genode/repos/demo/include/scout
Norman Feske afcad2a968 os: new Input::Event representation
This commit changes the 'Input::Event' type to be more safe and to
deliver symbolic character information along with press events.

Issue #2761
Fixes #2786
2018-05-03 15:31:25 +02:00
..
canvas.h os: reworked nitpicker_gfx/text_painter.h 2018-04-10 11:09:18 +02:00
element.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
event.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
fader.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
graphics_backend.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
misc_math.h Adjust file headers to refer to the AGPLv3 2017-02-28 12:59:29 +01:00
nitpicker_graphics_backend.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
parent_element.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
platform.h os: new Input::Event representation 2018-05-03 15:31:25 +02:00
printf.h Adjust file headers to refer to the AGPLv3 2017-02-28 12:59:29 +01:00
string.h Adjust file headers to refer to the AGPLv3 2017-02-28 12:59:29 +01:00
texture_allocator.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
tick.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
types.h Adjust file headers to refer to the AGPLv3 2017-02-28 12:59:29 +01:00
user_state.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00
window.h Follow practices suggested by "Effective C++" 2018-01-17 12:14:35 +01:00