genode/repos/dde_linux/src/include/lx_emul/impl/internal/slab_alloc.h

59 lines
1.5 KiB
C++

/*
* \brief Slab allocator using our back-end allocator
* \author Sebastian Sumpf
* \author Josef Soentgen
* \author Norman Feske
* \date 2014-10-10
*/
/*
* Copyright (C) 2014 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _LX_EMUL__IMPL__INTERNAL__SLAB_ALLOC_H_
#define _LX_EMUL__IMPL__INTERNAL__SLAB_ALLOC_H_
/* Genode includes */
#include <base/slab.h>
/* Linux emulation environment includes */
#include <lx_emul/impl/internal/slab_backend_alloc.h>
namespace Lx { class Slab_alloc; }
class Lx::Slab_alloc : public Genode::Slab
{
private:
/*
* Each slab block in the slab contains about 8 objects (slab entries)
* as proposed in the paper by Bonwick and block sizes are multiples of
* page size.
*/
static size_t _calculate_block_size(size_t object_size)
{
size_t block_size = 8 * (object_size + sizeof(Genode::Slab_entry))
+ sizeof(Genode::Slab_block);
return Genode::align_addr(block_size, 12);
}
public:
Slab_alloc(size_t object_size, Slab_backend_alloc &allocator)
: Slab(object_size, _calculate_block_size(object_size), 0, &allocator) { }
/**
* Convenience slabe-entry allocation
*/
Genode::addr_t alloc()
{
Genode::addr_t result;
return (Slab::alloc(slab_size(), (void **)&result) ? result : 0);
}
};
#endif /* _LX_EMUL__IMPL__INTERNAL__SLAB_ALLOC_H_ */