genode/repos/os/src/server/loader
Norman Feske 0ed68a56b7 Use signals for delivering input events
This patch changes both the Input::Session interface and the skeleton
for the server-side implementation of this interface
('input/component.h').

The Input::Session interface offers a new 'sigh' function, which can be
called be the client to register a signal handler. The signal handler
gets notified on the arrival of new input. This alleviates the need to
poll for input events at the client side.

The server-side skeleton for implementing input services underwent a
redesign to make it more modular and robust. I.e., there are no
global functions needed at the server side and the event-queue
enable/disable mechanism is implemented at a central place (in the root
component) rather than inside each driver.

Fixes #46
2014-06-06 14:54:07 +02:00
..
child.h Move repositories to 'repos/' subdirectory 2014-05-14 16:08:00 +02:00
input.h Use signals for delivering input events 2014-06-06 14:54:07 +02:00
main.cc Move repositories to 'repos/' subdirectory 2014-05-14 16:08:00 +02:00
nitpicker.h Move repositories to 'repos/' subdirectory 2014-05-14 16:08:00 +02:00
ram_session_client_guard.h Move repositories to 'repos/' subdirectory 2014-05-14 16:08:00 +02:00
README Move repositories to 'repos/' subdirectory 2014-05-14 16:08:00 +02:00
rom.h Move repositories to 'repos/' subdirectory 2014-05-14 16:08:00 +02:00
target.mk Move repositories to 'repos/' subdirectory 2014-05-14 16:08:00 +02:00

This directory contains a loader service, which allows for the instantiation of
subsystems via a session interface. The resources for the new subsystem are
provided by the client when opening the session. The client has no control over
the functioning of the subsystem except for the controlling the lifetime of the
subsystem.