genode/base/include/base/allocator.h

264 lines
7.2 KiB
C++

/*
* \brief Generic allocator interface
* \author Norman Feske
* \date 2006-04-16
*/
/*
* Copyright (C) 2006-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__BASE__ALLOCATOR_H_
#define _INCLUDE__BASE__ALLOCATOR_H_
#include <base/stdint.h>
#include <base/exception.h>
namespace Genode {
class Allocator
{
public:
/*********************
** Exception types **
*********************/
class Out_of_memory : public Exception { };
/**
* Destructor
*/
virtual ~Allocator() { }
/**
* Allocate block
*
* \param size block size to allocate
* \param out_addr resulting pointer to the new block,
* undefined in the error case
* \return true on success
*/
virtual bool alloc(size_t size, void **out_addr) = 0;
/**
* Allocate typed block
*
* This template allocates a typed block returned as a pointer to
* a non-void type. By providing this function, we prevent the
* compiler from warning us about "dereferencing type-punned
* pointer will break strict-aliasing rules".
*/
template <typename T> bool alloc(size_t size, T **out_addr)
{
void *addr = 0;
bool ret = alloc(size, &addr);
*out_addr = (T *)addr;
return ret;
}
/**
* Free block a previously allocated block
*/
virtual void free(void *addr, size_t size) = 0;
/**
* Return total amount of backing store consumed by the allocator
*/
virtual size_t consumed() { return 0; }
/**
* Return meta-data overhead per block
*/
virtual size_t overhead(size_t size) = 0;
/**
* Return true if the size argument of 'free' is required
*
* The generic 'Allocator' interface requires the caller of 'free'
* to supply a valid size argument but not all implementations make
* use of this argument. If this function returns false, it is safe
* to call 'free' with an invalid size.
*
* Allocators that rely on the size argument must not be used for
* constructing objects whose constructors may throw exceptions.
* See the documentation of 'operator delete(void *, Allocator *)'
* below for more details.
*/
virtual bool need_size_for_free() const { return true; }
/***************************
** Convenience functions **
***************************/
/**
* Allocate block and signal error as an exception
*
* \param size block size to allocate
* \return pointer to the new block
* \throw Out_of_memory
*/
void *alloc(size_t size)
{
void *result = 0;
if (!alloc(size, &result))
throw Out_of_memory();
return result;
}
};
class Range_allocator : public Allocator
{
public:
/**
* Destructor
*/
virtual ~Range_allocator() { }
/**
* Add free address range to allocator
*/
virtual int add_range(addr_t base, size_t size) = 0;
/**
* Remove address range from allocator
*/
virtual int remove_range(addr_t base, size_t size) = 0;
/**
* Return value of allocation functons
*
* 'OK' on success, or
* 'OUT_OF_METADATA' if meta-data allocation failed, or
* 'RANGE_CONFLICT' if no fitting address range is found
*/
struct Alloc_return
{
enum Value { OK = 0, OUT_OF_METADATA = -1, RANGE_CONFLICT = -2 };
Value const value;
Alloc_return(Value value) : value(value) { }
bool is_ok() const { return value == OK; }
bool is_error() const { return !is_ok(); }
};
/**
* Allocate block
*
* \param size size of new block
* \param out_addr start address of new block,
* undefined in the error case
* \param align alignment of new block specified
* as the power of two
*/
virtual Alloc_return alloc_aligned(size_t size, void **out_addr, int align = 0) = 0;
/**
* Allocate block at address
*
* \param size size of new block
* \param addr desired address of block
*
* \return 'ALLOC_OK' on success, or
* 'OUT_OF_METADATA' if meta-data allocation failed, or
* 'RANGE_CONFLICT' if specified range is occupied
*/
virtual Alloc_return alloc_addr(size_t size, addr_t addr) = 0;
/**
* Free a previously allocated block
*
* NOTE: We have to declare the 'Allocator::free(void *)' function
* here as well to make the compiler happy. Otherwise the C++
* overload resolution would not find 'Allocator::free(void *)'.
*/
virtual void free(void *addr) = 0;
virtual void free(void *addr, size_t size) = 0;
/**
* Return the sum of available memory
*
* Note that the returned value is not neccessarily allocatable
* because the memory may be fragmented.
*/
virtual size_t avail() = 0;
/**
* Check if address is inside an allocated block
*
* \param addr address to check
*
* \return true if address is inside an allocated block, false
* otherwise
*/
virtual bool valid_addr(addr_t addr) = 0;
};
/**
* Destroy object
*
* For destroying an object, we need to specify the allocator
* that was used by the object. Because we cannot pass the
* allocator directly to the delete operator, we mimic the
* delete operator using this template function.
*
* \param T implicit object type
*
* \param alloc allocator from which the object was allocated
* \param obj object to destroy
*/
template <typename T>
void destroy(Allocator *alloc, T *obj)
{
if (!obj)
return;
/* call destructors */
obj->~T();
/* free memory at the allocator */
alloc->free(obj, sizeof(T));
}
}
void *operator new (Genode::size_t size, Genode::Allocator *allocator);
void *operator new [] (Genode::size_t size, Genode::Allocator *allocator);
/**
* Delete operator invoked when an exception occurs during the construction of
* a dynamically allocated object
*
* When an exception occurs during the construction of a dynamically allocated
* object, the C++ standard devises the automatic invocation of the global
* operator delete. When passing an allocator as argument to the new operator
* (the typical case for Genode), the compiler magically calls the operator
* delete taking the allocator type as second argument. This is how we end up
* here.
*
* There is one problem though: We get the pointer of the to-be-deleted object
* but not its size. But Genode's 'Allocator' interface requires the object
* size to be passed as argument to 'Allocator::free()'.
*
* Even though in the general case, we cannot assume all 'Allocator'
* implementations to remember the size of each allocated object, the commonly
* used 'Heap', 'Sliced_heap', 'Allocator_avl', and 'Slab' do so and ignore the
* size argument. When using either of those allocators, we are fine. Otherwise
* we print a warning and pass the zero size argument anyway.
*
* :Warning: Never use an allocator that depends on the size argument of the
* 'free()' function for the allocation of objects that may throw exceptions
* at their construction time!
*/
void operator delete (void *, Genode::Allocator *);
#endif /* _INCLUDE__BASE__ALLOCATOR_H_ */