280 lines
7.3 KiB
C++
280 lines
7.3 KiB
C++
/*
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* \brief User state implementation
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* \author Norman Feske
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* \date 2006-08-27
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*/
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/*
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* Copyright (C) 2006-2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#include <input/event.h>
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#include <input/keycodes.h>
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#include "user_state.h"
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using namespace Input;
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/***************
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** Utilities **
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***************/
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static inline bool _masked_key(Global_keys &global_keys, Keycode keycode) {
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return global_keys.is_kill_key(keycode) || global_keys.is_xray_key(keycode); }
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static inline bool _mouse_button(Keycode keycode) {
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return keycode >= BTN_LEFT && keycode <= BTN_MIDDLE; }
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/**************************
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** User state interface **
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**************************/
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User_state::User_state(Global_keys &global_keys, Canvas &canvas, Menubar &menubar)
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:
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View_stack(canvas, *this), _global_keys(global_keys), _key_cnt(0),
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_menubar(menubar), _pointed_view(0), _input_receiver(0),
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_global_key_sequence(false)
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{ }
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void User_state::handle_event(Input::Event ev)
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{
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Input::Keycode const keycode = ev.keycode();
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Input::Event::Type const type = ev.type();
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/*
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* Mangle incoming events
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*/
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int ax = _mouse_pos.x(), ay = _mouse_pos.y();
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int rx = 0, ry = 0; /* skip info about relative motion by default */
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/* transparently handle absolute and relative motion events */
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if (type == Event::MOTION) {
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if ((ev.rx() || ev.ry()) && ev.ax() == 0 && ev.ay() == 0) {
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ax = max(0, min(size().w(), ax + ev.rx()));
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ay = max(0, min(size().h(), ay + ev.ry()));
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} else {
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ax = ev.ax();
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ay = ev.ay();
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}
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}
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/* propagate relative motion for wheel events */
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if (type == Event::WHEEL) {
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rx = ev.rx();
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ry = ev.ry();
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}
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/* create the mangled event */
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ev = Input::Event(type, keycode, ax, ay, rx, ry);
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_mouse_pos = Point(ax, ay);
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/* count keys */
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if (type == Event::PRESS) _key_cnt++;
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if (type == Event::RELEASE && _key_cnt > 0) _key_cnt--;
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View const * const pointed_view = find_view(_mouse_pos);
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/*
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* Deliver a leave event if pointed-to session changed
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*/
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if (pointed_view && _pointed_view &&
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!pointed_view->same_session_as(*_pointed_view)) {
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Input::Event leave_ev(Input::Event::LEAVE, 0, ax, ay, 0, 0);
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_pointed_view->session().submit_input_event(leave_ev);
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}
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_pointed_view = pointed_view;
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/**
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* Guard that, when 'enabled' is set to true, performs a whole-screen
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* update when leaving the scope
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*/
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struct Update_all_guard
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{
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User_state &user_state;
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bool enabled;
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char const *menu_title;
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Update_all_guard(User_state &user_state)
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: user_state(user_state), enabled(false), menu_title("") { }
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~Update_all_guard()
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{
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if (!enabled)
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return;
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if (user_state._input_receiver)
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user_state._menubar.state(user_state,
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user_state._input_receiver->label().string(),
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menu_title,
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user_state._input_receiver->color());
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else
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user_state._menubar.state(user_state, "", "", BLACK);
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user_state.update_all_views();
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}
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} update_all_guard(*this);
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/*
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* Handle start of a key sequence
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*/
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if (type == Event::PRESS && _key_cnt == 1) {
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/*
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* Detect mouse press event in kill mode, used to select the session
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* to lock out.
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*/
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if (kill() && keycode == Input::BTN_LEFT) {
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if (pointed_view)
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lock_out_session(pointed_view->session());
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/* leave kill mode */
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update_all_guard.enabled = true;
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Mode::leave_kill();
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return;
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}
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/* update focused view */
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if (pointed_view != focused_view() && _mouse_button(keycode)) {
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bool const focus_stays_in_session =
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focused_view() && pointed_view &&
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focused_view()->belongs_to(pointed_view->session());
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/*
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* Update the whole screen when the focus change results in
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* changing the focus to another session.
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*/
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if (flat() && !focus_stays_in_session)
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update_all_guard.enabled = true;
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/*
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* Notify both the old focussed session and the new one.
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*/
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if (!focus_stays_in_session) {
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if (focused_view()) {
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Input::Event unfocus_ev(Input::Event::FOCUS, 0, ax, ay, 0, 0);
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focused_view()->session().submit_input_event(unfocus_ev);
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}
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if (pointed_view) {
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Input::Event focus_ev(Input::Event::FOCUS, 1, ax, ay, 0, 0);
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pointed_view->session().submit_input_event(focus_ev);
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}
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}
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if (!flat() || !focused_view() || !pointed_view)
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update_all_guard.enabled = true;
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focused_view(pointed_view);
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}
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/*
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* If there exists a global rule for the pressed key, set the
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* corresponding session as receiver of the input stream until the key
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* count reaches zero. Otherwise, the input stream is directed to the
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* pointed-at view.
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*
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* If we deliver a global key sequence, we temporarily change the focus
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* to the global receiver. To reflect that change, we need to update
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* the whole screen.
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*/
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Session * const global_receiver = _global_keys.global_receiver(keycode);
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if (global_receiver) {
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_global_key_sequence = true;
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_input_receiver = global_receiver;
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update_all_guard.menu_title = "";
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update_all_guard.enabled = true;
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}
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/*
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* No global rule matched, so the input stream gets directed to the
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* focused view or refers to a built-in operation.
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*/
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if (!global_receiver && focused_view()) {
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_input_receiver = &focused_view()->session();
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update_all_guard.menu_title = focused_view()->title();
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}
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/*
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* Toggle kill and xray modes. If one of those keys is pressed,
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* suppress the delivery to clients.
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*/
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if (_global_keys.is_operation_key(keycode)) {
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if (_global_keys.is_kill_key(keycode)) Mode::toggle_kill();
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if (_global_keys.is_xray_key(keycode)) Mode::toggle_xray();
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update_all_guard.enabled = true;
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_input_receiver = 0;
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}
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}
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/*
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* Deliver event to session except when kill mode is activated
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*/
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if (kill()) return;
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if (type == Event::MOTION || type == Event::WHEEL) {
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if (_key_cnt == 0) {
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/*
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* In flat mode, we deliver motion events to the session of
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* the pointed view. In xray mode, we deliver motion
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* events only to the session with the focused view.
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*/
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if (flat() || (xray() && focused_view() == pointed_view))
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if (pointed_view)
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pointed_view->session().submit_input_event(ev);
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} else if (_input_receiver)
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_input_receiver->submit_input_event(ev);
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}
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/* deliver press/release event to session with focused view */
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if (type == Event::PRESS || type == Event::RELEASE)
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if (_input_receiver)
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_input_receiver->submit_input_event(ev);
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/*
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* Detect end of global key sequence
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*/
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if (ev.type() == Event::RELEASE && _key_cnt == 0 && _global_key_sequence) {
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_input_receiver = focused_view() ? &focused_view()->session() : 0;
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update_all_guard.menu_title = focused_view() ? focused_view()->title() : "";
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update_all_guard.enabled = true;
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_global_key_sequence = false;
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}
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}
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/********************
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** Mode interface **
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********************/
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void User_state::forget(View const &view)
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{
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if (focused_view() == &view) {
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Mode::forget(view);
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_menubar.state(*this, "", "", BLACK);
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update_all_views();
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}
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if (_input_receiver && view.belongs_to(*_input_receiver))
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_input_receiver = 0;
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if (_pointed_view == &view)
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_pointed_view = find_view(_mouse_pos);
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}
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