genode/repos/os/src/drivers/input/spec/ps2/pl050/main.cc

94 lines
2.6 KiB
C++

/*
* \brief PS/2 driver for PL050
* \author Norman Feske
* \date 2007-09-21
*/
/*
* Copyright (C) 2007-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
/* Genode includes */
#include <base/component.h>
#include <base/attached_rom_dataspace.h>
#include <input/component.h>
#include <input/root.h>
#include <platform_session/connection.h>
#include <timer_session/connection.h>
/* local includes */
#include "ps2_keyboard.h"
#include "ps2_mouse.h"
#include "irq_handler.h"
#include "pl050.h"
#include "led_state.h"
namespace Ps2 { struct Main; }
struct Ps2::Main
{
using Device = Platform::Device_client;
Genode::Env & _env;
Platform::Connection _platform { _env };
Device _device_0 { _platform.device_by_index(0) };
Device _device_1 { _platform.device_by_index(1) };
Pl050 _pl050 { _env, _device_0.io_mem_dataspace(),
_device_1.io_mem_dataspace() };
Input::Session_component _session { _env, _env.ram() };
Input::Root_component _root { _env.ep().rpc_ep(), _session };
Timer::Connection _timer { _env };
Genode::Attached_rom_dataspace _config { _env, "config" };
Genode::Reconstructible<Verbose> _verbose { _config.xml() };
Mouse _mouse { _pl050.aux_interface(), _session.event_queue(), _timer, *_verbose };
Keyboard _keyboard { _pl050.kbd_interface(), _session.event_queue(), false, *_verbose };
Irq_handler _mouse_irq { _env, _device_1.irq(),
_pl050.aux_interface(), _mouse };
Irq_handler _keyboard_irq { _env, _device_0.irq(),
_pl050.kbd_interface(), _keyboard };
Led_state _capslock { _env, "capslock" },
_numlock { _env, "numlock" },
_scrlock { _env, "scrlock" };
void _handle_config()
{
_config.update();
Genode::Xml_node config = _config.xml();
_verbose.construct(config);
_capslock.update(config, _config_handler);
_numlock .update(config, _config_handler);
_scrlock .update(config, _config_handler);
_keyboard.led_enabled(Keyboard::CAPSLOCK_LED, _capslock.enabled());
_keyboard.led_enabled(Keyboard::NUMLOCK_LED, _numlock .enabled());
_keyboard.led_enabled(Keyboard::SCRLOCK_LED, _scrlock .enabled());
}
Genode::Signal_handler<Main> _config_handler {
_env.ep(), *this, &Main::_handle_config };
Main(Genode::Env &env) : _env(env)
{
_config.sigh(_config_handler);
_handle_config();
env.parent().announce(env.ep().manage(_root));
}
};
void Component::construct(Genode::Env &env) { static Ps2::Main main(env); }