genode/os/include/audio_out_session/rpc_object.h

58 lines
1.4 KiB
C++

/*
* \brief Server-side audio-out session interface
* \author Norman Feske
* \author Sebastian Sumpf
* \author Christian Helmuth
* \author Stefan Kalkowski
* \date 2009-12-02
*/
/*
* Copyright (C) 2009-2012 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__AUDIO_OUT_SESSION__RPC_OBJECT_H_
#define _INCLUDE__AUDIO_OUT_SESSION__RPC_OBJECT_H_
#include <base/rpc_server.h>
#include <audio_out_session/audio_out_session.h>
#include <packet_stream_tx/rpc_object.h>
namespace Audio_out {
class Session_rpc_object : public Genode::Rpc_object<Session, Session_rpc_object>
{
protected:
Packet_stream_tx::Rpc_object<Channel> _channel;
public:
/**
* Constructor
*
* \param ds dataspace used as communication buffer
* for the packet stream
* \param ep entry point used for packet-stream channel
*/
Session_rpc_object(Genode::Dataspace_capability ds,
Genode::Rpc_entrypoint &ep)
: _channel(ds, ep) { }
/**
* Return capability to packet-stream channel
*
* This function is called by the client via an RPC call at session
* construction time.
*/
Genode::Capability<Channel> channel_cap() { return _channel.cap(); }
Channel::Sink *channel() { return _channel.sink(); }
};
}
#endif /* _INCLUDE__AUDIO_OUT_SESSION__RPC_OBJECT_H_ */