genode/repos/demo/src/server/liquid_framebuffer/services.cc

300 lines
7.7 KiB
C++

/*
* \brief Implementation of Framebuffer and Input services
* \author Norman Feske
* \date 2006-09-22
*/
/*
* Copyright (C) 2006-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
/* Genode include */
#include <base/env.h>
#include <base/semaphore.h>
#include <base/rpc_server.h>
#include <framebuffer_session/framebuffer_session.h>
#include <input/root.h>
#include <nitpicker_gfx/texture_painter.h>
#include <os/pixel_rgb565.h>
#include <os/static_root.h>
#include <timer_session/connection.h>
/* local includes */
#include "services.h"
typedef Genode::Texture<Genode::Pixel_rgb565> Texture_rgb565;
class Window_content : public Scout::Element
{
private:
class Content_event_handler : public Scout::Event_handler
{
private:
/*
* Noncopyable
*/
Content_event_handler(Content_event_handler const &);
Content_event_handler &operator = (Content_event_handler const &);
Input::Session_component &_input_session;
Scout::Point _old_mouse_position { };
Element *_element;
public:
Content_event_handler(Input::Session_component &input_session,
Scout::Element *element)
:
_input_session(input_session), _element(element)
{ }
void handle_event(Scout::Event const &ev) override
{
using namespace Scout;
Point mouse_position = ev.mouse_position - _element->abs_position();
auto motion = [&] (Point p) { return Input::Absolute_motion{p.x(), p.y()}; };
if (ev.type == Event::MOTION)
_input_session.submit(motion(mouse_position));
if (ev.type == Event::PRESS)
_input_session.submit(Input::Press{Input::Keycode(ev.code)});
if (ev.type == Event::RELEASE)
_input_session.submit(Input::Release{Input::Keycode(ev.code)});
_old_mouse_position = mouse_position;
}
};
struct Fb_texture
{
Genode::Allocator &alloc;
unsigned w, h;
Genode::Attached_ram_dataspace ds;
Genode::Pixel_rgb565 *pixel;
unsigned char *alpha;
Genode::Texture<Genode::Pixel_rgb565> texture;
Fb_texture(Genode::Ram_allocator &ram, Genode::Region_map &local_rm,
Genode::Allocator &alloc,
unsigned w, unsigned h, bool config_alpha)
:
alloc(alloc), w(w), h(h),
ds(ram, local_rm, w*h*sizeof(Genode::Pixel_rgb565)),
pixel(ds.local_addr<Genode::Pixel_rgb565>()),
alpha((unsigned char *)alloc.alloc(w*h)),
texture(pixel, alpha, Scout::Area(w, h))
{
int alpha_min = config_alpha ? 0 : 255;
/* init alpha channel */
for (unsigned y = 0; y < h; y++)
for (unsigned x = 0; x < w; x++) {
int v = (x * y + (w*h)/4) / w;
v = v + (x + y)/2;
int a = v & 0xff;
if (v & 0x100)
a = 255 - a;
a += (Genode::Dither_matrix::value(x, y) - 127) >> 4;
alpha[y*w + x] = Genode::max(alpha_min, Genode::min(a, 255));
}
}
~Fb_texture()
{
alloc.free(alpha, w*h);
}
private:
/*
* Noncopyable
*/
Fb_texture(Fb_texture const &);
Fb_texture &operator = (Fb_texture const &);
};
Genode::Ram_allocator &_ram;
Genode::Region_map &_rm;
Genode::Allocator &_alloc;
bool _config_alpha;
Content_event_handler _ev_handler;
Genode::Reconstructible<Fb_texture> _fb;
/**
* Size of the framebuffer handed out by the next call of 'dataspace'
*/
Scout::Area _next_size;
/**
* Most current designated size of the framebuffer as defined by the
* user.
*
* The '_designated_size' may be updated any time when the user drags
* the resize handle of the window. It is propagated to '_next_size'
* not before the framebuffer client requests the current mode. Once
* the mode information is passed to the client, it is locked until
* the client requests the mode again.
*/
Scout::Area _designated_size;
Genode::Signal_context_capability _mode_sigh { };
public:
Window_content(Genode::Ram_allocator &ram, Genode::Region_map &rm,
Genode::Allocator &alloc, unsigned fb_w, unsigned fb_h,
Input::Session_component &input_session,
bool config_alpha)
:
_ram(ram), _rm(rm), _alloc(alloc),
_config_alpha(config_alpha),
_ev_handler(input_session, this),
_fb(_ram, _rm, _alloc, fb_w, fb_h, _config_alpha),
_next_size(fb_w, fb_h),
_designated_size(_next_size)
{
_min_size = Scout::Area(_fb->w, _fb->h);
event_handler(&_ev_handler);
}
Genode::Dataspace_capability fb_ds_cap() { return _fb->ds.cap(); }
unsigned fb_w() { return _fb->w; }
unsigned fb_h() { return _fb->h; }
Scout::Area mode_size()
{
_next_size = _designated_size;
return _next_size;
}
void mode_sigh(Genode::Signal_context_capability sigh)
{
_mode_sigh = sigh;
}
void realloc_framebuffer()
{
/* skip reallocation if size has not changed */
if (_next_size.w() == _fb->w && _next_size.h() == _fb->h)
return;
_fb.construct(_ram, _rm, _alloc, _next_size.w(), _next_size.h(), _config_alpha);
}
/**
* Element interface
*/
void draw(Scout::Canvas_base &canvas, Scout::Point abs_position)
{
canvas.draw_texture(abs_position + _position, _fb->texture);
}
void format_fixed_size(Scout::Area size)
{
_designated_size = size;
/* notify framebuffer client about mode change */
if (_mode_sigh.valid())
Genode::Signal_transmitter(_mode_sigh).submit();
}
};
static Window_content *_window_content;
Scout::Element *window_content() { return _window_content; }
/***********************************************
** Implementation of the framebuffer service **
***********************************************/
namespace Framebuffer { class Session_component; }
class Framebuffer::Session_component : public Genode::Rpc_object<Session>
{
private:
Timer::Connection _timer;
Window_content &_window_content;
public:
Session_component(Genode::Env &env, Window_content &window_content)
: _timer(env), _window_content(window_content) { }
Genode::Dataspace_capability dataspace() override
{
_window_content.realloc_framebuffer();
return _window_content.fb_ds_cap();
}
Mode mode() const override
{
return Mode(_window_content.mode_size().w(),
_window_content.mode_size().h(), Mode::RGB565);
}
void mode_sigh(Genode::Signal_context_capability sigh) override {
_window_content.mode_sigh(sigh); }
void sync_sigh(Genode::Signal_context_capability sigh) override
{
_timer.sigh(sigh);
_timer.trigger_periodic(10*1000);
}
void refresh(int x, int y, int w, int h) override
{
_window_content.redraw_area(x, y, w, h);
}
};
void init_window_content(Genode::Ram_allocator &ram, Genode::Region_map &rm,
Genode::Allocator &alloc,
Input::Session_component &input_component,
unsigned fb_w, unsigned fb_h, bool config_alpha)
{
static Window_content content(ram, rm, alloc, fb_w, fb_h,
input_component, config_alpha);
_window_content = &content;
}
void init_services(Genode::Env &env, Input::Session_component &input_component)
{
using namespace Genode;
static Framebuffer::Session_component fb_session(env, *_window_content);
static Static_root<Framebuffer::Session> fb_root(env.ep().manage(fb_session));
static Input::Root_component input_root(env.ep().rpc_ep(), input_component);
/*
* Now, the root interfaces are ready to accept requests.
* This is the right time to tell mummy about our services.
*/
env.parent().announce(env.ep().manage(fb_root));
env.parent().announce(env.ep().manage(input_root));
}