genode/demo/include/scout/alloc.h
Norman Feske 3394be9464 Clean up scout widgets
This patch integrate the scout widgets with Genode's new API headers
'util/geometry.h', 'os/surface.h' and 'os/texture.h'. Thereby, we get
almost rid of the platform-abstraction shim that was never used anyway.

Furthermore, it extracts the parts that are worth reusing from the
scout implementation to the public location 'demo/include/scout'.
2014-01-27 18:54:06 +01:00

36 lines
745 B
C++

/*
* \brief Malloc/free wrappers for Genode
* \date 2008-07-24
* \author Norman Feske
*/
/*
* Copyright (C) 2008-2013 Genode Labs GmbH
*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU General Public License version 2.
*/
#ifndef _INCLUDE__SCOUT__ALLOC_H_
#define _INCLUDE__SCOUT__ALLOC_H_
#include <base/env.h>
namespace Scout {
static inline void *malloc(unsigned long size)
{
return Genode::env()->heap()->alloc(size);
}
static inline void free(void *addr)
{
/*
* FIXME: We expect the heap to know the size of the
* block and thus, just specify zero as size.
*/
Genode::env()->heap()->free(addr, 0); }
}
#endif /* _INCLUDE__SCOUT__ALLOC_H_ */