61 lines
1.3 KiB
C++
61 lines
1.3 KiB
C++
/*
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* \brief Chunky-pixel-based menubar
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* \author Norman Feske
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* \date 2006-08-22
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*/
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/*
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* Copyright (C) 2006-2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#ifndef _CHUNKY_MENUBAR_
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#define _CHUNKY_MENUBAR_
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#include <nitpicker_gfx/chunky_canvas.h>
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#include "menubar.h"
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template <typename PT>
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class Chunky_menubar : public Chunky_texture<PT>,
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public Session, public Menubar
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{
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private:
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Chunky_canvas<PT> _chunky_canvas;
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public:
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Chunky_menubar(PT *pixels, Area size)
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:
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Chunky_texture<PT>(pixels, 0, size),
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Session(Genode::Session_label(""), *this, 0),
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Menubar(_chunky_canvas, size, *this), _chunky_canvas(pixels, size)
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{ }
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/***********************
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** Session interface **
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***********************/
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void submit_input_event(Input::Event) { }
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/********************
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** View interface **
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********************/
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int frame_size(Mode const &mode) const { return 0; }
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void frame(Canvas &canvas, Mode const &mode) { }
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void draw(Canvas const &canvas, Mode const &mode)
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{
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Clip_guard clip_guard(canvas, *this);
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/* draw menubar content */
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canvas.draw_texture(*this, BLACK, p1(), Canvas::SOLID);
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}
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};
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#endif
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