genode/repos/base/include/signal_session/client.h

44 lines
1.2 KiB
C++

/*
* \brief Client-side signal session interface
* \author Norman Feske
* \date 2009-08-05
*/
/*
* Copyright (C) 2009-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__SIGNAL_SESSION__CLIENT_H_
#define _INCLUDE__SIGNAL_SESSION__CLIENT_H_
#include <signal_session/capability.h>
#include <signal_session/signal_session.h>
#include <base/rpc_client.h>
#include <signal_session/source_client.h>
namespace Genode { struct Signal_session_client; }
struct Genode::Signal_session_client : Rpc_client<Signal_session>
{
explicit Signal_session_client(Signal_session_capability session)
: Rpc_client<Signal_session>(session) { }
Signal_source_capability signal_source() override {
return call<Rpc_signal_source>(); }
Signal_context_capability alloc_context(long imprint) override {
return call<Rpc_alloc_context>(imprint); }
void free_context(Signal_context_capability cap) override {
call<Rpc_free_context>(cap); }
void submit(Signal_context_capability receiver, unsigned cnt = 1) override {
call<Rpc_submit>(receiver, cnt); }
};
#endif /* _INCLUDE__CAP_SESSION__CLIENT_H_ */