genode/base/include/base/object_pool.h

203 lines
4.2 KiB
C++

/*
* \brief Object pool - map ids to objects
* \author Norman Feske
* \author Alexander Boettcher
* \date 2006-06-26
*/
/*
* Copyright (C) 2006-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__BASE__OBJECT_POOL_H_
#define _INCLUDE__BASE__OBJECT_POOL_H_
#include <util/avl_tree.h>
#include <base/capability.h>
#include <base/lock.h>
namespace Genode {
/**
* Map object ids to local objects
*
* \param OBJ_TYPE object type (must be inherited from Object_pool::Entry)
*
* The local names of a capabilities are used to differentiate multiple server
* objects managed by one and the same object pool.
*/
template <typename OBJ_TYPE>
class Object_pool
{
public:
class Guard
{
private:
OBJ_TYPE * _object;
public:
operator OBJ_TYPE*() const { return _object; }
OBJ_TYPE * operator->() const { return _object; }
OBJ_TYPE * object() const { return _object; }
template <class X>
explicit Guard(X * object) {
_object = dynamic_cast<OBJ_TYPE *>(object); }
~Guard()
{
if (!_object) return;
_object->release();
}
};
class Entry : public Avl_node<Entry>
{
private:
Untyped_capability _cap;
short int _ref;
bool _dead;
Lock _entry_lock;
inline unsigned long _obj_id() { return _cap.local_name(); }
friend class Object_pool;
friend class Avl_tree<Entry>;
/**
* Support functions for atomic lookup and lock
* functionality of class Object_pool.
*/
void lock() { _entry_lock.lock(); };
void unlock() { _entry_lock.unlock(); };
void add_ref() { _ref += 1; }
void del_ref() { _ref -= 1; }
bool is_dead(bool set_dead = false) {
return (set_dead ? (_dead = true) : _dead); }
bool is_ref_zero() { return _ref <= 0; }
public:
enum { OBJ_ID_INVALID = 0 };
/**
* Constructors
*/
Entry() : _ref(0), _dead(false) { }
Entry(Untyped_capability cap) : _cap(cap), _ref(0), _dead(false) { }
/**
* Avl_node interface
*/
bool higher(Entry *e) { return e->_obj_id() > _obj_id(); }
void recompute() { } /* for gcc-3.4 compatibility */
/**
* Support for object pool
*/
Entry *find_by_obj_id(unsigned long obj_id)
{
if (obj_id == _obj_id()) return this;
Entry *obj = this->child(obj_id > _obj_id());
return obj ? obj->find_by_obj_id(obj_id) : 0;
}
/**
* Assign capability to object pool entry
*/
void cap(Untyped_capability c) { _cap = c; }
Untyped_capability const cap() const { return _cap; }
/**
* Function used - ideally - solely by the Guard.
*/
void release() { del_ref(); unlock(); }
void acquire() { lock(); add_ref(); }
};
private:
Avl_tree<Entry> _tree;
Lock _lock;
public:
void insert(OBJ_TYPE *obj)
{
Lock::Guard lock_guard(_lock);
_tree.insert(obj);
}
void remove_locked(OBJ_TYPE *obj)
{
obj->is_dead(true);
obj->del_ref();
while (true) {
obj->unlock();
{
Lock::Guard lock_guard(_lock);
if (obj->is_ref_zero()) {
_tree.remove(obj);
return;
}
}
obj->lock();
}
}
/**
* Lookup object
*/
OBJ_TYPE *lookup_and_lock(addr_t obj_id)
{
OBJ_TYPE * obj_typed;
{
Lock::Guard lock_guard(_lock);
Entry *obj = _tree.first();
if (!obj) return 0;
obj_typed = (OBJ_TYPE *)obj->find_by_obj_id(obj_id);
if (!obj_typed || obj_typed->is_dead())
return 0;
obj_typed->add_ref();
}
obj_typed->lock();
return obj_typed;
}
OBJ_TYPE *lookup_and_lock(Untyped_capability cap)
{
return lookup_and_lock(cap.local_name());
}
/**
* Return first element of tree
*
* This function is used for removing tree elements step by step.
*/
OBJ_TYPE *first()
{
Lock::Guard lock_guard(_lock);
return (OBJ_TYPE *)_tree.first();
}
};
}
#endif /* _INCLUDE__BASE__OBJECT_POOL_H_ */