60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
/*
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* \brief Environment reinitialization
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* \author Norman Feske
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* \date 2012-02-16
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*/
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/*
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* Copyright (C) 2012-2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#include <platform_env.h>
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#include <base/crt0.h>
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void Genode::Platform_env::reload_parent_cap(Native_capability::Dst dst,
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long local_name)
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{
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/*
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* This function is unused during the normal operation of Genode. It is
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* relevant only for implementing fork semantics such as provided by the
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* Noux execution environment.
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*
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* The function is called by the freshly created process right after the
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* fork happened.
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*
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* The existing 'Platform_env' object contains capabilities that are
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* meaningful for the forking process but not the new process. Before the
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* the environment can be used, it must be reinitialized with the resources
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* provided by the actual parent.
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*/
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/*
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* Patch new parent capability into the original location as specified by
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* the linker script.
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*/
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Native_capability::Raw *raw = (Native_capability::Raw *)(&_parent_cap);
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raw->dst = dst;
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raw->local_name = local_name;
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/*
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* Re-initialize 'Platform_env' members
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*/
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static_cast<Parent_client &>(_parent_client) = Parent_client(Genode::parent_cap());
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_resources = Resources(_parent_client);
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/*
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* Keep information about dynamically allocated memory but use the new
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* resources as backing store. Note that the capabilites of the already
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* allocated backing-store dataspaces are rendered meaningless. But this is
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* no problem because they are used by the 'Heap' destructor only, which is
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* never called for heap instance of 'Platform_env'.
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*/
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_heap.reassign_resources(&_resources.ram, &_resources.rm);
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}
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