genode/demo/include/scout/types.h
Norman Feske 3394be9464 Clean up scout widgets
This patch integrate the scout widgets with Genode's new API headers
'util/geometry.h', 'os/surface.h' and 'os/texture.h'. Thereby, we get
almost rid of the platform-abstraction shim that was never used anyway.

Furthermore, it extracts the parts that are worth reusing from the
scout implementation to the public location 'demo/include/scout'.
2014-01-27 18:54:06 +01:00

26 lines
537 B
C++

/*
* \brief Basic types used by scout widgets
* \date 2013-12-31
* \author Norman Feske
*/
/*
* Copyright (C) 2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__SCOUT__TYPES_H_
#define _INCLUDE__SCOUT__TYPES_H_
#include <util/geometry.h>
namespace Scout {
typedef Genode::Point<> Point;
typedef Genode::Area<> Area;
typedef Genode::Rect<> Rect;
}
#endif /* _INCLUDE__SCOUT__TYPES_H_ */