genode/repos/base/include/base/affinity.h

192 lines
5.1 KiB
C++

/*
* \brief Representation of CPU affinities
* \author Norman Feske
* \date 2013-08-07
*/
/*
* Copyright (C) 2013-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__BASE__AFFINITY_H_
#define _INCLUDE__BASE__AFFINITY_H_
namespace Genode { class Affinity; }
/**
* Affinity to CPU nodes
*
* The entity of CPU nodes is expected to form a grid where the Euclidean
* distance between nodes roughly correlate to the locality of their
* respective resources. Closely interacting processes are supposed to
* perform best when using nodes close to each other. To allow a relatively
* simple specification of such constraints, the affinity of a subsystem
* (e.g., a process) to CPU nodes is expressed as a rectangle within the
* grid of available CPU nodes. The dimensions of the grid are represented
* by 'Affinity::Space'. The rectangle within the grid is represented by
* 'Affinity::Location'.
*/
class Genode::Affinity
{
public:
class Location;
/**
* Bounds of the affinity name space
*
* An 'Affinity::Space' defines the bounds of a Cartesian
* coordinate space that expresses the entity of available CPU
* nodes. The dimension values do not necessarily correspond to
* physical CPU numbers. They solely represent the range the
* 'Affinity::Location' is relative to.
*/
class Space
{
private:
unsigned _width, _height;
public:
Space() : _width(0), _height(0) { }
/**
* Construct a two-dimensional affinity space
*/
Space(unsigned width, unsigned height)
: _width(width), _height(height) { }
/**
* Constuct one-dimensional affinity space
*/
Space(unsigned size) : _width(size), _height(1) { }
unsigned width() const { return _width; }
unsigned height() const { return _height; }
unsigned total() const { return _width*_height; }
Space multiply(Space const &other) const
{
return Space(_width*other.width(), _height*other.height());
}
/**
* Return the location of the Nth CPU within the affinity
* space
*
* This method returns a valid location even if the index
* is larger than the number of CPUs in the space. In this
* case, the x and y coordinates are wrapped by the bounds
* of the space.
*/
inline Location location_of_index(int index);
};
/**
* Location within 'Space'
*/
class Location
{
private:
int _xpos, _ypos;
unsigned _width, _height;
public:
/**
* Default constructor creates invalid location
*/
Location() : _xpos(0), _ypos(0), _width(0), _height(0) { }
/**
* Constructor to express the affinity to a single CPU
*/
Location(int xpos, unsigned ypos)
: _xpos(xpos), _ypos(ypos), _width(1), _height(1) { }
/**
* Constructor to express the affinity to a set of CPUs
*/
Location(int xpos, int ypos, unsigned width, unsigned height)
: _xpos(xpos), _ypos(ypos), _width(width), _height(height) { }
int xpos() const { return _xpos; }
int ypos() const { return _ypos; }
unsigned width() const { return _width; }
unsigned height() const { return _height; }
bool valid() const { return _width*_height > 0; }
Location multiply_position(Space const &space) const
{
return Location(_xpos*space.width(), _ypos*space.height(),
_width, _height);
}
Location transpose(int dx, int dy) const
{
return Location(_xpos + dx, _ypos + dy, _width, _height);
}
};
private:
Space _space { };
Location _location { };
public:
Affinity(Space const &space, Location const &location)
: _space(space), _location(location) { }
Affinity() { }
Space space() const { return _space; }
Location location() const { return _location; }
/**
* Return location scaled to specified affinity space
*/
Location scale_to(Space const &space) const
{
if (_space.total() == 0)
return Location();
/*
* Calculate coordinates of rectangle corners
*
* P1 is the upper left corner, inside the rectangle.
* P2 is the lower right corner, outside the rectangle.
*/
int const x1 = _location.xpos(),
y1 = _location.ypos(),
x2 = _location.width() + x1,
y2 = _location.height() + y1;
/* scale corner positions */
int const scaled_x1 = (x1*space.width()) / _space.width(),
scaled_y1 = (y1*space.height()) / _space.height(),
scaled_x2 = (x2*space.width()) / _space.width(),
scaled_y2 = (y2*space.height()) / _space.height();
/* make sure to not scale the location size to zero */
return Location(scaled_x1, scaled_y1,
max(scaled_x2 - scaled_x1, 1),
max(scaled_y2 - scaled_y1, 1));
}
};
Genode::Affinity::Location Genode::Affinity::Space::location_of_index(int index)
{
return Location(index % _width, (index / _width) % _height, 1, 1);
}
#endif /* _INCLUDE__BASE__AFFINITY_H_ */