genode/repos/os/include/loader_session/connection.h

52 lines
1.2 KiB
C++

/*
* \brief Connection to Loader service
* \author Christian Prochaska
* \author Norman Feske
* \date 2009-10-05
*/
/*
* Copyright (C) 2009-2017 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
*/
#ifndef _INCLUDE__LOADER_SESSION__CONNECTION_H_
#define _INCLUDE__LOADER_SESSION__CONNECTION_H_
#include <loader_session/client.h>
#include <base/connection.h>
namespace Loader { struct Connection; }
struct Loader::Connection : Genode::Connection<Session>, Session_client
{
/**
* Constructor
*/
Connection(Genode::Env &env, Ram_quota ram_quota)
:
Genode::Connection<Session>(env, session(env.parent(),
"ram_quota=%ld",
ram_quota.value)),
Session_client(cap())
{ }
/**
* Constructor
*
* \noapi
* \deprecated Use the constructor with 'Env &' as first
* argument instead
*/
Connection(size_t ram_quota) __attribute__((deprecated))
:
Genode::Connection<Session>(session("ram_quota=%ld", ram_quota)),
Session_client(cap())
{ }
};
#endif /* _INCLUDE__LOADER_SESSION__CONNECTION_H_ */