 0 };
unsigned long _us_to_ts_factor { 1UL };
unsigned _us_to_ts_factor_shift { 0 };
Timestamp _timestamp();
void _update_interpolation_quality(unsigned long min_factor,
unsigned long max_factor);
unsigned long _ts_to_us_ratio(Timestamp ts,
unsigned long us,
unsigned shift);
void _update_real_time();
Duration _update_interpolated_time(Duration &interpolated_time);
void _handle_timeout();
/*****************
** Time_source **
*****************/
void schedule_timeout(Microseconds duration, Timeout_handler &handler) override;
Microseconds max_timeout() const override { return Microseconds(REAL_TIME_UPDATE_PERIOD_US); }
/*******************************
** Timeout_scheduler helpers **
*******************************/
Genode::Alarm_timeout_scheduler _scheduler { *this };
/***********************
** Timeout_scheduler **
***********************/
void _schedule_one_shot(Timeout &timeout, Microseconds duration) override;
void _schedule_periodic(Timeout &timeout, Microseconds duration) override;
void _discard(Timeout &timeout) override;
public:
struct Cannot_use_both_legacy_and_modern_interface : Genode::Exception { };
/**
* Constructor
*/
Connection(Genode::Env &env, char const *label = "");
/**
* Constructor
*
* \noapi
* \deprecated Use the constructor with 'Env &' as first
* argument instead
*/
Connection() __attribute__((deprecated));
~Connection() { _sig_rec.dissolve(&_default_sigh_ctx); }
/*
* Intercept 'sigh' to keep track of customized signal handlers
*
* \noapi
* \deprecated Use One_shot_timeout (or Periodic_timeout) instead
*/
void sigh(Signal_context_capability sigh) override
{
if (_mode == MODERN) {
throw Cannot_use_both_legacy_and_modern_interface();
}
_custom_sigh_cap = sigh;
Session_client::sigh(_custom_sigh_cap);
}
/*
* Block for a time span of 'us' microseconds
*
* \noapi
* \deprecated Use One_shot_timeout (or Periodic_timeout) instead
*/
void usleep(unsigned us) override
{
if (_mode == MODERN) {
throw Cannot_use_both_legacy_and_modern_interface();
}
/*
* Omit the interaction with the timer driver for the corner case
* of not sleeping at all. This corner case may be triggered when
* polling is combined with sleeping (as some device drivers do).
* If we passed the sleep operation to the timer driver, the
* timer would apply its policy about a minimum sleep time to
* the sleep operation, which is not desired when polling.
*/
if (us == 0)
return;
/* serialize sleep calls issued by different threads */
Genode::Lock::Guard guard(_lock);
/* temporarily install to the default signal handler */
if (_custom_sigh_cap.valid())
Session_client::sigh(_default_sigh_cap);
/* trigger timeout at default signal handler */
trigger_once(us);
_sig_rec.wait_for_signal();
/* revert custom signal handler if registered */
if (_custom_sigh_cap.valid())
Session_client::sigh(_custom_sigh_cap);
}
/*
* Block for a time span of 'ms' milliseconds
*
* \noapi
* \deprecated Use One_shot_timeout (or Periodic_timeout) instead
*/
void msleep(unsigned ms) override
{
if (_mode == MODERN) {
throw Cannot_use_both_legacy_and_modern_interface();
}
usleep(1000*ms);
}
/***********************************
** Timeout_scheduler/Time_source **
***********************************/
Duration curr_time() override;
};
#endif /* _INCLUDE__TIMER_SESSION__CONNECTION_H_ */