916 lines
24 KiB
C++
916 lines
24 KiB
C++
/*
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* \brief Nitpicker main program for Genode
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* \author Norman Feske
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* \date 2006-08-04
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*/
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/*
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* Copyright (C) 2006-2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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/* Genode includes */
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#include <base/env.h>
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#include <base/sleep.h>
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#include <base/printf.h>
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#include <base/rpc_server.h>
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#include <os/attached_ram_dataspace.h>
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#include <input/event.h>
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#include <input/keycodes.h>
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#include <root/component.h>
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#include <dataspace/client.h>
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#include <cap_session/connection.h>
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#include <timer_session/connection.h>
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#include <input_session/connection.h>
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#include <input_session/input_session.h>
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#include <nitpicker_view/nitpicker_view.h>
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#include <nitpicker_session/nitpicker_session.h>
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#include <framebuffer_session/connection.h>
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#include <nitpicker_gfx/pixel_rgb565.h>
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#include <os/session_policy.h>
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/* local includes */
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#include "big_mouse.h"
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#include "background.h"
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#include "user_state.h"
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#include "clip_guard.h"
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#include "mouse_cursor.h"
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#include "chunky_menubar.h"
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/***************
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** Utilities **
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***************/
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namespace Genode {
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/**
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* Convert ASCII string to Color
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*
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* The ASCII string must have the format '#rrggbb'
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*
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* \return number of consumed characters, or 0 if the string contains
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* no valid color
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*/
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template <>
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inline size_t ascii_to<Color>(const char *s, Color *result, unsigned)
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{
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/* validate string */
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if (strlen(s) != 7 || *s != '#') return 0;
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enum { HEX = true };
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for (unsigned i = 0; i < 6; i++)
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if (!is_digit(s[i + 1], HEX)) return 0;
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int red = 16*digit(s[1], HEX) + digit(s[2], HEX),
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green = 16*digit(s[3], HEX) + digit(s[4], HEX),
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blue = 16*digit(s[5], HEX) + digit(s[6], HEX);
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*result = Color(red, green, blue);
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return 7;
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}
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}
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/**
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* Determine session color according to the list of configured policies
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*
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* Select the policy that matches the label. If multiple policies
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* match, select the one with the largest number of characters.
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*/
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static Color session_color(char const *session_args)
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{
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/* use white by default */
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Color color = WHITE;
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try {
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Genode::Session_policy policy(session_args);
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/* read color attribute */
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char color_buf[8];
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policy.attribute("color").value(color_buf, sizeof(color_buf));
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Genode::ascii_to(color_buf, &color);
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} catch (...) { }
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return color;
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}
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/*
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* Font initialization
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*/
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extern char _binary_default_tff_start;
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Font default_font(&_binary_default_tff_start);
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class Flush_merger
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{
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private:
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Rect _to_be_flushed;
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public:
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bool defer;
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Flush_merger() : _to_be_flushed(Point(), Area(-1, -1)), defer(false) { }
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Rect to_be_flushed() { return _to_be_flushed; }
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void merge(Rect rect)
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{
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if (_to_be_flushed.valid())
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_to_be_flushed = Rect::compound(_to_be_flushed, rect);
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else
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_to_be_flushed = rect;
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}
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void reset() { _to_be_flushed = Rect(Point(), Area(-1, -1)); }
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};
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template <typename PT>
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class Screen : public Chunky_canvas<PT>, public Flush_merger
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{
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protected:
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virtual void _flush_pixels(Rect rect) { merge(rect); }
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public:
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/**
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* Constructor
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*/
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Screen(PT *scr_base, Area scr_size):
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Chunky_canvas<PT>(scr_base, scr_size) { }
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};
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class Buffer
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{
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private:
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Area _size;
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Framebuffer::Mode::Format _format;
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Genode::Attached_ram_dataspace _ram_ds;
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public:
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/**
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* Constructor - allocate and map dataspace for virtual frame buffer
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*
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* \throw Ram_session::Alloc_failed
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* \throw Rm_session::Attach_failed
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*/
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Buffer(Area size, Framebuffer::Mode::Format format, Genode::size_t bytes):
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_size(size), _format(format),
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_ram_ds(Genode::env()->ram_session(), bytes)
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{ }
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/**
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* Accessors
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*/
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Genode::Ram_dataspace_capability ds_cap() { return _ram_ds.cap(); }
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Area size() { return _size; }
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Framebuffer::Mode::Format format() { return _format; }
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void *local_addr() { return _ram_ds.local_addr<void>(); }
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};
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template <typename PT>
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class Chunky_dataspace_texture : public Buffer, public Chunky_texture<PT>
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{
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private:
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Framebuffer::Mode::Format _format() {
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return Framebuffer::Mode::RGB565; }
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/**
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* Return base address of alpha channel or 0 if no alpha channel exists
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*/
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unsigned char *_alpha_base(Area size, bool use_alpha)
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{
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if (!use_alpha) return 0;
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/* alpha values come right after the pixel values */
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return (unsigned char *)local_addr() + calc_num_bytes(size, false);
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}
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public:
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/**
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* Constructor
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*/
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Chunky_dataspace_texture(Area size, bool use_alpha):
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Buffer(size, _format(), calc_num_bytes(size, use_alpha)),
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Chunky_texture<PT>((PT *)local_addr(),
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_alpha_base(size, use_alpha), size) { }
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static Genode::size_t calc_num_bytes(Area size, bool use_alpha)
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{
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/*
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* If using an alpha channel, the alpha buffer follows the
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* pixel buffer. The alpha buffer is followed by an input
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* mask buffer. Hence, we have to account one byte per
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* alpha value and one byte for the input mask value.
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*/
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Genode::size_t bytes_per_pixel = sizeof(PT) + (use_alpha ? 2 : 0);
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return bytes_per_pixel*size.w()*size.h();
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}
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unsigned char *input_mask_buffer()
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{
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if (!Chunky_texture<PT>::alpha()) return 0;
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/* input-mask values come right after the alpha values */
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return (unsigned char *)local_addr() + calc_num_bytes(*this, false)
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+ Texture::w()*Texture::h();
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}
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};
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/***********************
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** Input sub session **
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***********************/
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namespace Input {
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class Session_component : public Genode::Rpc_object<Session>
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{
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public:
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enum { MAX_EVENTS = 200 };
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private:
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/*
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* Exported event buffer dataspace
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*/
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Genode::Attached_ram_dataspace _ev_ram_ds;
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/*
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* Local event buffer that is copied
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* to the exported event buffer when
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* flush() gets called.
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*/
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Event _ev_buf[MAX_EVENTS];
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unsigned _num_ev;
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public:
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static Genode::size_t ev_ds_size() {
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return Genode::align_addr(MAX_EVENTS*sizeof(Event), 12); }
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/**
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* Constructor
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*/
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Session_component():
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_ev_ram_ds(Genode::env()->ram_session(), ev_ds_size()),
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_num_ev(0) { }
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/**
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* Enqueue event into local event buffer of the input session
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*/
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void submit(const Event *ev)
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{
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/* drop event when event buffer is full */
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if (_num_ev >= MAX_EVENTS) return;
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/* insert event into local event buffer */
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_ev_buf[_num_ev++] = *ev;
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}
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/*****************************
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** Input session interface **
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*****************************/
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Genode::Dataspace_capability dataspace() { return _ev_ram_ds.cap(); }
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bool is_pending() const { return _num_ev > 0; }
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int flush()
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{
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unsigned ev_cnt;
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/* copy events from local event buffer to exported buffer */
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Event *ev_ds_buf = _ev_ram_ds.local_addr<Event>();
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for (ev_cnt = 0; ev_cnt < _num_ev; ev_cnt++)
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ev_ds_buf[ev_cnt] = _ev_buf[ev_cnt];
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_num_ev = 0;
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return ev_cnt;
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}
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};
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}
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/*****************************
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** Framebuffer sub session **
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*****************************/
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namespace Framebuffer {
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class Session_component : public Genode::Rpc_object<Session>
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{
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private:
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::Buffer *_buffer;
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View_stack *_view_stack;
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::Session *_session;
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Flush_merger *_flush_merger;
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Framebuffer::Session *_framebuffer;
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public:
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/**
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* Constructor
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*
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* \param session Nitpicker session
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*/
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Session_component(::Buffer *buffer, View_stack *view_stack,
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::Session *session, Flush_merger *flush_merger,
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Framebuffer::Session *framebuffer)
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:
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_buffer(buffer), _view_stack(view_stack), _session(session),
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_flush_merger(flush_merger), _framebuffer(framebuffer) { }
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Genode::Dataspace_capability dataspace() { return _buffer->ds_cap(); }
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void release() { }
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Mode mode() const
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{
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return Mode(_buffer->size().w(), _buffer->size().h(),
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_buffer->format());
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}
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void mode_sigh(Genode::Signal_context_capability) { }
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void refresh(int x, int y, int w, int h)
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{
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_view_stack->update_session_views(_session,
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Rect(Point(x, y), Area(w, h)));
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/* flush dirty pixels to physical frame buffer */
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if (_flush_merger->defer == false) {
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Rect r = _flush_merger->to_be_flushed();
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_framebuffer->refresh(r.x1(), r.y1(), r.w(), r.h());
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_flush_merger->reset();
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}
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_flush_merger->defer = true;
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}
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};
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}
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class View_component : public Genode::List<View_component>::Element,
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public Genode::Rpc_object<Nitpicker::View>
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{
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private:
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View_stack *_view_stack;
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::View _view;
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Genode::Rpc_entrypoint *_ep;
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static unsigned _flags(Session *session)
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{
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return (session && session->stay_top()) ? ::View::STAY_TOP : 0;
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}
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public:
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/**
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* Constructor
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*/
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View_component(::Session *session, View_stack *view_stack,
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Genode::Rpc_entrypoint *ep):
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_view_stack(view_stack), _view(session, _flags(session)), _ep(ep) { }
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::View *view() { return &_view; }
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/******************************
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** Nitpicker view interface **
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******************************/
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int viewport(int x, int y, int w, int h,
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int buf_x, int buf_y, bool redraw)
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{
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/* transpose y position by vertical session offset */
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y += _view.session()->v_offset();
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_view_stack->viewport(&_view, Rect(Point(x, y), Area(w, h)),
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Point(buf_x, buf_y), redraw);
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return 0;
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}
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int stack(Nitpicker::View_capability neighbor_cap, bool behind, bool redraw)
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{
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Genode::Object_pool<View_component>::Guard nvc(_ep->lookup_and_lock(neighbor_cap));
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::View *neighbor_view = nvc ? nvc->view() : 0;
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_view_stack->stack(&_view, neighbor_view, behind, redraw);
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return 0;
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}
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int title(Title const &title)
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{
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_view_stack->title(&_view, title.string());
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return 0;
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}
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};
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/*****************************************
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** Implementation of Nitpicker service **
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*****************************************/
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namespace Nitpicker {
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class Session_component : public Genode::Rpc_object<Session>, public ::Session
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{
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private:
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/* Framebuffer_session_component */
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Framebuffer::Session_component _framebuffer_session_component;
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/* Input_session_component */
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Input::Session_component _input_session_component;
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/*
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* Entrypoint that is used for the views, input session,
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* and framebuffer session.
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*/
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Genode::Rpc_entrypoint *_ep;
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View_stack *_view_stack;
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Genode::List<View_component> _view_list;
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/* capabilities for sub sessions */
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Framebuffer::Session_capability _framebuffer_session_cap;
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Input::Session_capability _input_session_cap;
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bool _provides_default_bg;
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public:
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/**
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* Constructor
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*/
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Session_component(const char *name,
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::Buffer *buffer,
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Texture *texture,
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View_stack *view_stack,
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Genode::Rpc_entrypoint *ep,
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Flush_merger *flush_merger,
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Framebuffer::Session *framebuffer,
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int v_offset,
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unsigned char *input_mask,
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bool provides_default_bg,
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Color color,
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bool stay_top)
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:
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::Session(name, texture, v_offset, color, input_mask, stay_top),
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_framebuffer_session_component(buffer, view_stack, this, flush_merger, framebuffer),
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_ep(ep), _view_stack(view_stack),
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_framebuffer_session_cap(_ep->manage(&_framebuffer_session_component)),
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_input_session_cap(_ep->manage(&_input_session_component)),
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_provides_default_bg(provides_default_bg)
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{ }
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/**
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* Destructor
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*/
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~Session_component()
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{
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_ep->dissolve(&_framebuffer_session_component);
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_ep->dissolve(&_input_session_component);
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View_component *vc;
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while ((vc = _view_list.first()))
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destroy_view(vc->cap());
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}
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|
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/******************************************
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** Nitpicker-internal session interface **
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******************************************/
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void submit_input_event(Input::Event *ev)
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{
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using namespace Input;
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/*
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* Transpose absolute coordinates by session-specific vertical
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* offset.
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*/
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Event e = *ev;
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if (e.ax() || e.ay())
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e = Event(e.type(), e.code(), e.ax(),
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max(0, e.ay() - v_offset()), e.rx(), e.ry());
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_input_session_component.submit(&e);
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}
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|
|
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/*********************************
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** Nitpicker session interface **
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*********************************/
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Framebuffer::Session_capability framebuffer_session() {
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return _framebuffer_session_cap; }
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Input::Session_capability input_session() {
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return _input_session_cap; }
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|
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View_capability create_view()
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{
|
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/**
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* FIXME: Do not allocate View meta data from Heap!
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* Use a heap partition!
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*/
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View_component *view = new (Genode::env()->heap())
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View_component(this, _view_stack, _ep);
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_view_list.insert(view);
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return _ep->manage(view);
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}
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|
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void destroy_view(View_capability view_cap)
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{
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View_component *vc = dynamic_cast<View_component *>(_ep->lookup_and_lock(view_cap));
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if (!vc) return;
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_view_stack->remove_view(vc->view());
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_ep->dissolve(vc);
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_view_list.remove(vc);
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destroy(Genode::env()->heap(), vc);
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}
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|
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int background(View_capability view_cap)
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{
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if (_provides_default_bg) {
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Genode::Object_pool<View_component>::Guard vc(_ep->lookup_and_lock(view_cap));
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vc->view()->background(true);
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_view_stack->default_background(vc->view());
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return 0;
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}
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|
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/* revert old background view to normal mode */
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if (::Session::background()) ::Session::background()->background(false);
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|
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/* assign session background */
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Genode::Object_pool<View_component>::Guard vc(_ep->lookup_and_lock(view_cap));
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::Session::background(vc->view());
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|
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/* switch background view to background mode */
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if (::Session::background()) ::Session::background()->background(true);
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return 0;
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}
|
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};
|
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|
|
|
|
template <typename PT>
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class Root : public Genode::Root_component<Session_component>
|
|
{
|
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private:
|
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|
|
Area _scr_size;
|
|
View_stack *_view_stack;
|
|
Flush_merger *_flush_merger;
|
|
Framebuffer::Session *_framebuffer;
|
|
int _default_v_offset;
|
|
|
|
protected:
|
|
|
|
Session_component *_create_session(const char *args)
|
|
{
|
|
PINF("create session with args: %s\n", args);
|
|
Genode::size_t ram_quota = Genode::Arg_string::find_arg(args, "ram_quota").ulong_value(0);
|
|
|
|
int v_offset = _default_v_offset;
|
|
|
|
/* determine buffer size of the session */
|
|
Area size(Genode::Arg_string::find_arg(args, "fb_width" ).long_value(_scr_size.w()),
|
|
Genode::Arg_string::find_arg(args, "fb_height").long_value(_scr_size.h() - v_offset));
|
|
|
|
char label_buf[::Session::LABEL_LEN];
|
|
Genode::Arg_string::find_arg(args, "label").string(label_buf, sizeof(label_buf), "<unlabeled>");
|
|
|
|
bool use_alpha = Genode::Arg_string::find_arg(args, "alpha").bool_value(false);
|
|
bool stay_top = Genode::Arg_string::find_arg(args, "stay_top").bool_value(false);
|
|
|
|
Genode::size_t texture_num_bytes = Chunky_dataspace_texture<PT>::calc_num_bytes(size, use_alpha);
|
|
|
|
Genode::size_t required_quota = texture_num_bytes
|
|
+ Input::Session_component::ev_ds_size();
|
|
|
|
if (ram_quota < required_quota) {
|
|
PWRN("Insufficient dontated ram_quota (%zd bytes), require %zd bytes",
|
|
ram_quota, required_quota);
|
|
throw Genode::Root::Quota_exceeded();
|
|
}
|
|
|
|
/* allocate texture */
|
|
Chunky_dataspace_texture<PT> *cdt;
|
|
cdt = new (md_alloc()) Chunky_dataspace_texture<PT>(size, use_alpha);
|
|
|
|
bool provides_default_bg = (Genode::strcmp(label_buf, "backdrop") == 0);
|
|
|
|
return new (md_alloc())
|
|
Session_component(label_buf, cdt, cdt, _view_stack, ep(),
|
|
_flush_merger, _framebuffer, v_offset,
|
|
cdt->input_mask_buffer(),
|
|
provides_default_bg, session_color(args),
|
|
stay_top);
|
|
}
|
|
|
|
void _destroy_session(Session_component *session)
|
|
{
|
|
Chunky_dataspace_texture<PT> *cdt;
|
|
cdt = static_cast<Chunky_dataspace_texture<PT> *>(session->texture());
|
|
|
|
destroy(md_alloc(), session);
|
|
destroy(md_alloc(), cdt);
|
|
}
|
|
|
|
public:
|
|
|
|
/**
|
|
* Constructor
|
|
*/
|
|
Root(Genode::Rpc_entrypoint *session_ep, Area scr_size,
|
|
View_stack *view_stack, Genode::Allocator *md_alloc,
|
|
Flush_merger *flush_merger,
|
|
Framebuffer::Session *framebuffer, int default_v_offset)
|
|
:
|
|
Genode::Root_component<Session_component>(session_ep, md_alloc),
|
|
_scr_size(scr_size), _view_stack(view_stack), _flush_merger(flush_merger),
|
|
_framebuffer(framebuffer), _default_v_offset(default_v_offset) { }
|
|
};
|
|
}
|
|
|
|
|
|
/*******************
|
|
** Input handler **
|
|
*******************/
|
|
|
|
struct Input_handler
|
|
{
|
|
GENODE_RPC(Rpc_do_input_handling, void, do_input_handling);
|
|
GENODE_RPC_INTERFACE(Rpc_do_input_handling);
|
|
};
|
|
|
|
|
|
class Input_handler_component : public Genode::Rpc_object<Input_handler,
|
|
Input_handler_component>
|
|
{
|
|
private:
|
|
|
|
User_state *_user_state;
|
|
View *_mouse_cursor;
|
|
Area _mouse_size;
|
|
Flush_merger *_flush_merger;
|
|
Input::Session *_input;
|
|
Input::Event *_ev_buf;
|
|
Framebuffer::Session *_framebuffer;
|
|
Timer::Session *_timer;
|
|
|
|
public:
|
|
|
|
/**
|
|
* Constructor
|
|
*/
|
|
Input_handler_component(User_state *user_state, View *mouse_cursor,
|
|
Area mouse_size, Flush_merger *flush_merger,
|
|
Input::Session *input,
|
|
Framebuffer::Session *framebuffer,
|
|
Timer::Session *timer)
|
|
:
|
|
_user_state(user_state), _mouse_cursor(mouse_cursor),
|
|
_mouse_size(mouse_size), _flush_merger(flush_merger),
|
|
_input(input),
|
|
_ev_buf(Genode::env()->rm_session()->attach(_input->dataspace())),
|
|
_framebuffer(framebuffer), _timer(timer)
|
|
{ }
|
|
|
|
/**
|
|
* Determine number of events that can be merged into one
|
|
*
|
|
* \param ev pointer to first event array element to check
|
|
* \param max size of the event array
|
|
* \return number of events subjected to merge
|
|
*/
|
|
unsigned _num_consecutive_events(Input::Event *ev, unsigned max)
|
|
{
|
|
if (max < 1) return 0;
|
|
if (ev->type() != Input::Event::MOTION) return 1;
|
|
|
|
bool first_is_absolute = ev->is_absolute_motion();
|
|
|
|
/* iterate until we get a different event type, start at second */
|
|
unsigned cnt = 1;
|
|
for (ev++ ; cnt < max; cnt++, ev++) {
|
|
if (ev->type() != Input::Event::MOTION) break;
|
|
if (first_is_absolute != ev->is_absolute_motion()) break;
|
|
}
|
|
return cnt;
|
|
}
|
|
|
|
/**
|
|
* Merge consecutive motion events
|
|
*
|
|
* \param ev event array to merge
|
|
* \param n number of events to merge
|
|
* \return merged motion event
|
|
*/
|
|
Input::Event _merge_motion_events(Input::Event *ev, unsigned n)
|
|
{
|
|
Input::Event res;
|
|
for (unsigned i = 0; i < n; i++, ev++)
|
|
res = Input::Event(Input::Event::MOTION, 0, ev->ax(), ev->ay(),
|
|
res.rx() + ev->rx(), res.ry() + ev->ry());
|
|
return res;
|
|
}
|
|
|
|
void _import_input_events(unsigned num_ev)
|
|
{
|
|
/*
|
|
* Take events from input event buffer, merge consecutive motion
|
|
* events, and pass result to the user state.
|
|
*/
|
|
for (unsigned src_ev_cnt = 0; src_ev_cnt < num_ev; src_ev_cnt++) {
|
|
|
|
Input::Event *e = &_ev_buf[src_ev_cnt];
|
|
Input::Event curr = *e;
|
|
|
|
if (e->type() == Input::Event::MOTION) {
|
|
unsigned n = _num_consecutive_events(e, num_ev - src_ev_cnt);
|
|
curr = _merge_motion_events(e, n);
|
|
|
|
/* skip merged events */
|
|
src_ev_cnt += n - 1;
|
|
}
|
|
|
|
/*
|
|
* If subsequential relative motion events are merged to
|
|
* a zero-motion event, drop it. Otherwise, it would be
|
|
* misinterpreted as absolute event pointing to (0, 0).
|
|
*/
|
|
if (e->is_relative_motion() && curr.rx() == 0 && curr.ry() == 0)
|
|
continue;
|
|
|
|
/* pass event to user state */
|
|
_user_state->handle_event(curr);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* This function is called periodically from the timer loop
|
|
*/
|
|
void do_input_handling()
|
|
{
|
|
do {
|
|
Point old_mouse_pos = _user_state->mouse_pos();
|
|
|
|
/* handle batch of pending events */
|
|
if (_input->is_pending())
|
|
_import_input_events(_input->flush());
|
|
|
|
Point new_mouse_pos = _user_state->mouse_pos();
|
|
|
|
/* update mouse cursor */
|
|
if (old_mouse_pos != new_mouse_pos)
|
|
_user_state->viewport(_mouse_cursor,
|
|
Rect(new_mouse_pos, _mouse_size),
|
|
Point(), true);
|
|
|
|
/* flush dirty pixels to physical frame buffer */
|
|
if (_flush_merger->defer == false) {
|
|
Rect r = _flush_merger->to_be_flushed();
|
|
if (r.valid())
|
|
_framebuffer->refresh(r.x1(), r.y1(), r.w(), r.h());
|
|
_flush_merger->reset();
|
|
}
|
|
_flush_merger->defer = false;
|
|
|
|
/*
|
|
* In kill mode, we never leave the dispatch function to block
|
|
* RPC calls from Nitpicker clients. We sleep here to make the
|
|
* spinning for the end of the kill mode less painful for all
|
|
* non-blocked processes.
|
|
*/
|
|
if (_user_state->kill())
|
|
_timer->msleep(10);
|
|
|
|
} while (_user_state->kill());
|
|
}
|
|
};
|
|
|
|
|
|
typedef Pixel_rgb565 PT; /* physical pixel type */
|
|
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
using namespace Genode;
|
|
|
|
/*
|
|
* Sessions to the required external services
|
|
*/
|
|
static Timer::Connection timer;
|
|
static Framebuffer::Connection framebuffer;
|
|
static Input::Connection input;
|
|
static Cap_connection cap;
|
|
|
|
/*
|
|
* Initialize server entry point
|
|
*/
|
|
enum { STACK_SIZE = 16*1024 };
|
|
static Rpc_entrypoint ep(&cap, STACK_SIZE, "nitpicker_ep");
|
|
|
|
/*
|
|
* Initialize framebuffer
|
|
*/
|
|
Framebuffer::Mode const mode = framebuffer.mode();
|
|
|
|
PINF("framebuffer is %dx%d@%d\n",
|
|
mode.width(), mode.height(), mode.format());
|
|
|
|
Dataspace_capability fb_ds_cap = framebuffer.dataspace();
|
|
if (!fb_ds_cap.valid()) {
|
|
PERR("Could not request dataspace for frame buffer");
|
|
return -2;
|
|
}
|
|
|
|
void *fb_base = env()->rm_session()->attach(fb_ds_cap);
|
|
Screen<PT> screen((PT *)fb_base, Area(mode.width(), mode.height()));
|
|
|
|
enum { MENUBAR_HEIGHT = 16 };
|
|
PT *menubar_pixels = (PT *)env()->heap()->alloc(sizeof(PT)*mode.width()*16);
|
|
Chunky_menubar<PT> menubar(menubar_pixels, Area(mode.width(), MENUBAR_HEIGHT));
|
|
|
|
User_state user_state(&screen, &menubar);
|
|
|
|
/*
|
|
* Create view stack with default elements
|
|
*/
|
|
Area mouse_size(big_mouse.w, big_mouse.h);
|
|
Mouse_cursor<PT> mouse_cursor((PT *)&big_mouse.pixels[0][0],
|
|
mouse_size, &user_state);
|
|
|
|
menubar.state(user_state, "", "", BLACK);
|
|
|
|
Background background(screen.size());
|
|
|
|
user_state.default_background(&background);
|
|
user_state.stack(&mouse_cursor);
|
|
user_state.stack(&menubar);
|
|
user_state.stack(&background);
|
|
|
|
/*
|
|
* Initialize Nitpicker root interface
|
|
*/
|
|
|
|
Sliced_heap sliced_heap(env()->ram_session(), env()->rm_session());
|
|
|
|
static Nitpicker::Root<PT> np_root(&ep, Area(mode.width(), mode.height()),
|
|
&user_state, &sliced_heap,
|
|
&screen, &framebuffer,
|
|
MENUBAR_HEIGHT);
|
|
|
|
env()->parent()->announce(ep.manage(&np_root));
|
|
|
|
/*
|
|
* Initialize input handling
|
|
*
|
|
* We serialize the input handling with the client interfaces via
|
|
* Nitpicker's entry point. For this, we implement the input handling
|
|
* as a 'Rpc_object' and perform RPC calls to this local object in a
|
|
* periodic fashion.
|
|
*/
|
|
static Input_handler_component
|
|
input_handler(&user_state, &mouse_cursor, mouse_size,
|
|
&screen, &input, &framebuffer, &timer);
|
|
Capability<Input_handler> input_handler_cap = ep.manage(&input_handler);
|
|
|
|
/* start periodic mode of operation */
|
|
static Msgbuf<256> ih_snd_msg, ih_rcv_msg;
|
|
Ipc_client input_handler_client(input_handler_cap, &ih_snd_msg, &ih_rcv_msg);
|
|
while (1) {
|
|
timer.msleep(10);
|
|
input_handler_client << 0 << IPC_CALL;
|
|
}
|
|
|
|
sleep_forever();
|
|
return 0;
|
|
}
|