49 lines
1.0 KiB
C++
49 lines
1.0 KiB
C++
/*
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* \brief Signal_dispatcher which adds a destruct queue element into a
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* destruct queue
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* \author Christian Prochaska
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* \date 2013-01-03
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*/
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/*
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* Copyright (C) 2013-2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#ifndef _NOUX__DESTRUCT_DISPATCHER_H_
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#define _NOUX__DESTRUCT_DISPATCHER_H_
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/* Genode includes */
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#include <base/signal.h>
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/* Noux includes */
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#include <destruct_queue.h>
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namespace Noux {
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using namespace Genode;
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class Destruct_dispatcher : public Signal_dispatcher_base
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{
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private:
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Destruct_queue &_destruct_queue;
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Destruct_queue::Element_base *_element;
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public:
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Destruct_dispatcher(Destruct_queue &destruct_queue,
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Destruct_queue::Element_base *element)
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: _destruct_queue(destruct_queue), _element(element) { }
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void dispatch(unsigned)
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{
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_destruct_queue.insert(_element);
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}
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};
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}
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#endif /* _NOUX__DESTRUCT_DISPATCHER_H_ */
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