genode/repos/base/include/base/session_state.h

278 lines
6.5 KiB
C++

/*
* \brief Representation of a session request
* \author Norman Feske
* \date 2016-10-10
*/
/*
* Copyright (C) 2016 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__BASE__SESSION_STATE_H_
#define _INCLUDE__BASE__SESSION_STATE_H_
#include <util/xml_generator.h>
#include <util/list.h>
#include <util/reconstructible.h>
#include <session/capability.h>
#include <base/id_space.h>
#include <base/env.h>
#include <base/log.h>
#include <base/session_label.h>
namespace Genode {
class Session_state;
class Service;
}
class Genode::Session_state : public Parent::Client, public Parent::Server,
Noncopyable
{
public:
class Factory;
typedef String<32> Name;
typedef String<256> Args;
struct Ready_callback
{
virtual void session_ready(Session_state &) = 0;
};
struct Closed_callback
{
virtual void session_closed(Session_state &) = 0;
};
private:
Service &_service;
/**
* Total of quota associated with this session
*/
size_t _donated_ram_quota = 0;
Factory *_factory = nullptr;
Reconstructible<Id_space<Parent::Client>::Element> _id_at_client;
Session_label const _label;
Args _args;
Affinity _affinity;
public:
Constructible<Id_space<Parent::Server>::Element> id_at_server;
/* ID for session requests towards the parent */
Constructible<Id_space<Parent::Client>::Element> id_at_parent;
Parent::Client parent_client;
enum Phase { CREATE_REQUESTED,
INVALID_ARGS,
AVAILABLE,
CAP_HANDED_OUT,
UPGRADE_REQUESTED,
CLOSE_REQUESTED,
CLOSED };
/**
* If set, the server reponds asynchronously to the session request.
* The client waits for a notification that is delivered as soon as
* the server delivers the session capability.
*/
bool async_client_notify = false;
Phase phase = CREATE_REQUESTED;
Ready_callback *ready_callback = nullptr;
Closed_callback *closed_callback = nullptr;
/*
* Pointer to session interface for sessions that are implemented
* locally.
*/
Session *local_ptr = nullptr;
Session_capability cap;
size_t ram_upgrade = 0;
void print(Output &out) const;
/**
* Constructor
*
* \param service interface that was used to create the session
* \param label session label to be presented to the server
* \param client_id_space ID space for client-side session IDs
* \param client_id session ID picked by the client
* \param args session arguments
*
* \throw Id_space<Parent::Client>::Conflicting_id
*
* The client-provided (and child-name-prefixed) session label is
* contained in 'args'. In contrast, the 'label' argument is the label
* presented to the server along with the session request, which
* depends on the policy of 'Child_policy::resolve_session_request'.
*/
Session_state(Service &service,
Id_space<Parent::Client> &client_id_space,
Parent::Client::Id client_id,
Session_label const &label,
Args const &args,
Affinity const &affinity);
~Session_state()
{
if (id_at_parent.is_constructed())
error("dangling session in parent-side ID space: ", *this);
}
Service &service() { return _service; }
/**
* Extend amount of ram attached to the session
*/
void confirm_ram_upgrade()
{
ram_upgrade = 0;
}
void increase_donated_quota(size_t upgrade)
{
_donated_ram_quota += upgrade;
ram_upgrade = upgrade;
}
Parent::Client::Id id_at_client() const
{
return _id_at_client->id();
}
void discard_id_at_client()
{
_id_at_client.destruct();
}
Args const &args() const { return _args; }
Affinity const &affinity() const { return _affinity; }
void generate_session_request(Xml_generator &) const;
struct Detail { enum Args { NO_ARGS, ARGS } args; };
void generate_client_side_info(Xml_generator &, Detail detail) const;
void generate_server_side_info(Xml_generator &, Detail detail) const;
size_t donated_ram_quota() const { return _donated_ram_quota; }
bool alive() const
{
switch (phase) {
case CREATE_REQUESTED:
case INVALID_ARGS:
case CLOSED:
return false;
case AVAILABLE:
case CAP_HANDED_OUT:
case UPGRADE_REQUESTED:
case CLOSE_REQUESTED:
return true;
}
return false;
}
/**
* Assign owner
*
* This function is called if the session-state object is created by
* 'Factory'. For statically created session objects, the '_factory' is
* a nullptr. The owner can be defined only once.
*/
void owner(Factory &factory) { if (!_factory) _factory = &factory; }
/**
* Destroy session-state object
*
* This function has no effect for sessions not created via a 'Factory'.
*/
void destroy();
/**
* Utility to override the client-provided label by the label assigned
* by 'Child_policy::resolve_session_request'.
*/
struct Server_args
{
char _buf[Args::capacity()];
Server_args(Session_state const &session)
{
Genode::strncpy(_buf, session._args.string(), sizeof(_buf));
Arg_string::set_arg_string(_buf, sizeof(_buf),
"label", session._label.string());
}
char const *string() const { return _buf; }
};
};
class Genode::Session_state::Factory : Noncopyable
{
private:
Allocator &_md_alloc;
public:
/**
* Constructor
*
* \param md_alloc meta-data allocator used for allocating
* 'Session_state' objects
*/
Factory(Allocator &md_alloc) : _md_alloc(md_alloc) { }
/**
* Create a new session-state object
*
* The 'args' are passed the 'Session_state' constructor.
*
* \throw Allocator::Out_of_memory
*/
template <typename... ARGS>
Session_state &create(ARGS &&... args)
{
Session_state &session = *new (_md_alloc) Session_state(args...);
session.owner(*this);
return session;
}
private:
/*
* Allow only 'Session_state::destroy' to call 'Factory::_destroy'.
* This way, we make sure that the 'Session_state' is destroyed with
* the same factory that was used for creating it.
*/
friend class Session_state;
void _destroy(Session_state &session) { Genode::destroy(_md_alloc, &session); }
};
#endif /* _INCLUDE__BASE__SESSION_STATE_H_ */