genode/repos/os/src/server/nitpicker/view.h

245 lines
6.4 KiB
C++

/*
* \brief Nitpicker view interface
* \author Norman Feske
* \date 2006-08-08
*/
/*
* Copyright (C) 2006-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _VIEW_H_
#define _VIEW_H_
/* Genode includes */
#include <util/string.h>
#include <util/list.h>
#include <util/dirty_rect.h>
#include <base/weak_ptr.h>
#include <base/rpc_server.h>
/* local includes */
#include "mode.h"
#include "session.h"
class Buffer;
#include <framebuffer_session/framebuffer_session.h>
extern Framebuffer::Session *tmp_fb;
typedef Genode::Dirty_rect<Rect, 3> Dirty_rect;
/*
* For each buffer, there is a list of views that belong to this buffer.
*/
struct Same_buffer_list_elem : Genode::List<Same_buffer_list_elem>::Element { };
/*
* The view stack holds a list of all visible view in stacking order.
*/
struct View_stack_elem : Genode::List<View_stack_elem>::Element { };
/*
* Each session maintains a list of views owned by the session.
*/
struct Session_view_list_elem : Genode::List<Session_view_list_elem>::Element { };
/*
* If a view has a parent, it is a list element of its parent view
*/
struct View_parent_elem : Genode::List<View_parent_elem>::Element { };
namespace Nitpicker { class View; }
/*
* We use view capabilities as mere tokens to pass views between sessions.
* There is no RPC interface associated with a view.
*/
struct Nitpicker::View { GENODE_RPC_INTERFACE(); };
class View : public Same_buffer_list_elem,
public Session_view_list_elem,
public View_stack_elem,
public View_parent_elem,
public Genode::Weak_object<View>,
public Genode::Rpc_object<Nitpicker::View>
{
public:
enum { TITLE_LEN = 32 }; /* max.characters of a title */
enum Stay_top { NOT_STAY_TOP = 0, STAY_TOP = 1 };
enum Transparent { NOT_TRANSPARENT = 0, TRANSPARENT = 1 };
enum Background { NOT_BACKGROUND = 0, BACKGROUND = 1 };
private:
Stay_top const _stay_top; /* keep view always on top */
Transparent const _transparent; /* background is partly visible */
Background _background; /* view is a background view */
View *_parent; /* parent view */
Rect _geometry; /* position and size relative to parent */
Rect _label_rect; /* position and size of label */
Point _buffer_off; /* offset to the visible buffer area */
Session &_session; /* session that created the view */
char _title[TITLE_LEN];
Genode::List<View_parent_elem> _children;
public:
View(Session &session, Stay_top stay_top, Transparent transparent,
Background bg, View *parent)
:
_stay_top(stay_top), _transparent(transparent), _background(bg),
_parent(parent), _session(session)
{ title(""); }
virtual ~View()
{
/* break link to our parent */
if (_parent)
_parent->remove_child(*this);
/* break links to our children */
while (View_parent_elem *e = _children.first()) {
static_cast<View *>(e)->dissolve_from_parent();
_children.remove(e);
}
}
/**
* Return absolute view position
*/
Point abs_position() const
{
return _parent ? _geometry.p1() + _parent->abs_position()
: _geometry.p1();
}
/**
* Return absolute view geometry
*/
Rect abs_geometry() const
{
return Rect(abs_position(), _geometry.area());
}
/**
* Break the relationship of a child view from its parent
*
* This function is called when a parent view gets destroyed.
*/
void dissolve_from_parent()
{
_parent = 0;
_geometry = Rect();
}
Rect geometry() const { return _geometry; }
void geometry(Rect geometry) { _geometry = geometry; }
void add_child(View const &child) { _children.insert(&child); }
void remove_child(View const &child) { _children.remove(&child); }
template <typename FN>
void for_each_child(FN const &fn) const {
for (View_parent_elem const *e = _children.first(); e; e = e->next())
fn(*static_cast<View const *>(e));
}
/**
* Return thickness of frame that surrounds the view
*/
virtual int frame_size(Mode const &mode) const
{
return mode.is_focused(_session) ? 5 : 3;
}
/**
* Draw view-surrounding frame on canvas
*/
virtual void frame(Canvas_base &canvas, Mode const &mode) const;
/**
* Draw view on canvas
*/
virtual void draw(Canvas_base &canvas, Mode const &mode) const;
/**
* Set view title
*/
void title(const char *title);
/**
* Return successor in view stack
*/
View const *view_stack_next() const {
return static_cast<View const *>(View_stack_elem::next()); }
View *view_stack_next() {
return static_cast<View *>(View_stack_elem::next()); }
/**
* Set view as background
*
* \param is_bg true if view is background
*/
void background(bool is_bg) {
_background = is_bg ? BACKGROUND : NOT_BACKGROUND; }
/**
* Accessors
*/
Session &session() const { return _session; }
bool belongs_to(Session const &session) const { return &session == &_session; }
bool same_session_as(View const &other) const { return &_session == &other._session; }
bool top_level() const { return _parent == 0; }
bool stay_top() const { return _stay_top; }
bool transparent() const { return _transparent || _session.uses_alpha(); }
bool background() const { return _background; }
Rect label_rect() const { return _label_rect; }
bool uses_alpha() const { return _session.uses_alpha(); }
Point buffer_off() const { return _buffer_off; }
char const *title() const { return _title; }
void buffer_off(Point buffer_off) { _buffer_off = buffer_off; }
void label_pos(Point pos) { _label_rect = Rect(pos, _label_rect.area()); }
/**
* Return true if input at screen position 'p' refers to the view
*/
bool input_response_at(Point p, Mode const &mode) const
{
Rect const view_rect = abs_geometry();
/* check if point lies outside view geometry */
if ((p.x() < view_rect.x1()) || (p.x() > view_rect.x2())
|| (p.y() < view_rect.y1()) || (p.y() > view_rect.y2()))
return false;
/* if view uses an alpha channel, check the input mask */
if (mode.flat() && session().uses_alpha())
return session().input_mask_at(p - view_rect.p1() + _buffer_off);
return true;
}
};
#endif /* _VIEW_H_ */