genode/repos/base/include/base/allocator.h

324 lines
9.0 KiB
C++

/*
* \brief Generic allocator interface
* \author Norman Feske
* \date 2006-04-16
*/
/*
* Copyright (C) 2006-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__BASE__ALLOCATOR_H_
#define _INCLUDE__BASE__ALLOCATOR_H_
#include <util/interface.h>
#include <base/stdint.h>
#include <base/exception.h>
#include <base/quota_guard.h>
namespace Genode {
struct Deallocator;
struct Allocator;
struct Range_allocator;
template <typename T, typename DEALLOC> void destroy(DEALLOC && dealloc, T *obj);
}
/**
* Deallocator interface
*/
struct Genode::Deallocator : Interface
{
/**
* Free block a previously allocated block
*/
virtual void free(void *addr, size_t size) = 0;
/**
* Return true if the size argument of 'free' is required
*
* The generic 'Allocator' interface requires the caller of 'free'
* to supply a valid size argument but not all implementations make
* use of this argument. If this method returns false, it is safe
* to call 'free' with an invalid size.
*
* Allocators that rely on the size argument must not be used for
* constructing objects whose constructors may throw exceptions.
* See the documentation of 'operator delete(void *, Allocator *)'
* below for more details.
*/
virtual bool need_size_for_free() const = 0;
};
struct Genode::Allocator : Deallocator
{
/**
* Exception type
*/
typedef Out_of_ram Out_of_memory;
/**
* Destructor
*/
virtual ~Allocator() { }
/**
* Allocate block
*
* \param size block size to allocate
* \param out_addr resulting pointer to the new block,
* undefined in the error case
*
* \throw Out_of_ram
* \throw Out_of_caps
*
* \return true on success
*/
virtual bool alloc(size_t size, void **out_addr) = 0;
/**
* Allocate typed block
*
* This template allocates a typed block returned as a pointer to
* a non-void type. By providing this method, we prevent the
* compiler from warning us about "dereferencing type-punned
* pointer will break strict-aliasing rules".
*
* \throw Out_of_ram
* \throw Out_of_caps
*/
template <typename T> bool alloc(size_t size, T **out_addr)
{
void *addr = 0;
bool ret = alloc(size, &addr);
*out_addr = (T *)addr;
return ret;
}
/**
* Return total amount of backing store consumed by the allocator
*/
virtual size_t consumed() const { return 0; }
/**
* Return meta-data overhead per block
*/
virtual size_t overhead(size_t size) const = 0;
/**
* Allocate block and signal error as an exception
*
* \param size block size to allocate
*
* \throw Out_of_ram
* \throw Out_of_caps
*
* \return pointer to the new block
*/
void *alloc(size_t size)
{
void *result = 0;
if (!alloc(size, &result))
throw Out_of_memory();
return result;
}
};
struct Genode::Range_allocator : Allocator
{
/**
* Destructor
*/
virtual ~Range_allocator() { }
/**
* Add free address range to allocator
*/
virtual int add_range(addr_t base, size_t size) = 0;
/**
* Remove address range from allocator
*/
virtual int remove_range(addr_t base, size_t size) = 0;
/**
* Return value of allocation functons
*
* 'OK' on success, or
* 'OUT_OF_METADATA' if meta-data allocation failed, or
* 'RANGE_CONFLICT' if no fitting address range is found
*/
struct Alloc_return
{
enum Value { OK = 0, OUT_OF_METADATA = -1, RANGE_CONFLICT = -2 };
Value const value;
Alloc_return(Value value) : value(value) { }
bool ok() const { return value == OK; }
bool error() const { return !ok(); }
/*
* \deprecated use 'ok' and 'error' instead
*/
bool is_ok() const { return ok(); }
bool is_error() const { return error(); }
};
/**
* Allocate block
*
* \param size size of new block
* \param out_addr start address of new block,
* undefined in the error case
* \param align alignment of new block specified
* as the power of two
*/
virtual Alloc_return alloc_aligned(size_t size, void **out_addr, int align, addr_t from=0, addr_t to = ~0UL) = 0;
/**
* Allocate block at address
*
* \param size size of new block
* \param addr desired address of block
*
* \return 'ALLOC_OK' on success, or
* 'OUT_OF_METADATA' if meta-data allocation failed, or
* 'RANGE_CONFLICT' if specified range is occupied
*/
virtual Alloc_return alloc_addr(size_t size, addr_t addr) = 0;
/**
* Free a previously allocated block
*
* NOTE: We have to declare the 'Allocator::free(void *)' method
* here as well to make the compiler happy. Otherwise the C++
* overload resolution would not find 'Allocator::free(void *)'.
*/
virtual void free(void *addr) = 0;
virtual void free(void *addr, size_t size) override = 0;
/**
* Return the sum of available memory
*
* Note that the returned value is not neccessarily allocatable
* because the memory may be fragmented.
*/
virtual size_t avail() const = 0;
/**
* Check if address is inside an allocated block
*
* \param addr address to check
*
* \return true if address is inside an allocated block, false
* otherwise
*/
virtual bool valid_addr(addr_t addr) const = 0;
};
void *operator new (__SIZE_TYPE__, Genode::Allocator *);
void *operator new [] (__SIZE_TYPE__, Genode::Allocator *);
void *operator new (__SIZE_TYPE__, Genode::Allocator &);
void *operator new [] (__SIZE_TYPE__, Genode::Allocator &);
/**
* Delete operator invoked when an exception occurs during the construction of
* a dynamically allocated object
*
* When an exception occurs during the construction of a dynamically allocated
* object, the C++ standard devises the automatic invocation of the global
* operator delete. When passing an allocator as argument to the new operator
* (the typical case for Genode), the compiler magically calls the operator
* delete taking the allocator type as second argument. This is how we end up
* here.
*
* There is one problem though: We get the pointer of the to-be-deleted object
* but not its size. But Genode's 'Allocator' interface requires the object
* size to be passed as argument to 'Allocator::free()'.
*
* Even though in the general case, we cannot assume all 'Allocator'
* implementations to remember the size of each allocated object, the commonly
* used 'Heap', 'Sliced_heap', 'Allocator_avl', and 'Slab' do so and ignore the
* size argument. When using either of those allocators, we are fine. Otherwise
* we print a warning and pass the zero size argument anyway.
*
* :Warning: Never use an allocator that depends on the size argument of the
* 'free()' method for the allocation of objects that may throw exceptions
* at their construction time!
*/
void operator delete (void *, Genode::Deallocator *);
void operator delete (void *, Genode::Deallocator &);
/**
* The compiler looks for a delete operator signature matching the one of the
* new operator. If none is found, it omits (silently!) the generation of
* implicitly delete calls, which are needed when an exception is thrown within
* the constructor of the object.
*/
inline void operator delete (void *ptr, Genode::Allocator *a) {
operator delete (ptr, static_cast<Genode::Deallocator *>(a)); }
inline void operator delete (void *ptr, Genode::Allocator &a) {
operator delete (ptr, *static_cast<Genode::Deallocator *>(&a)); }
/**
* Destroy object
*
* For destroying an object, we need to specify the allocator that was used
* by the object. Because we cannot pass the allocator directly to the
* delete expression, we mimic the expression by using this template
* function. The function explicitly calls the object destructor and
* operator delete afterwards.
*
* For details see https://github.com/genodelabs/genode/issues/1030.
*
* \param T implicit object type
*
* \param dealloc reference or pointer to allocator from which the object
* was allocated
* \param obj object to destroy
*/
template <typename T, typename DEALLOC>
void Genode::destroy(DEALLOC && dealloc, T *obj)
{
if (!obj)
return;
/* call destructors */
obj->~T();
/*
* Free memory at the allocator
*
* We have to use the delete operator instead of just calling
* 'dealloc.free' because the 'obj' pointer might not always point to the
* begin of the allocated block:
*
* If 'T' is the base class of another class 'A', 'obj' may refer
* to an instance of 'A'. In particular when 'A' used multiple inheritance
* with 'T' not being the first inhertited class, the pointer to the actual
* object differs from 'obj'.
*
* Given the pointer to the base class 'T', however, the delete operator is
* magically (by the means of the information found in the vtable of 'T')
* able to determine the actual pointer to the instance of 'A' and passes
* this pointer to 'free'.
*/
operator delete (obj, dealloc);
}
#endif /* _INCLUDE__BASE__ALLOCATOR_H_ */